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Quick fix for a problem noted by Stefan. The better fix is to migrate this
dialog, and all the others, to the new framework. GuiRef still inherits from GuiDialog, rather than from DialogView. git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@26234 a592a061-630c-0410-9148-cb99ea01b6c8
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@ -59,7 +59,7 @@ GuiRef::GuiRef(GuiView & lv)
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connect(applyPB, SIGNAL(clicked()), this, SLOT(slotApply()));
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connect(closePB, SIGNAL(clicked()), this, SLOT(slotClose()));
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connect(closePB, SIGNAL(clicked()), this, SLOT(reset_dialog()));
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connect(this, SIGNAL(rejected()), this, SLOT(reset_dialog()));
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connect(this, SIGNAL(rejected()), this, SLOT(dialog_rejected()));
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connect(typeCO, SIGNAL(activated(int)),
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this, SLOT(changed_adaptor()));
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@ -178,6 +178,15 @@ void GuiRef::updateClicked()
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}
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void GuiRef::dialog_rejected()
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{
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reset_dialog();
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// We have to do this manually, instead of calling slotClose(), because
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// the dialog has already been made invisible before rejected() triggers.
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Dialog::disconnect();
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}
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void GuiRef::reset_dialog()
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{
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at_ref_ = false;
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@ -40,6 +40,7 @@ private Q_SLOTS:
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void sortToggled(bool);
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void updateClicked();
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void reset_dialog();
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void dialog_rejected();
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private:
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///
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