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Fix support for screen fractional scaling with Wayland
The display was wrong when a backing store is in use (which is the case with Wayland). To fix this in GuiWorkArea::Private::resetScreen(), the pixelRatio is now stored as a double instead of an int. Concerning support for QT_SCALE_FACTOR, the existing code was wrong because this value is already taken into account in devicePixelRatioF for Qt > 5.6 (no fractional scaling support before that). The situation is as follows: Qt < 5.6 5.6 <= Qt < 6 Qt 6 devicePixelRatio int(ratio) int(ratio) ratio devicePixelRatioF N/A ratio ratio So it is only between Qt 5.6 and Qt 6 that devicePixelRatioF() has to be used instead of devicePixelRatio(). QGuiApplication::devicePixelRatio() does not have a 'F' version, it always returns the real thing. Fixes ticket #13039.
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src/LyX.cpp
20
src/LyX.cpp
@ -50,7 +50,6 @@
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#include "frontends/Application.h"
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#include "frontends/Application.h"
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#include "support/ConsoleApplication.h"
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#include "support/ConsoleApplication.h"
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#include "support/convert.h"
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#include "support/lassert.h"
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#include "support/lassert.h"
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#include "support/debug.h"
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#include "support/debug.h"
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#include "support/environment.h"
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#include "support/environment.h"
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@ -121,14 +120,6 @@ RunMode run_mode = PREFERRED;
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OverwriteFiles force_overwrite = UNSPECIFIED;
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OverwriteFiles force_overwrite = UNSPECIFIED;
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// Scale the GUI by this factor. This works whether we have a HiDpi screen
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// or not and scales everything, also fonts. Can only be changed by setting
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// the QT_SCALE_FACTOR environment variable before launching LyX and only
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// works properly with Qt 5.6 or higher.
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double qt_scale_factor = 1.0;
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namespace {
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namespace {
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// Filled with the command line arguments "foo" of "-sysdir foo" or
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// Filled with the command line arguments "foo" of "-sysdir foo" or
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@ -318,17 +309,6 @@ int LyX::exec(int & argc, char * argv[])
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// we need to parse for "-dbg" and "-help"
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// we need to parse for "-dbg" and "-help"
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easyParse(argc, argv);
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easyParse(argc, argv);
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#if QT_VERSION >= 0x050600
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// Check whether Qt will scale all GUI elements and accordingly
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// set the scale factor so that to avoid blurred images and text
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char const * const scale_factor = getenv("QT_SCALE_FACTOR");
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if (scale_factor) {
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qt_scale_factor = convert<double>(scale_factor);
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if (qt_scale_factor < 1.0)
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qt_scale_factor = 1.0;
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}
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#endif
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try {
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try {
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init_package(os::utf8_argv(0), cl_system_support, cl_user_support);
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init_package(os::utf8_argv(0), cl_system_support, cl_user_support);
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} catch (ExceptionMessage const & message) {
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} catch (ExceptionMessage const & message) {
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@ -56,7 +56,6 @@ extern bool verbose;
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extern bool ignore_missing_glyphs;
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extern bool ignore_missing_glyphs;
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extern RunMode run_mode;
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extern RunMode run_mode;
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extern OverwriteFiles force_overwrite;
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extern OverwriteFiles force_overwrite;
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extern double qt_scale_factor;
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namespace frontend {
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namespace frontend {
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class Application;
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class Application;
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@ -1247,7 +1247,7 @@ GuiApplication * theGuiApp()
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double GuiApplication::pixelRatio() const
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double GuiApplication::pixelRatio() const
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{
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{
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return qt_scale_factor * devicePixelRatio();
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return devicePixelRatio();
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}
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}
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@ -2669,7 +2669,7 @@ QPixmap GuiApplication::getScaledPixmap(QString imagedir, QString name) const
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qreal dpr = 1.0;
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qreal dpr = 1.0;
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// Consider device/pixel ratio (HiDPI)
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// Consider device/pixel ratio (HiDPI)
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if (currentView())
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if (currentView())
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dpr = currentView()->devicePixelRatio();
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dpr = currentView()->pixelRatio();
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// We render SVG directly for HiDPI scalability
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// We render SVG directly for HiDPI scalability
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QPixmap pm = getPixmap(imagedir, name, "svgz,png");
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QPixmap pm = getPixmap(imagedir, name, "svgz,png");
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FileName fname = imageLibFileSearch(imagedir, name, "svgz,png");
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FileName fname = imageLibFileSearch(imagedir, name, "svgz,png");
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@ -260,7 +260,11 @@ private:
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/// Current ratio between physical pixels and device-independent pixels
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/// Current ratio between physical pixels and device-independent pixels
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double pixelRatio() const {
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double pixelRatio() const {
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return qt_scale_factor * devicePixelRatio();
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#if (QT_VERSION >= QT_VERSION_CHECK(5, 6, 0) && QT_VERSION < QT_VERSION_CHECK(6, 0, 0))
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return devicePixelRatioF();
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#else
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return devicePixelRatio();
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#endif
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}
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}
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qreal fontSize() const {
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qreal fontSize() const {
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@ -1844,7 +1848,11 @@ void GuiView::resetCommandExecute()
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double GuiView::pixelRatio() const
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double GuiView::pixelRatio() const
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{
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{
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return qt_scale_factor * devicePixelRatio();
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#if (QT_VERSION >= QT_VERSION_CHECK(5, 6, 0) && QT_VERSION < QT_VERSION_CHECK(6, 0, 0))
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return devicePixelRatioF();
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#else
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return devicePixelRatio();
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#endif
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}
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}
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@ -179,7 +179,11 @@ GuiWorkArea::GuiWorkArea(Buffer & buffer, GuiView & gv)
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double GuiWorkArea::pixelRatio() const
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double GuiWorkArea::pixelRatio() const
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{
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{
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return qt_scale_factor * devicePixelRatio();
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#if (QT_VERSION >= QT_VERSION_CHECK(5, 6, 0) && QT_VERSION < QT_VERSION_CHECK(6, 0, 0))
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return devicePixelRatioF();
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#else
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return devicePixelRatio();
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#endif
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}
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}
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@ -1264,9 +1268,9 @@ void GuiWorkArea::Private::paintPreeditText(GuiPainter & pain)
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void GuiWorkArea::Private::resetScreen()
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void GuiWorkArea::Private::resetScreen()
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{
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{
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if (use_backingstore_) {
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if (use_backingstore_) {
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int const pr = p->pixelRatio();
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double const pr = p->pixelRatio();
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screen_ = QImage(pr * p->viewport()->width(),
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screen_ = QImage(int(pr * p->viewport()->width()),
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pr * p->viewport()->height(),
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int(pr * p->viewport()->height()),
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QImage::Format_ARGB32_Premultiplied);
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QImage::Format_ARGB32_Premultiplied);
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screen_.setDevicePixelRatio(pr);
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screen_.setDevicePixelRatio(pr);
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}
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}
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