The overset, underset, and stackrel insets behave like the script
rather than the fraction inset.
This commit is contained in:
Enrico Forestieri 2018-11-10 15:50:51 +01:00
parent 77234fecd8
commit 9c3bbeefab
3 changed files with 6 additions and 6 deletions

View File

@ -36,7 +36,7 @@ void InsetMathOverset::metrics(MetricsInfo & mi, Dimension & dim) const
Changer dummy2 = mi.base.changeEnsureMath();
Dimension dim0;
cell(0).metrics(mi, dim0);
Changer dummy = mi.base.changeFrac();
Changer dummy = mi.base.changeScript();
Dimension dim1;
cell(1).metrics(mi, dim1);
dim.wid = max(dim1.width(), dim0.wid) + 4;
@ -54,7 +54,7 @@ void InsetMathOverset::draw(PainterInfo & pi, int x, int y) const
int m = x + dim.wid / 2;
int yo = y - dim0.asc - dim1.des - 1;
cell(0).draw(pi, m - dim0.wid / 2, y);
Changer dummy = pi.base.changeFrac();
Changer dummy = pi.base.changeScript();
cell(1).draw(pi, m - dim1.width() / 2, yo);
}

View File

@ -66,7 +66,7 @@ void InsetMathStackrel::metrics(MetricsInfo & mi, Dimension & dim) const
Changer dummy2 = mi.base.changeEnsureMath();
Dimension dim0;
cell(0).metrics(mi, dim0);
Changer dummy = mi.base.changeFrac();
Changer dummy = mi.base.changeScript();
Dimension dim1;
cell(1).metrics(mi, dim1);
if (nargs() > 2) {
@ -92,7 +92,7 @@ void InsetMathStackrel::draw(PainterInfo & pi, int x, int y) const
int m = x + dim.width() / 2;
int yo = y - dim0.ascent() - dim1.descent() - 1;
cell(0).draw(pi, m - dim0.width() / 2, y);
Changer dummy = pi.base.changeFrac();
Changer dummy = pi.base.changeScript();
cell(1).draw(pi, m - dim1.width() / 2, yo);
if (nargs() > 2) {
Dimension const & dim2 = cell(2).dimension(*pi.base.bv);

View File

@ -35,7 +35,7 @@ void InsetMathUnderset::metrics(MetricsInfo & mi, Dimension & dim) const
Changer dummy2 = mi.base.changeEnsureMath();
Dimension dim0;
cell(0).metrics(mi, dim0);
Changer dummy = mi.base.changeFrac();
Changer dummy = mi.base.changeScript();
Dimension dim1;
cell(1).metrics(mi, dim1);
dim.wid = max(dim1.width(), dim0.width()) + 4;
@ -53,7 +53,7 @@ void InsetMathUnderset::draw(PainterInfo & pi, int x, int y) const
int m = x + dim.wid / 2;
int yo = y + dim0.descent() + dim1.ascent() + 1;
cell(0).draw(pi, m - dim0.width() / 2, y);
Changer dummy = pi.base.changeFrac();
Changer dummy = pi.base.changeScript();
cell(1).draw(pi, m - dim1.width() / 2, yo);
}