Avoid rounding issue when painting selection

This issue was already addressed in the all_sel case. It only happens
at specific zoom and jusification values.

Fixes part of #8883.

(cherry picked from commit 71563835c7)
This commit is contained in:
Jean-Marc Lasgouttes 2017-06-12 14:39:03 +02:00
parent 04efc84abc
commit 8fef81a373
2 changed files with 5 additions and 2 deletions

View File

@ -687,8 +687,9 @@ void RowPainter::paintSelection() const
double x2 = e.pos2x(to);
if (x1 > x2)
swap(x1, x2);
pi_.pain.fillRectangle(int(x + x1), y1, int(x2 - x1), y2 - y1,
Color_selection);
// the 3rd argument is written like that to avoid rounding issues
pi_.pain.fillRectangle(int(x + x1), y1, int(x2 + x) - int(x1 + x),
y2 - y1, Color_selection);
}
x += e.full_width();
}

View File

@ -69,6 +69,8 @@ What's new
- Fix glacial performance with ancient Hebrew text on macOS.
- Fix hole in selection for some zoom and justification values (bug 8883).
- Fix potential crash when cursor enters an inset (bug 10691).