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J�rgen S's form_sendto patch.
git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@3434 a592a061-630c-0410-9148-cb99ea01b6c8
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@ -1,3 +1,8 @@
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2002-01-17 Jürgen Spitzmüller <j.spitzmueller@gmx.de>
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* print_form.fd: change these radio buttons to
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round3dbutton, too. One never knows ;-)
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2001-07-20 Angus Leeming <a.leeming@ic.ac.uk>
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2001-07-20 Angus Leeming <a.leeming@ic.ac.uk>
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* sp_form.fd: actually remove it!
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* sp_form.fd: actually remove it!
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@ -157,7 +157,7 @@ callback:
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argument:
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argument:
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--------------------
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--------------------
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class: FL_CHECKBUTTON
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class: FL_ROUND3DBUTTON
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type: RADIO_BUTTON
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type: RADIO_BUTTON
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box: 110 30 110 30
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box: 110 30 110 30
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boxtype: FL_NO_BOX
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boxtype: FL_NO_BOX
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@ -175,7 +175,7 @@ callback:
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argument:
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argument:
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--------------------
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--------------------
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class: FL_CHECKBUTTON
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class: FL_ROUND3DBUTTON
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type: RADIO_BUTTON
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type: RADIO_BUTTON
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box: 110 60 110 30
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box: 110 60 110 30
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boxtype: FL_NO_BOX
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boxtype: FL_NO_BOX
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@ -193,7 +193,7 @@ callback:
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argument:
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argument:
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--------------------
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--------------------
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class: FL_CHECKBUTTON
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class: FL_ROUND3DBUTTON
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type: RADIO_BUTTON
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type: RADIO_BUTTON
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box: 10 60 100 30
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box: 10 60 100 30
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boxtype: FL_NO_BOX
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boxtype: FL_NO_BOX
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@ -212,7 +212,7 @@ argument:
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value: 1
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value: 1
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--------------------
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--------------------
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class: FL_CHECKBUTTON
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class: FL_ROUND3DBUTTON
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type: RADIO_BUTTON
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type: RADIO_BUTTON
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box: 10 30 100 30
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box: 10 30 100 30
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boxtype: FL_NO_BOX
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boxtype: FL_NO_BOX
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@ -230,7 +230,7 @@ callback:
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argument:
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argument:
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--------------------
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--------------------
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class: FL_CHECKBUTTON
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class: FL_ROUND3DBUTTON
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type: RADIO_BUTTON
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type: RADIO_BUTTON
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box: 220 30 90 30
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box: 220 30 90 30
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boxtype: FL_NO_BOX
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boxtype: FL_NO_BOX
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@ -37,16 +37,25 @@ FD_form_sendto *create_form_form_sendto(void)
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fl_set_object_callback(obj, SendtoCancelCB, 0);
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fl_set_object_callback(obj, SendtoCancelCB, 0);
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fdui->group_ftype = fl_bgn_group();
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fdui->group_ftype = fl_bgn_group();
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fdui->radio_ftype_dvi = obj = fl_add_checkbutton(FL_RADIO_BUTTON, 110, 30, 110, 30, idex(_("DVI|#D")));fl_set_button_shortcut(obj, scex(_("DVI|#D")), 1);
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fdui->radio_ftype_dvi = obj = fl_add_round3dbutton(FL_RADIO_BUTTON, 110, 30, 110, 30, idex(_("DVI|#D")));fl_set_button_shortcut(obj, scex(_("DVI|#D")), 1);
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fl_set_object_color(obj, FL_COL1, FL_YELLOW);
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fl_set_object_lsize(obj, FL_NORMAL_SIZE);
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fl_set_object_lsize(obj, FL_NORMAL_SIZE);
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fdui->radio_ftype_ps = obj = fl_add_checkbutton(FL_RADIO_BUTTON, 110, 60, 110, 30, idex(_("Postscript|#P")));fl_set_button_shortcut(obj, scex(_("Postscript|#P")), 1);
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fdui->radio_ftype_ps = obj = fl_add_round3dbutton(FL_RADIO_BUTTON, 110, 60, 110, 30, idex(_("Postscript|#P")));fl_set_button_shortcut(obj, scex(_("Postscript|#P")), 1);
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fl_set_object_color(obj, FL_COL1, FL_YELLOW);
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fl_set_object_lsize(obj, FL_NORMAL_SIZE);
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fl_set_object_lsize(obj, FL_NORMAL_SIZE);
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fdui->radio_ftype_latex = obj = fl_add_checkbutton(FL_RADIO_BUTTON, 10, 60, 100, 30, idex(_("LaTeX|#T")));fl_set_button_shortcut(obj, scex(_("LaTeX|#T")), 1);
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fdui->radio_ftype_latex = obj = fl_add_round3dbutton(FL_RADIO_BUTTON, 10, 60, 100, 30, idex(_("LaTeX|#T")));fl_set_button_shortcut(obj, scex(_("LaTeX|#T")), 1);
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fl_set_object_color(obj, FL_COL1, FL_YELLOW);
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fl_set_object_lsize(obj, FL_NORMAL_SIZE);
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fl_set_object_lsize(obj, FL_NORMAL_SIZE);
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fl_set_button(obj, 1);
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fl_set_button(obj, 1);
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fdui->radio_ftype_lyx = obj = fl_add_checkbutton(FL_RADIO_BUTTON, 10, 30, 100, 30, idex(_("LyX|#L")));fl_set_button_shortcut(obj, scex(_("LyX|#L")), 1);
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fdui->radio_ftype_lyx = obj = fl_add_round3dbutton(FL_RADIO_BUTTON, 10, 30, 100, 30, idex(_("LyX|#L")));fl_set_button_shortcut(obj, scex(_("LyX|#L")), 1);
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fl_set_object_color(obj, FL_COL1, FL_YELLOW);
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fl_set_object_lsize(obj, FL_NORMAL_SIZE);
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fl_set_object_lsize(obj, FL_NORMAL_SIZE);
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fdui->radio_ftype_ascii = obj = fl_add_checkbutton(FL_RADIO_BUTTON, 220, 30, 90, 30, idex(_("Ascii|#s")));fl_set_button_shortcut(obj, scex(_("Ascii|#s")), 1);
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fdui->radio_ftype_ascii = obj = fl_add_round3dbutton(FL_RADIO_BUTTON, 220, 30, 90, 30, idex(_("Ascii|#s")));fl_set_button_shortcut(obj, scex(_("Ascii|#s")), 1);
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fl_set_object_color(obj, FL_COL1, FL_YELLOW);
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fl_set_object_lsize(obj, FL_NORMAL_SIZE);
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fl_set_object_lsize(obj, FL_NORMAL_SIZE);
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fl_end_group();
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fl_end_group();
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