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Fix part of bug #7072 by opening undo groups as needed.
git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@36597 a592a061-630c-0410-9148-cb99ea01b6c8
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@ -683,6 +683,7 @@ void GuiCompleter::tab()
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}
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}
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// Make undo possible
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// Make undo possible
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cur.beginUndoGroup();
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cur.recordUndo();
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cur.recordUndo();
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// If completion is active, at least complete by one character
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// If completion is active, at least complete by one character
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@ -696,11 +697,14 @@ void GuiCompleter::tab()
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hidePopup(cur);
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hidePopup(cur);
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hideInline(cur);
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hideInline(cur);
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updateVisibility(false, false);
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updateVisibility(false, false);
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cur.endUndoGroup();
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return;
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return;
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}
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}
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docstring nextchar = completion.substr(prefix.size(), 1);
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docstring nextchar = completion.substr(prefix.size(), 1);
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if (!cur.inset().insertCompletion(cur, nextchar, false))
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if (!cur.inset().insertCompletion(cur, nextchar, false)) {
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cur.endUndoGroup();
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return;
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return;
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}
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updatePrefix(cur);
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updatePrefix(cur);
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// try to complete as far as it is unique
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// try to complete as far as it is unique
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@ -720,6 +724,7 @@ void GuiCompleter::tab()
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// redraw if needed
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// redraw if needed
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if (cur.result().screenUpdate())
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if (cur.result().screenUpdate())
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gui_->bufferView().processUpdateFlags(cur.result().screenUpdate());
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gui_->bufferView().processUpdateFlags(cur.result().screenUpdate());
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cur.endUndoGroup();
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}
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}
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@ -876,6 +881,7 @@ void GuiCompleter::popupActivated(const QString & completion)
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Cursor cur = gui_->bufferView().cursor();
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Cursor cur = gui_->bufferView().cursor();
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cur.screenUpdateFlags(Update::None);
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cur.screenUpdateFlags(Update::None);
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cur.beginUndoGroup();
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cur.recordUndo();
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cur.recordUndo();
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docstring prefix = cur.inset().completionPrefix(cur);
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docstring prefix = cur.inset().completionPrefix(cur);
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@ -886,6 +892,7 @@ void GuiCompleter::popupActivated(const QString & completion)
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if (cur.result().screenUpdate())
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if (cur.result().screenUpdate())
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gui_->bufferView().processUpdateFlags(cur.result().screenUpdate());
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gui_->bufferView().processUpdateFlags(cur.result().screenUpdate());
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cur.endUndoGroup();
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}
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}
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