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Remove unused SignalSlot files per Abdel's suggestion
git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@33637 a592a061-630c-0410-9148-cb99ea01b6c8
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@ -12,7 +12,7 @@ BUILT_SOURCES = $(PCH_FILE)
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######################### Qt stuff #############################
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#
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MOCHEADER = SignalSlotPrivate.h SystemcallPrivate.h
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MOCHEADER = SystemcallPrivate.h
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MOCEDFILES = $(MOCHEADER:%.h=moc_%.cpp)
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@ -85,10 +85,6 @@ liblyxsupport_a_SOURCES = \
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strfwd.h \
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Systemcall.cpp \
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Systemcall.h \
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SignalSlot.cpp \
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SignalSlot.h \
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SignalSlotPrivate.cpp \
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SignalSlotPrivate.h \
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SystemcallPrivate.h \
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textutils.h \
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Translator.h \
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@ -1,74 +0,0 @@
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// -*- C++ -*-
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/**
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* \file SignalSlot.cpp
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* This file is part of LyX, the document processor.
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* Licence details can be found in the file COPYING.
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*
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* \author André Pönitz
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*
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* Full author contact details are available in file CREDITS.
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*/
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#include <config.h>
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#include "support/SignalSlot.h"
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#include "support/SignalSlotPrivate.h"
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namespace lyx {
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/////////////////////////////////////////////////////////////////////
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//
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// Signal
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//
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/////////////////////////////////////////////////////////////////////
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Signal::Signal()
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: impl(new SignalImpl)
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{}
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Signal::~Signal()
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{
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delete impl;
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}
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void Signal::fire()
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{
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impl->fire();
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}
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/////////////////////////////////////////////////////////////////////
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//
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// Slot
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//
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/////////////////////////////////////////////////////////////////////
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void SlotImpl::called()
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{
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owner_.called();
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}
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Slot::Slot()
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: impl(new SlotImpl(*this))
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{}
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Slot::~Slot()
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{
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delete impl;
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}
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/////////////////////////////////////////////////////////////////////
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//
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// Connect
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//
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/////////////////////////////////////////////////////////////////////
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void connect(Signal & sig, Slot & slot)
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{
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QObject::connect(sig.impl, SIGNAL(fire()), slot.impl, SLOT(called()));
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}
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} // namespace lyx
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@ -1,51 +0,0 @@
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// -*- C++ -*-
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/**
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* \file SignalSlot.h
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* This file is part of LyX, the document processor.
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* Licence details can be found in the file COPYING.
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*
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* \author André Pönitz
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*
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* Full author contact details are available in file CREDITS.
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*/
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#ifndef SIGNALSLOT_H
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#define SIGNALSLOT_H
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namespace lyx {
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class Slot;
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class SlotImpl;
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class SignalImpl;
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class Signal
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{
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public:
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Signal();
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~Signal();
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void fire();
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private:
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Signal(Signal const &);
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void operator=(Signal const &);
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SignalImpl * impl;
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friend void connect(Signal & sig, Slot & slot);
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};
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class Slot
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{
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public:
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Slot();
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virtual ~Slot();
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virtual void called() {}
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private:
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Slot(Slot const &);
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void operator=(Slot const &);
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SlotImpl * impl;
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friend void connect(Signal & sig, Slot & slot);
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};
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void connect(Signal & sig, Slot & slot);
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} // namespace lyx
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#endif
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@ -1,17 +0,0 @@
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// -*- C++ -*-
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/**
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* \file SignalSlotPrivate.cpp
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* This file is part of LyX, the document processor.
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* Licence details can be found in the file COPYING.
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*
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* \author André Pönitz
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*
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* Full author contact details are available in file CREDITS.
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*/
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#include <config.h>
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// trigger moc
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#include "SignalSlotPrivate.h"
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#include "moc_SignalSlotPrivate.cpp"
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@ -1,47 +0,0 @@
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// -*- C++ -*-
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/**
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* \file SignalSlotPrivate.h
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* This file is part of LyX, the document processor.
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* Licence details can be found in the file COPYING.
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*
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* \author André Pönitz
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*
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* Full author contact details are available in file CREDITS.
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*/
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#ifndef SIGNALSLOTPRIVATE_H
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#define SIGNALSLOTPRIVATE_H
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#include <QObject>
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namespace lyx {
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class SignalImpl : public QObject
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{
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Q_OBJECT
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public:
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SignalImpl() {}
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virtual ~SignalImpl() {}
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Q_SIGNALS:
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void fire();
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friend class Signal;
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};
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class Slot;
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class SlotImpl : public QObject
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{
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Q_OBJECT
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public:
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SlotImpl(Slot & owner) : owner_(owner) {}
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virtual ~SlotImpl() {}
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public Q_SLOTS:
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void called();
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private:
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Slot & owner_;
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};
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} // namespace lyx
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#endif // SIGNALSLOTPRIVATE_H
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