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MathML for XArrow.
git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@32721 a592a061-630c-0410-9148-cb99ea01b6c8
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@ -69,7 +69,6 @@ Math
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Probably do something with <mover>, again.
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- Tabular: This is more or less a text-like table in math. Probably output it
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as a table, but set the font.
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- XArrow: Contents above and below an arrow. Use...?
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- XYMatrix: Not sure how this differs from ordinary ones.
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@ -76,6 +76,16 @@ void InsetMathXArrow::normalize(NormalStream & os) const
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}
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void InsetMathXArrow::mathmlize(MathStream & ms) const
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{
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char const * const arrow = name_ == "xleftarrow"
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? "←" : "→";
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ms << "<munderover accent='false' accentunder='false'>"
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<< arrow << cell(1) << cell(0)
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<< "</munderover>";
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}
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void InsetMathXArrow::validate(LaTeXFeatures & features) const
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{
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features.require("amsmath");
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@ -32,6 +32,8 @@ public:
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///
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void normalize(NormalStream & os) const;
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///
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void mathmlize(MathStream &) const;
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///
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void validate(LaTeXFeatures & features) const;
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///
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InsetCode lyxCode() const { return MATH_XARROW_CODE; }
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