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tweaks to Max OSX config from Bennett
git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/branches/BRANCH_1_3_X@10229 a592a061-630c-0410-9148-cb99ea01b6c8
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@ -1,5 +1,11 @@
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2005-07-16 Bennett Helm <bennett.helm@fandm.edu>
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* INSTALL.MacOSX: revised, since the LyX.app skeleton is now
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included in the source rather than a separate download
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2005-07-15 Jean-Marc Lasgouttes <lasgouttes@lyx.org>
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2005-07-15 Jean-Marc Lasgouttes <lasgouttes@lyx.org>
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* NEWS:
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* ANNOUNCE: update with changes
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* ANNOUNCE: update with changes
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2005-07-14 Jean-Marc Lasgouttes <lasgouttes@lyx.org>
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2005-07-14 Jean-Marc Lasgouttes <lasgouttes@lyx.org>
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@ -10,9 +10,10 @@ here builds LyX linked with a static Qt library. If you are using the
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tcsh shell, change the "export VAR=value" statements to
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tcsh shell, change the "export VAR=value" statements to
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"setenv VAR value".
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"setenv VAR value".
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1. Download the LyX/Mac skeleton from
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1. Locate the LyX.app skeleton in your LyX source hierarchy at
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<ftp://ftp.lyx.org/pub/lyx/stable/lyx-mac-1.3.x-skeleton.tar.gz> and unpack it
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development/MacOSX/LyX.app. Copy LyX.app to someplace convenient --
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in /Applications.
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such as /Applications. (The directions below under (3) and (4) assume
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that you have copied LyX.app to /Applications.)
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2. Download the GPL-licensed Qt/Mac Free Edition library source code
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2. Download the GPL-licensed Qt/Mac Free Edition library source code
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from <http://www.trolltech.com/download/qt/mac.html>, untar in a
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from <http://www.trolltech.com/download/qt/mac.html>, untar in a
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@ -24,16 +25,25 @@ convenient directory, cd to the top of the Qt source hierarcy, and:
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make
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make
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rm lib/libqt.la
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rm lib/libqt.la
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3. Using the same terminal session you used to build the Qt library,
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3. Configure LyX for compilation as follows.
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cd to the top of the LyX source hierarchy, and:
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Using the same terminal session you used to build the Qt library,
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cd to the top of the LyX source hierarchy, and enter:
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export LDFLAGS="-framework Carbon -framework OpenGL -framework AGL -framework QuickTime -lz"
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export LDFLAGS="-framework Carbon -framework OpenGL -framework AGL -framework QuickTime -lz"
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./configure --with-frontend=qt --without-x --prefix=/Applications/LyX.app
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./configure --with-frontend=qt --without-x --prefix=/Applications/LyX.app
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[Note: to make a build that works with both 10.2 and 10.3, include
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[Note #1: Adjust the --prefix setting to point to where you have
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copied LyX.app from step (1), if necessary.]
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[Note #2: to make a build that works with both 10.2 and 10.3, include
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"am_cv_func_iconv=no ac_cv_func_tsearch=no ac_cv_working_alloca_h=no ac_cv_header_dlfcn_h=no ac_cv_func_feof_unlocked=no ac_cv_header_nl_types_h=no am_cv_langinfo_codeset=no ac_cv_func_stpcpy=no"
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"am_cv_func_iconv=no ac_cv_func_tsearch=no ac_cv_working_alloca_h=no ac_cv_header_dlfcn_h=no ac_cv_func_feof_unlocked=no ac_cv_header_nl_types_h=no am_cv_langinfo_codeset=no ac_cv_func_stpcpy=no"
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in the configure line.]
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in the configure line.]
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4. Compile and install LyX.
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Still at the top of the LyX source hierarchy, enter the following:
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make
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make
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make install [use "make install-strip" to remove debugging information]
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make install [use "make install-strip" to remove debugging information]
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rm /Applications/LyX.app/Contents/Resources/LyX/images/lyx.xpm
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rm /Applications/LyX.app/Contents/Resources/LyX/images/lyx.xpm
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@ -1,3 +1,10 @@
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2005-07-16 Bennett Helm <bennett.helm@fandm.edu>
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* MacOSX/LyX.app/Contents/Resources/lyx: rename from .../LyX.
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* MacOSX/LyX.app/Contents/Resources/lyx/preferences: change
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\serverpipe to point to the new location of the users directory
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2004-09-29 Jean-Marc Lasgouttes <lasgouttes@lyx.org>
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2004-09-29 Jean-Marc Lasgouttes <lasgouttes@lyx.org>
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* lyx.spec.in: remove dependencies
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* lyx.spec.in: remove dependencies
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@ -16,7 +16,7 @@
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# MISC SECTION ######################################
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# MISC SECTION ######################################
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#
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#
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\serverpipe "~/.lyx/.lyxpipe"
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\serverpipe "~/Library/Application Support/LyX/.lyxpipe"
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\preview true
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\preview true
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#
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#
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