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Reimplement RowPainter::paintSelection() using row elements
The code is much simpler now and can be actually understood. As a byproduct, fix bug #10424.
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@ -608,96 +608,44 @@ void RowPainter::paintSelection() const
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{
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if (!row_.selection())
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return;
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Cursor const & curs = pi_.base.bv->cursor();
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DocIterator beg = curs.selectionBegin();
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beg.pit() = row_.pit();
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beg.pos() = row_.sel_beg;
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DocIterator end = curs.selectionEnd();
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end.pit() = row_.pit();
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end.pos() = row_.sel_end;
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bool const begin_boundary = beg.pos() >= row_.endpos();
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bool const end_boundary = row_.sel_end == row_.endpos();
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DocIterator cur = beg;
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cur.boundary(begin_boundary);
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int x1 = text_metrics_.cursorX(beg.top(), begin_boundary);
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int x2 = text_metrics_.cursorX(end.top(), end_boundary);
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int const y1 = yo_ - row_.ascent();
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int const y2 = y1 + row_.height();
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int const rm = text_.isMainText() ? pi_.base.bv->rightMargin() : 0;
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int const lm = text_.isMainText() ? pi_.base.bv->leftMargin() : 0;
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bool const rtl = text_.isRTL(par_);
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// draw the margins
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if (row_.begin_margin_sel) {
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if (text_.isRTL(beg.paragraph())) {
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pi_.pain.fillRectangle(int(xo_ + x1), y1,
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text_metrics_.width() - rm - x1, y2 - y1, Color_selection);
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} else {
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pi_.pain.fillRectangle(int(xo_ + lm), y1, x1 - lm, y2 - y1,
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Color_selection);
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}
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}
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if (row_.end_margin_sel) {
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if (text_.isRTL(beg.paragraph())) {
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pi_.pain.fillRectangle(int(xo_ + lm), y1, x2 - lm, y2 - y1,
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Color_selection);
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} else {
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pi_.pain.fillRectangle(int(xo_ + x2), y1, text_metrics_.width() - rm - x2,
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y2 - y1, Color_selection);
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}
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}
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// if we are on a boundary from the beginning, it's probably
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// a RTL boundary and we jump to the other side directly as this
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// segement is 0-size and confuses the logic below
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if (cur.boundary())
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cur.boundary(false);
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if ((row_.begin_margin_sel && !rtl) || (row_.end_margin_sel && rtl))
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pi_.pain.fillRectangle(int(xo_), y1, row_.left_margin, y2 - y1,
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Color_selection);
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if ((row_.begin_margin_sel && rtl) || (row_.end_margin_sel && !rtl))
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pi_.pain.fillRectangle(int(xo_ + row_.width()), y1,
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text_metrics_.width() - row_.width(), y2 - y1,
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Color_selection);
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// go through row and draw from RTL boundary to RTL boundary
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while (cur < end) {
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bool draw_now = false;
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int x = xo_ + row_.left_margin;
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for (auto const & e : row_) {
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// at least part of text selected?
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bool const some_sel = (e.endpos >= row_.sel_beg && e.pos <= row_.sel_end)
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|| pi_.selected;
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// all the text selected?
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bool const all_sel = (e.pos >= row_.sel_beg && e.endpos <= row_.sel_end)
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|| pi_.selected;
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// simplified cursorForward code below which does not
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// descend into insets and which does not go into the
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// next line. Compare the logic with the original cursorForward
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// if left of boundary -> just jump to right side, but
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// for RTL boundaries don't, because: abc|DDEEFFghi -> abcDDEEF|Fghi
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if (cur.boundary()) {
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cur.boundary(false);
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} else if (text_metrics_.isRTLBoundary(cur.pit(), cur.pos() + 1)) {
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// in front of RTL boundary -> Stay on this side of the boundary
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// because: ab|cDDEEFFghi -> abc|DDEEFFghi
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++cur.pos();
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cur.boundary(true);
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draw_now = true;
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} else {
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// move right
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++cur.pos();
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// line end?
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if (cur.pos() == row_.endpos())
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cur.boundary(true);
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}
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if (x1 == -1) {
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// the previous segment was just drawn, now the next starts
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x1 = text_metrics_.cursorX(cur.top(), cur.boundary());
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}
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if (!(cur < end) || draw_now) {
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x2 = text_metrics_.cursorX(cur.top(), cur.boundary());
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pi_.pain.fillRectangle(int(xo_ + min(x1, x2)), y1, abs(x2 - x1),
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y2 - y1, Color_selection);
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// reset x1, so it is set again next round (which will be on the
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// right side of a boundary or at the selection end)
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x1 = -1;
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if (all_sel) {
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pi_.pain.fillRectangle(x, y1, e.full_width(), y2 - y1,
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Color_selection);
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} else if (some_sel) {
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pos_type const from = min(max(row_.sel_beg, e.pos), e.endpos);
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pos_type const to = max(min(row_.sel_end, e.endpos), e.pos);
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int x1 = e.pos2x(from);
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int x2 = e.pos2x(to);
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if (x1 > x2)
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swap(x1, x2);
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pi_.pain.fillRectangle(x + x1, y1, x2 - x1, y2 - y1,
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Color_selection);
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}
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x += e.full_width();
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}
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}
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