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Cleanup: Rename textUndo to undoAction
This is not limited to text, but also handles math. Same change to textRedo.
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@ -1397,7 +1397,7 @@ void BufferView::dispatch(FuncRequest const & cmd, DispatchResult & dr)
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// So these should not be references...
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string const engine = buffer().params().citeEngine();
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CiteEngineType const enginetype = buffer().params().citeEngineType();
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if (!cur.textUndo())
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if (!cur.undoAction())
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dr.setMessage(_("No further undo information"));
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else {
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dr.screenUpdate(Update::Force | Update::FitCursor);
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@ -1417,7 +1417,7 @@ void BufferView::dispatch(FuncRequest const & cmd, DispatchResult & dr)
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// So these should not be references...
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string const engine = buffer().params().citeEngine();
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CiteEngineType const enginetype = buffer().params().citeEngineType();
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if (!cur.textRedo())
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if (!cur.redoAction())
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dr.setMessage(_("No further redo information"));
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else {
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dr.screenUpdate(Update::Force | Update::FitCursor);
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@ -591,18 +591,18 @@ void CursorData::leaveInset(Inset const & inset)
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}
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bool CursorData::textUndo()
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bool CursorData::undoAction()
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{
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if (!buffer()->undo().textUndo(*this))
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if (!buffer()->undo().undoAction(*this))
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return false;
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sanitize();
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return true;
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}
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bool CursorData::textRedo()
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bool CursorData::redoAction()
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{
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if (!buffer()->undo().textRedo(*this))
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if (!buffer()->undo().redoAction(*this))
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return false;
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sanitize();
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return true;
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@ -177,9 +177,9 @@ public:
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void leaveInset(Inset const & inset);
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///
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bool textUndo();
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bool undoAction();
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///
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bool textRedo();
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bool redoAction();
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/// makes sure the next operation will be stored
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void finishUndo() const;
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18
src/Undo.cpp
18
src/Undo.cpp
@ -203,10 +203,10 @@ struct Undo::Private
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group_id_(0), group_level_(0) {}
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// Do one undo/redo step
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void doTextUndoOrRedo(CursorData & cur, UndoElementStack & stack,
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void doUndoRedoAction(CursorData & cur, UndoElementStack & stack,
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UndoElementStack & otherStack);
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// Apply one undo/redo group. Returns false if no undo possible.
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bool textUndoOrRedo(CursorData & cur, bool isUndoOperation);
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bool undoRedoAction(CursorData & cur, bool isUndoOperation);
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///
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void doRecordUndo(UndoKind kind,
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@ -430,7 +430,7 @@ void Undo::Private::recordUndoBufferParams(CursorData const & cur)
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}
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void Undo::Private::doTextUndoOrRedo(CursorData & cur, UndoElementStack & stack, UndoElementStack & otherstack)
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void Undo::Private::doUndoRedoAction(CursorData & cur, UndoElementStack & stack, UndoElementStack & otherstack)
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{
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// Adjust undo stack and get hold of current undo data.
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UndoElement & undo = stack.top();
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@ -528,7 +528,7 @@ void Undo::Private::doTextUndoOrRedo(CursorData & cur, UndoElementStack & stack,
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}
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bool Undo::Private::textUndoOrRedo(CursorData & cur, bool isUndoOperation)
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bool Undo::Private::undoRedoAction(CursorData & cur, bool isUndoOperation)
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{
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undo_finished_ = true;
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@ -542,7 +542,7 @@ bool Undo::Private::textUndoOrRedo(CursorData & cur, bool isUndoOperation)
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const size_t gid = stack.top().group_id;
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while (!stack.empty() && stack.top().group_id == gid)
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doTextUndoOrRedo(cur, stack, otherstack);
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doUndoRedoAction(cur, stack, otherstack);
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return true;
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}
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@ -554,15 +554,15 @@ void Undo::finishUndo()
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}
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bool Undo::textUndo(CursorData & cur)
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bool Undo::undoAction(CursorData & cur)
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{
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return d->textUndoOrRedo(cur, true);
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return d->undoRedoAction(cur, true);
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}
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bool Undo::textRedo(CursorData & cur)
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bool Undo::redoAction(CursorData & cur)
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{
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return d->textUndoOrRedo(cur, false);
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return d->undoRedoAction(cur, false);
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}
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@ -60,10 +60,10 @@ public:
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void clear();
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/// this will undo the last action - returns false if no undo possible
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bool textUndo(CursorData &);
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bool undoAction(CursorData &);
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/// this will redo the last undo - returns false if no redo possible
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bool textRedo(CursorData &);
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bool redoAction(CursorData &);
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/// End a sequence of INSERT_UNDO or DELETE_UNDO type of undo
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/// operations (grouping of consecutive characters insertion/deletion).
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