fix drawing bug

I forgot that insettext caches its dimensions, so the cache was 0 all the
time...


git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@6990 a592a061-630c-0410-9148-cb99ea01b6c8
This commit is contained in:
André Pönitz 2003-05-21 08:22:25 +00:00
parent 61c8a5490b
commit a8286011b8
3 changed files with 28 additions and 31 deletions

View File

@ -1,4 +1,8 @@
2003-05-21 André Pönitz <poenitz@gmx.net>
* insettext.[Ch]: fix drawing bug introduced earlier
2003-05-19 André Pönitz <poenitz@gmx.net>
* insetspecialchar.C: fix bug introduced yesterday

View File

@ -181,9 +181,6 @@ void InsetText::init(InsetText const * ins, bool same_id)
autoBreakRows = false;
}
top_y = 0;
insetAscent = 0;
insetDescent = 0;
insetWidth = 0;
old_max_width = 0;
no_selection = true;
need_update = FULL;
@ -306,6 +303,8 @@ void InsetText::dimension(BufferView * bv, LyXFont const &,
dim.d = text->height - dim.a + TEXT_TO_INSET_OFFSET;
dim.w = max(textWidth(bv), int(text->width)) + 2 * TEXT_TO_INSET_OFFSET;
dim.w = max(dim.w, 10);
// cache it
dim_ = dim;
}
@ -339,11 +338,8 @@ void InsetText::draw(BufferView * bv, LyXFont const & f,
Painter & pain = bv->painter();
// call these methods so that insetWidth, insetAscent and
// insetDescent have the right values.
width(bv, f);
ascent(bv, f);
descent(bv, f);
// call this method so that dim_ has the right value
dimension(bv, f, dim_);
// repaint the background if needed
if (backgroundColor() != LColor::background)
@ -361,11 +357,11 @@ void InsetText::draw(BufferView * bv, LyXFont const & f,
x += static_cast<float>(scroll());
top_baseline = baseline;
top_y = baseline - insetAscent;
top_y = baseline - dim_.a;
if (last_drawn_width != insetWidth) {
if (last_drawn_width != dim_.w) {
need_update |= FULL;
last_drawn_width = insetWidth;
last_drawn_width = dim_.w;
}
if (the_locking_inset && (cpar(bv) == inset_par)
@ -421,7 +417,7 @@ void InsetText::draw(BufferView * bv, LyXFont const & f,
drawFrame(pain, int(start_x));
}
x += insetWidth - TEXT_TO_INSET_OFFSET;
x += dim_.w - TEXT_TO_INSET_OFFSET;
if (need_update != INIT) {
need_update = NONE;
@ -435,9 +431,9 @@ void InsetText::drawFrame(Painter & pain, int x) const
{
static int const ttoD2 = TEXT_TO_INSET_OFFSET / 2;
frame_x = x + ttoD2;
frame_y = top_baseline - insetAscent + ttoD2;
frame_w = insetWidth - TEXT_TO_INSET_OFFSET;
frame_h = insetAscent + insetDescent - TEXT_TO_INSET_OFFSET;
frame_y = top_baseline - dim_.a + ttoD2;
frame_w = dim_.w - TEXT_TO_INSET_OFFSET;
frame_h = dim_.a + dim_.d - TEXT_TO_INSET_OFFSET;
pain.rectangle(frame_x, frame_y, frame_w, frame_h,
frame_color);
}
@ -811,7 +807,7 @@ void InsetText::lfunMousePress(FuncRequest const & cmd)
lockInset(bv);
int tmp_x = cmd.x - drawTextXOffset;
int tmp_y = cmd.y + insetAscent - getLyXText(bv)->top_y();
int tmp_y = cmd.y + dim_.a - getLyXText(bv)->top_y();
Inset * inset = getLyXText(bv)->checkInsetHit(tmp_x, tmp_y);
if (the_locking_inset) {
@ -854,7 +850,7 @@ void InsetText::lfunMousePress(FuncRequest const & cmd)
int old_top_y = lt->top_y();
lt->setCursorFromCoordinates(cmd.x - drawTextXOffset,
cmd.y + insetAscent);
cmd.y + dim_.a);
// set the selection cursor!
lt->selection.cursor = lt->cursor;
lt->cursor.x_fix(lt->cursor.x());
@ -903,7 +899,7 @@ bool InsetText::lfunMouseRelease(FuncRequest const & cmd)
return the_locking_inset->localDispatch(cmd1);
int tmp_x = cmd.x - drawTextXOffset;
int tmp_y = cmd.y + insetAscent - getLyXText(bv)->top_y();
int tmp_y = cmd.y + dim_.a - getLyXText(bv)->top_y();
Inset * inset = getLyXText(bv)->checkInsetHit(tmp_x, tmp_y);
bool ret = false;
if (inset) {
@ -954,7 +950,7 @@ void InsetText::lfunMouseMotion(FuncRequest const & cmd)
}
LyXCursor cur = lt->cursor;
lt->setCursorFromCoordinates
(cmd.x - drawTextXOffset, cmd.y + insetAscent);
(cmd.x - drawTextXOffset, cmd.y + dim_.a);
lt->cursor.x_fix(lt->cursor.x());
if (cur == lt->cursor) {
if (clear)
@ -1016,7 +1012,7 @@ Inset::RESULT InsetText::localDispatch(FuncRequest const & cmd)
// FIXME: GUII I've changed this to none: probably WRONG
if (!checkAndActivateInset(bv, cmd.x, tmp_y, mouse_button::none)) {
lt->setCursorFromCoordinates(cmd.x - drawTextXOffset,
cmd.y + insetAscent);
cmd.y + dim_.a);
lt->cursor.x_fix(lt->cursor.x());
}
}
@ -1897,7 +1893,7 @@ bool InsetText::checkAndActivateInset(BufferView * bv, int x, int y,
{
x -= drawTextXOffset;
int dummyx = x;
int dummyy = y + insetAscent;
int dummyy = y + dim_.a;
Inset * inset = getLyXText(bv)->checkInsetHit(dummyx, dummyy);
// we only do the edit() call if the inset was hit by the mouse
// or if it is a highly editable inset. So we should call this
@ -1909,9 +1905,9 @@ bool InsetText::checkAndActivateInset(BufferView * bv, int x, int y,
if (inset) {
if (x < 0)
x = insetWidth;
x = dim_.w;
if (y < 0)
y = insetDescent;
y = dim_.d;
inset_x = cix(bv) - top_x + drawTextXOffset;
inset_y = ciy(bv) + drawTextYOffset;
FuncRequest cmd(bv, LFUN_INSET_EDIT, x - inset_x, y - inset_y, button);
@ -2319,9 +2315,9 @@ void InsetText::clearSelection(BufferView * bv)
void InsetText::clearInset(BufferView * bv, int start_x, int baseline) const
{
Painter & pain = bv->painter();
int w = insetWidth;
int h = insetAscent + insetDescent;
int ty = baseline - insetAscent;
int w = dim_.w;
int h = dim_.a + dim_.d;
int ty = baseline - dim_.a;
if (ty < 0) {
h += ty;

View File

@ -17,6 +17,7 @@
#include "LColor.h"
#include "ParagraphList.h"
#include "RowList.h"
#include "dimension.h"
#include "frontends/mouse_state.h"
#include "support/types.h"
@ -347,11 +348,7 @@ private:
///
mutable bool locked;
///
mutable int insetAscent;
///
mutable int insetDescent;
///
mutable int insetWidth;
mutable Dimension dim_;
///
mutable int top_y;
///