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fix drawing bug
I forgot that insettext caches its dimensions, so the cache was 0 all the time... git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@6990 a592a061-630c-0410-9148-cb99ea01b6c8
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@ -1,4 +1,8 @@
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2003-05-21 André Pönitz <poenitz@gmx.net>
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* insettext.[Ch]: fix drawing bug introduced earlier
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2003-05-19 André Pönitz <poenitz@gmx.net>
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* insetspecialchar.C: fix bug introduced yesterday
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@ -181,9 +181,6 @@ void InsetText::init(InsetText const * ins, bool same_id)
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autoBreakRows = false;
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}
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top_y = 0;
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insetAscent = 0;
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insetDescent = 0;
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insetWidth = 0;
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old_max_width = 0;
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no_selection = true;
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need_update = FULL;
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@ -306,6 +303,8 @@ void InsetText::dimension(BufferView * bv, LyXFont const &,
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dim.d = text->height - dim.a + TEXT_TO_INSET_OFFSET;
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dim.w = max(textWidth(bv), int(text->width)) + 2 * TEXT_TO_INSET_OFFSET;
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dim.w = max(dim.w, 10);
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// cache it
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dim_ = dim;
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}
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@ -339,11 +338,8 @@ void InsetText::draw(BufferView * bv, LyXFont const & f,
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Painter & pain = bv->painter();
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// call these methods so that insetWidth, insetAscent and
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// insetDescent have the right values.
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width(bv, f);
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ascent(bv, f);
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descent(bv, f);
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// call this method so that dim_ has the right value
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dimension(bv, f, dim_);
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// repaint the background if needed
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if (backgroundColor() != LColor::background)
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@ -361,11 +357,11 @@ void InsetText::draw(BufferView * bv, LyXFont const & f,
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x += static_cast<float>(scroll());
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top_baseline = baseline;
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top_y = baseline - insetAscent;
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top_y = baseline - dim_.a;
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if (last_drawn_width != insetWidth) {
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if (last_drawn_width != dim_.w) {
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need_update |= FULL;
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last_drawn_width = insetWidth;
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last_drawn_width = dim_.w;
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}
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if (the_locking_inset && (cpar(bv) == inset_par)
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@ -421,7 +417,7 @@ void InsetText::draw(BufferView * bv, LyXFont const & f,
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drawFrame(pain, int(start_x));
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}
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x += insetWidth - TEXT_TO_INSET_OFFSET;
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x += dim_.w - TEXT_TO_INSET_OFFSET;
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if (need_update != INIT) {
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need_update = NONE;
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@ -435,9 +431,9 @@ void InsetText::drawFrame(Painter & pain, int x) const
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{
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static int const ttoD2 = TEXT_TO_INSET_OFFSET / 2;
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frame_x = x + ttoD2;
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frame_y = top_baseline - insetAscent + ttoD2;
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frame_w = insetWidth - TEXT_TO_INSET_OFFSET;
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frame_h = insetAscent + insetDescent - TEXT_TO_INSET_OFFSET;
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frame_y = top_baseline - dim_.a + ttoD2;
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frame_w = dim_.w - TEXT_TO_INSET_OFFSET;
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frame_h = dim_.a + dim_.d - TEXT_TO_INSET_OFFSET;
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pain.rectangle(frame_x, frame_y, frame_w, frame_h,
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frame_color);
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}
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@ -811,7 +807,7 @@ void InsetText::lfunMousePress(FuncRequest const & cmd)
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lockInset(bv);
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int tmp_x = cmd.x - drawTextXOffset;
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int tmp_y = cmd.y + insetAscent - getLyXText(bv)->top_y();
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int tmp_y = cmd.y + dim_.a - getLyXText(bv)->top_y();
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Inset * inset = getLyXText(bv)->checkInsetHit(tmp_x, tmp_y);
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if (the_locking_inset) {
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@ -854,7 +850,7 @@ void InsetText::lfunMousePress(FuncRequest const & cmd)
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int old_top_y = lt->top_y();
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lt->setCursorFromCoordinates(cmd.x - drawTextXOffset,
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cmd.y + insetAscent);
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cmd.y + dim_.a);
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// set the selection cursor!
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lt->selection.cursor = lt->cursor;
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lt->cursor.x_fix(lt->cursor.x());
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@ -903,7 +899,7 @@ bool InsetText::lfunMouseRelease(FuncRequest const & cmd)
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return the_locking_inset->localDispatch(cmd1);
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int tmp_x = cmd.x - drawTextXOffset;
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int tmp_y = cmd.y + insetAscent - getLyXText(bv)->top_y();
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int tmp_y = cmd.y + dim_.a - getLyXText(bv)->top_y();
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Inset * inset = getLyXText(bv)->checkInsetHit(tmp_x, tmp_y);
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bool ret = false;
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if (inset) {
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@ -954,7 +950,7 @@ void InsetText::lfunMouseMotion(FuncRequest const & cmd)
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}
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LyXCursor cur = lt->cursor;
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lt->setCursorFromCoordinates
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(cmd.x - drawTextXOffset, cmd.y + insetAscent);
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(cmd.x - drawTextXOffset, cmd.y + dim_.a);
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lt->cursor.x_fix(lt->cursor.x());
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if (cur == lt->cursor) {
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if (clear)
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@ -1016,7 +1012,7 @@ Inset::RESULT InsetText::localDispatch(FuncRequest const & cmd)
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// FIXME: GUII I've changed this to none: probably WRONG
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if (!checkAndActivateInset(bv, cmd.x, tmp_y, mouse_button::none)) {
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lt->setCursorFromCoordinates(cmd.x - drawTextXOffset,
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cmd.y + insetAscent);
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cmd.y + dim_.a);
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lt->cursor.x_fix(lt->cursor.x());
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}
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}
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@ -1897,7 +1893,7 @@ bool InsetText::checkAndActivateInset(BufferView * bv, int x, int y,
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{
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x -= drawTextXOffset;
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int dummyx = x;
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int dummyy = y + insetAscent;
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int dummyy = y + dim_.a;
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Inset * inset = getLyXText(bv)->checkInsetHit(dummyx, dummyy);
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// we only do the edit() call if the inset was hit by the mouse
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// or if it is a highly editable inset. So we should call this
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@ -1909,9 +1905,9 @@ bool InsetText::checkAndActivateInset(BufferView * bv, int x, int y,
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if (inset) {
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if (x < 0)
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x = insetWidth;
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x = dim_.w;
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if (y < 0)
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y = insetDescent;
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y = dim_.d;
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inset_x = cix(bv) - top_x + drawTextXOffset;
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inset_y = ciy(bv) + drawTextYOffset;
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FuncRequest cmd(bv, LFUN_INSET_EDIT, x - inset_x, y - inset_y, button);
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@ -2319,9 +2315,9 @@ void InsetText::clearSelection(BufferView * bv)
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void InsetText::clearInset(BufferView * bv, int start_x, int baseline) const
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{
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Painter & pain = bv->painter();
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int w = insetWidth;
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int h = insetAscent + insetDescent;
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int ty = baseline - insetAscent;
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int w = dim_.w;
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int h = dim_.a + dim_.d;
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int ty = baseline - dim_.a;
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if (ty < 0) {
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h += ty;
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@ -17,6 +17,7 @@
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#include "LColor.h"
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#include "ParagraphList.h"
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#include "RowList.h"
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#include "dimension.h"
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#include "frontends/mouse_state.h"
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#include "support/types.h"
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@ -347,11 +348,7 @@ private:
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///
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mutable bool locked;
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///
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mutable int insetAscent;
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///
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mutable int insetDescent;
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///
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mutable int insetWidth;
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mutable Dimension dim_;
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///
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mutable int top_y;
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///
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