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merge frontend::Painter into GuiPainter
git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@21747 a592a061-630c-0410-9148-cb99ea01b6c8
This commit is contained in:
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7bf3b204fa
commit
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@ -19,7 +19,6 @@ liblyxfrontends_la_SOURCES = \
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KeyModifier.h \
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KeySymbol.h \
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LyXView.h \
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Painter.cpp \
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Painter.h \
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Clipboard.h \
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Selection.h \
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@ -1,146 +0,0 @@
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/**
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* \file Painter.cpp
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* This file is part of LyX, the document processor.
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* Licence details can be found in the file COPYING.
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*
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* \author unknown
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* \author John Levon
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*
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* Full author contact details are available in file CREDITS.
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*/
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#include <config.h>
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#include "frontends/Painter.h"
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#include "frontends/FontMetrics.h"
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#include "FontInfo.h"
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namespace lyx {
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namespace frontend {
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static int max(int a, int b) { return a > b ? a : b; }
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void Painter::button(int x, int y, int w, int h, bool mouseHover)
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{
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if (mouseHover)
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fillRectangle(x, y, w, h, Color_buttonhoverbg);
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else
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fillRectangle(x, y, w, h, Color_buttonbg);
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buttonFrame(x, y, w, h);
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}
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void Painter::buttonFrame(int x, int y, int w, int h)
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{
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line(x, y, x, y + h - 1, Color_buttonframe);
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line(x - 1 + w, y, x - 1 + w, y + h - 1, Color_buttonframe);
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line(x, y - 1, x - 1 + w, y - 1, Color_buttonframe);
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line(x, y + h - 1, x - 1 + w, y + h - 1, Color_buttonframe);
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}
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void Painter::rectText(int x, int y,
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docstring const & str,
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FontInfo const & font,
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ColorCode back,
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ColorCode frame)
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{
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int width;
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int ascent;
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int descent;
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FontMetrics const & fm = theFontMetrics(font);
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fm.rectText(str, width, ascent, descent);
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if (back != Color_none)
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fillRectangle(x + 1, y - ascent + 1, width - 1,
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ascent + descent - 1, back);
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if (frame != Color_none)
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rectangle(x, y - ascent, width, ascent + descent, frame);
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text(x + 3, y, str, font);
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}
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void Painter::buttonText(int x, int y, docstring const & str,
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FontInfo const & font, bool mouseHover)
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{
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int width;
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int ascent;
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int descent;
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FontMetrics const & fm = theFontMetrics(font);
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fm.buttonText(str, width, ascent, descent);
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button(x + 1, y - ascent, width - 2, descent + ascent, mouseHover);
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text(x + 4, y - 1, str, font);
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}
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int Painter::preeditText(int x, int y, char_type c,
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FontInfo const & font, preedit_style style)
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{
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FontInfo temp_font = font;
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FontMetrics const & fm = theFontMetrics(font);
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int ascent = fm.maxAscent();
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int descent = fm.maxDescent();
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int height = ascent + descent;
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int width = fm.width(c);
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switch (style) {
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case preedit_default:
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// default unselecting mode.
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fillRectangle(x, y - height + 1, width, height, Color_background);
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dashedUnderline(font, x, y - descent + 1, width);
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break;
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case preedit_selecting:
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// We are in selecting mode: white text on black background.
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fillRectangle(x, y - height + 1, width, height, Color_black);
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temp_font.setColor(Color_white);
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break;
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case preedit_cursor:
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// The character comes with a cursor.
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fillRectangle(x, y - height + 1, width, height, Color_background);
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underline(font, x, y - descent + 1, width);
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break;
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}
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text(x, y - descent + 1, c, temp_font);
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return width;
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}
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void Painter::underline(FontInfo const & f, int x, int y, int width)
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{
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FontMetrics const & fm = theFontMetrics(f);
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int const below = max(fm.maxDescent() / 2, 2);
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int const height = max((fm.maxDescent() / 4) - 1, 1);
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if (height < 2)
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line(x, y + below, x + width, y + below, f.color());
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else
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fillRectangle(x, y + below, width, below + height, f.color());
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}
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void Painter::dashedUnderline(FontInfo const & f, int x, int y, int width)
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{
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FontMetrics const & fm = theFontMetrics(f);
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int const below = max(fm.maxDescent() / 2, 2);
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int height = max((fm.maxDescent() / 4) - 1, 1);
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if (height >= 2)
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height += below;
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for (int n = 0; n < height; ++n)
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line(x, y + below + n, x + width, y + below + n, f.color(), line_onoffdash);
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}
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} // namespace frontend
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} // namespace lyx
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@ -54,7 +54,7 @@ namespace frontend {
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*/
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class Painter {
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public:
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Painter(): drawing_enabled_(true) {}
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Painter() : drawing_enabled_(true) {}
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/// possible line widths
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enum line_width {
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line_thin, //< thin line
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@ -78,12 +78,8 @@ public:
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virtual ~Painter() {}
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/// draw a line from point to point
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virtual void line(
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int x1, int y1,
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int x2, int y2,
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ColorCode,
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line_style = line_solid,
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line_width = line_thin) = 0;
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virtual void line(int x1, int y1, int x2, int y2, ColorCode,
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line_style = line_solid, line_width = line_thin) = 0;
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/**
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* lines - draw a set of lines
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* @param yp array of points' y co-ords
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* @param np size of the points array
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*/
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virtual void lines(
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int const * xp,
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int const * yp,
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int np,
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ColorCode,
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line_style = line_solid,
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line_width = line_thin) = 0;
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virtual void lines(int const * xp, int const * yp, int np, ColorCode,
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line_style = line_solid, line_width = line_thin) = 0;
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/// draw a rectangle
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virtual void rectangle(
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int x, int y,
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int w, int h,
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ColorCode,
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line_style = line_solid,
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line_width = line_thin) = 0;
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virtual void rectangle(int x, int y, int w, int h, ColorCode,
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line_style = line_solid, line_width = line_thin) = 0;
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/// draw a filled rectangle
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virtual void fillRectangle(
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int x, int y,
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int w, int h,
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ColorCode) = 0;
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virtual void fillRectangle(int x, int y, int w, int h, ColorCode) = 0;
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/// draw an arc
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virtual void arc(
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int x, int y,
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unsigned int w, unsigned int h,
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int a1, int a2,
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ColorCode) = 0;
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virtual void arc(int x, int y, unsigned int w, unsigned int h,
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int a1, int a2, ColorCode) = 0;
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/// draw a pixel
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virtual void point(
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int x, int y,
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ColorCode) = 0;
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virtual void point(int x, int y, ColorCode) = 0;
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/// draw a filled rectangle with the shape of a 3D button
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virtual void button(int x, int y,
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int w, int h, bool mouseHover);
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virtual void button(int x, int y, int w, int h, bool mouseHover) = 0;
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/// draw an image from the image cache
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virtual void image(int x, int y,
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int w, int h,
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virtual void image(int x, int y, int w, int h,
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graphics::Image const & image) = 0;
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/// draw a string at position x, y (y is the baseline)
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/**
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* \return the width of the drawn text.
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*/
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virtual int text(int x, int y,
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docstring const & str, FontInfo const & f) = 0;
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virtual int text(int x, int y, docstring const & str, FontInfo const & f) = 0;
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void setDrawingEnabled(bool drawing_enabled = true)
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{ drawing_enabled_ = drawing_enabled; }
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* the given color. If frame is specified, a thin frame is drawn
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* around the text with the given color.
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*/
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void rectText(int x, int baseline,
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docstring const & str,
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FontInfo const & font,
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ColorCode back,
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ColorCode frame);
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virtual void rectText(int x, int baseline, docstring const & str,
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FontInfo const & font, ColorCode back, ColorCode frame) = 0;
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/// draw a string and enclose it inside a button frame
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void buttonText(int x, int baseline, docstring const & s,
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FontInfo const & font, bool mouseHover);
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virtual void buttonText(int x, int baseline, docstring const & s,
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FontInfo const & font, bool mouseHover) = 0;
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/// draw a character of a preedit string for cjk support.
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int preeditText(int x, int y,
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char_type c, FontInfo const & f, preedit_style style);
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virtual int preeditText(int x, int y,
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char_type c, FontInfo const & f, preedit_style style) = 0;
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/// start monochrome painting mode, i.e. map every color into [min,max]
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virtual void enterMonochromeMode(ColorCode const & min,
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/// leave monochrome painting mode
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virtual void leaveMonochromeMode() = 0;
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protected:
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/// check the font, and if set, draw an underline
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void underline(FontInfo const & f,
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int x, int y, int width);
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/// check the font, and if set, draw an dashed underline
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void dashedUnderline(FontInfo const & f,
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int x, int y, int width);
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/// draw a bevelled button border
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void buttonFrame(int x, int y, int w, int h);
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private:
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///
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bool drawing_enabled_;
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@ -489,11 +489,12 @@ void GuiListings::updateContents()
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string dialect;
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bool in_gui = false;
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if (prefixIs(arg, "[") && contains(arg, "]")) {
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string::size_type end_dialect = arg.find("]");
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size_t end_dialect = arg.find("]");
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dialect = arg.substr(1, end_dialect - 1);
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language = arg.substr(end_dialect + 1);
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} else
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} else {
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language = arg;
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}
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int n = findToken(languages, language);
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if (n >= 0) {
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languageCO->setCurrentIndex(n);
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@ -416,5 +416,124 @@ int GuiPainter::text(int x, int y, docstring const & s,
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}
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static int max(int a, int b) { return a > b ? a : b; }
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void GuiPainter::button(int x, int y, int w, int h, bool mouseHover)
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{
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if (mouseHover)
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fillRectangle(x, y, w, h, Color_buttonhoverbg);
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else
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fillRectangle(x, y, w, h, Color_buttonbg);
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buttonFrame(x, y, w, h);
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}
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void GuiPainter::buttonFrame(int x, int y, int w, int h)
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{
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line(x, y, x, y + h - 1, Color_buttonframe);
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line(x - 1 + w, y, x - 1 + w, y + h - 1, Color_buttonframe);
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line(x, y - 1, x - 1 + w, y - 1, Color_buttonframe);
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line(x, y + h - 1, x - 1 + w, y + h - 1, Color_buttonframe);
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}
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void GuiPainter::rectText(int x, int y, docstring const & str,
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FontInfo const & font, ColorCode back, ColorCode frame)
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{
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int width;
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int ascent;
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int descent;
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FontMetrics const & fm = theFontMetrics(font);
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fm.rectText(str, width, ascent, descent);
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if (back != Color_none)
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fillRectangle(x + 1, y - ascent + 1, width - 1,
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ascent + descent - 1, back);
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if (frame != Color_none)
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rectangle(x, y - ascent, width, ascent + descent, frame);
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text(x + 3, y, str, font);
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}
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void GuiPainter::buttonText(int x, int y, docstring const & str,
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FontInfo const & font, bool mouseHover)
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{
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int width;
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int ascent;
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int descent;
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FontMetrics const & fm = theFontMetrics(font);
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fm.buttonText(str, width, ascent, descent);
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button(x + 1, y - ascent, width - 2, descent + ascent, mouseHover);
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text(x + 4, y - 1, str, font);
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}
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int GuiPainter::preeditText(int x, int y, char_type c,
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FontInfo const & font, preedit_style style)
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{
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FontInfo temp_font = font;
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FontMetrics const & fm = theFontMetrics(font);
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int ascent = fm.maxAscent();
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int descent = fm.maxDescent();
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int height = ascent + descent;
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int width = fm.width(c);
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switch (style) {
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case preedit_default:
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// default unselecting mode.
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fillRectangle(x, y - height + 1, width, height, Color_background);
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dashedUnderline(font, x, y - descent + 1, width);
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break;
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case preedit_selecting:
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// We are in selecting mode: white text on black background.
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fillRectangle(x, y - height + 1, width, height, Color_black);
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temp_font.setColor(Color_white);
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break;
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case preedit_cursor:
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// The character comes with a cursor.
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fillRectangle(x, y - height + 1, width, height, Color_background);
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underline(font, x, y - descent + 1, width);
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break;
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}
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text(x, y - descent + 1, c, temp_font);
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return width;
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}
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void GuiPainter::underline(FontInfo const & f, int x, int y, int width)
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{
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FontMetrics const & fm = theFontMetrics(f);
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int const below = max(fm.maxDescent() / 2, 2);
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int const height = max((fm.maxDescent() / 4) - 1, 1);
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if (height < 2)
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line(x, y + below, x + width, y + below, f.color());
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else
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fillRectangle(x, y + below, width, below + height, f.color());
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}
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void GuiPainter::dashedUnderline(FontInfo const & f, int x, int y, int width)
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{
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FontMetrics const & fm = theFontMetrics(f);
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int const below = max(fm.maxDescent() / 2, 2);
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int height = max((fm.maxDescent() / 4) - 1, 1);
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if (height >= 2)
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height += below;
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for (int n = 0; n < height; ++n)
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line(x, y + below + n, x + width, y + below + n, f.color(), line_onoffdash);
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}
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} // namespace frontend
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} // namespace lyx
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@ -78,13 +78,10 @@ public:
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ColorCode);
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/// draw a pixel
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virtual void point(
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int x, int y,
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ColorCode);
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virtual void point(int x, int y, ColorCode);
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/// draw an image from the image cache
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virtual void image(int x, int y,
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int w, int h,
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virtual void image(int x, int y, int w, int h,
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lyx::graphics::Image const & image);
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/// draw a string at position x, y (y is the baseline)
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@ -94,13 +91,44 @@ public:
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/// draw a char at position x, y (y is the baseline)
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virtual int text(int x, int y, char_type c, FontInfo const & f);
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/// draw a string and enclose it inside a button frame
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virtual void buttonText(int x, int baseline, docstring const & s,
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FontInfo const & font, bool mouseHover);
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/// start monochrome painting mode, i.e. map every color into [min,max]
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virtual void enterMonochromeMode(ColorCode const & min,
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ColorCode const & max);
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/// leave monochrome painting mode
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virtual void leaveMonochromeMode();
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/**
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* Draw a string and enclose it inside a rectangle. If
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* back color is specified, the background is cleared with
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* the given color. If frame is specified, a thin frame is drawn
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* around the text with the given color.
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*/
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virtual void rectText(int x, int baseline, docstring const & str,
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FontInfo const & font, ColorCode back, ColorCode frame);
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/// draw a filled rectangle with the shape of a 3D button
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virtual void button(int x, int y, int w, int h, bool mouseHover);
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/// draw a character of a preedit string for cjk support.
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virtual int preeditText(int x, int y,
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char_type c, FontInfo const & f, preedit_style style);
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private:
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/// check the font, and if set, draw an underline
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||||
void underline(FontInfo const & f,
|
||||
int x, int y, int width);
|
||||
|
||||
/// check the font, and if set, draw an dashed underline
|
||||
void dashedUnderline(FontInfo const & f,
|
||||
int x, int y, int width);
|
||||
|
||||
/// draw a bevelled button border
|
||||
void buttonFrame(int x, int y, int w, int h);
|
||||
|
||||
/// draw small caps text
|
||||
/**
|
||||
\return width of the drawn text.
|
||||
@ -110,8 +138,7 @@ private:
|
||||
|
||||
/// set pen parameters
|
||||
void setQPainterPen(QColor const & col,
|
||||
line_style ls = line_solid,
|
||||
line_width lw = line_thin);
|
||||
line_style ls = line_solid, line_width lw = line_thin);
|
||||
|
||||
QColor current_color_;
|
||||
Painter::line_style current_ls_;
|
||||
|
@ -119,7 +119,7 @@ docstring const GuiPopupMenu::getLabel(MenuItem const & mi)
|
||||
from_ascii("&"), from_ascii("&&"));
|
||||
|
||||
if (!shortcut.empty()) {
|
||||
docstring::size_type pos = label.find(shortcut);
|
||||
size_t pos = label.find(shortcut);
|
||||
if (pos != docstring::npos)
|
||||
label.insert(pos, 1, char_type('&'));
|
||||
}
|
||||
|
@ -110,7 +110,7 @@ static size_t findPos_helper(std::vector<A> const & vec, A const & val)
|
||||
|
||||
static std::pair<string, string> parseFontName(string const & name)
|
||||
{
|
||||
string::size_type const idx = name.find('[');
|
||||
size_t const idx = name.find('[');
|
||||
if (idx == string::npos || idx == 0)
|
||||
return make_pair(name, string());
|
||||
return make_pair(name.substr(0, idx - 1),
|
||||
@ -147,7 +147,7 @@ static void setComboxFont(QComboBox * cb, string const & family,
|
||||
pair<string, string> tmpfam = parseFontName(family);
|
||||
|
||||
// We count in reverse in order to prefer the Xft foundry
|
||||
for (int i = cb->count() - 1; i >= 0; --i) {
|
||||
for (int i = cb->count(); --i >= 0; ) {
|
||||
pair<string, string> tmp = parseFontName(fromqstr(cb->itemText(i)));
|
||||
if (compare_ascii_no_case(tmp.first, tmpfam.first) == 0) {
|
||||
cb->setCurrentIndex(i);
|
||||
|
@ -35,10 +35,9 @@ static docstring const getLabel(docstring const & ucs4str)
|
||||
string sc = split(str, label, '|');
|
||||
if (sc.length() < 2)
|
||||
return from_utf8(label);
|
||||
string::size_type pos = label.find(sc[1]);
|
||||
if (pos == string::npos)
|
||||
return from_utf8(label);
|
||||
label.insert(pos, 1, '&');
|
||||
size_t pos = label.find(sc[1]);
|
||||
if (pos != string::npos)
|
||||
label.insert(pos, 1, '&');
|
||||
return from_utf8(label);
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user