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* buttonText(): painting tweaks.
git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@22999 a592a061-630c-0410-9148-cb99ea01b6c8
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@ -18,6 +18,8 @@
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#include "Language.h"
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#include "Dimension.h"
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#include "insets/Inset.h"
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#include <boost/assert.hpp>
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using namespace std;
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@ -175,11 +177,12 @@ int GuiFontMetrics::signedWidth(docstring const & s) const
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}
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static int const d = Inset::TEXT_TO_INSET_OFFSET / 2;
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void GuiFontMetrics::rectText(docstring const & str,
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int & w, int & ascent, int & descent) const
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{
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static int const d = 2;
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w = width(str) + d * 2 + 2;
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w = width(str) + Inset::TEXT_TO_INSET_OFFSET;
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ascent = metrics_.ascent() + d;
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descent = metrics_.descent() + d;
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}
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@ -189,8 +192,7 @@ void GuiFontMetrics::rectText(docstring const & str,
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void GuiFontMetrics::buttonText(docstring const & str,
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int & w, int & ascent, int & descent) const
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{
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static int const d = 3;
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w = width(str) + d * 2 + 2;
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w = width(str) + 2 * Inset::TEXT_TO_INSET_OFFSET;
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ascent = metrics_.ascent() + d;
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descent = metrics_.descent() + d;
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}
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@ -433,6 +433,7 @@ void GuiPainter::buttonFrame(int x, int y, int w, int h)
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line(x, y + h - 1, x - 1 + w, y + h - 1, Color_buttonframe);
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}
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static int const d = Inset::TEXT_TO_INSET_OFFSET / 2;
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void GuiPainter::rectText(int x, int y, docstring const & str,
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FontInfo const & font, ColorCode back, ColorCode frame)
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@ -465,8 +466,8 @@ void GuiPainter::buttonText(int x, int y, docstring const & str,
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FontMetrics const & fm = theFontMetrics(font);
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fm.buttonText(str, width, ascent, descent);
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button(x + 1, y - ascent, width - 2, descent + ascent, mouseHover);
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text(x + 4, y - 1, str, font);
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button(x + d, y - ascent, width - d, descent + ascent, mouseHover);
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text(x + Inset::TEXT_TO_INSET_OFFSET, y, str, font);
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}
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