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GuiView::dispatchToBufferView(): simplify code and move some to Cursor::dispatch().
git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@36733 a592a061-630c-0410-9148-cb99ea01b6c8
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2a11b8347c
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@ -333,6 +333,7 @@ void Cursor::dispatch(FuncRequest const & cmd0)
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fixIfBroken();
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FuncRequest cmd = cmd0;
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Cursor safe = *this;
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Cursor old = *this;
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disp_ = DispatchResult();
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buffer()->undo().beginUndoGroup();
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@ -393,6 +394,18 @@ void Cursor::dispatch(FuncRequest const & cmd0)
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beforeDispatchCursor_ = safe.beforeDispatchCursor_;
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}
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buffer()->undo().endUndoGroup();
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// notify insets we just left
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if (*this != old) {
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old.beginUndoGroup();
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old.fixIfBroken();
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bool badcursor = notifyCursorLeavesOrEnters(old, *this);
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if (badcursor) {
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fixIfBroken();
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bv().fixInlineCompletionPos();
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}
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old.endUndoGroup();
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}
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}
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@ -3026,53 +3026,46 @@ void GuiView::dispatchToBufferView(FuncRequest const & cmd, DispatchResult & dr)
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// Let the current BufferView dispatch its own actions.
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bv->dispatch(cmd, dr);
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if (dr.dispatched())
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return;
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// Try with the document BufferView dispatch if any.
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BufferView * doc_bv = documentBufferView();
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if (doc_bv && !dr.dispatched())
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doc_bv->dispatch(cmd, dr);
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if (doc_bv) {
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doc_bv->dispatch(cmd, dr);
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if (dr.dispatched())
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return;
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}
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// OK, so try the current Buffer itself...
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if (!dr.dispatched())
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bv->buffer().dispatch(cmd, dr);
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bv->buffer().dispatch(cmd, dr);
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if (dr.dispatched())
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return;
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// and with the document Buffer.
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if (doc_bv && !dr.dispatched())
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if (doc_bv) {
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doc_bv->buffer().dispatch(cmd, dr);
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if (dr.dispatched())
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return;
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}
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// Then let the current Cursor dispatch its own actions.
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if (!dr.dispatched()) {
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Cursor old = bv->cursor();
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bv->cursor().dispatch(cmd);
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bv->cursor().dispatch(cmd);
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// notify insets we just left
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// FIXME: move this code to Cursor::dispatch
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if (bv->cursor() != old) {
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old.beginUndoGroup();
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old.fixIfBroken();
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bool badcursor = notifyCursorLeavesOrEnters(old, bv->cursor());
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if (badcursor) {
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bv->cursor().fixIfBroken();
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bv->fixInlineCompletionPos();
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}
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old.endUndoGroup();
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}
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// update completion. We do it here and not in
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// processKeySym to avoid another redraw just for a
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// changed inline completion
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if (cmd.origin() == FuncRequest::KEYBOARD) {
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if (cmd.action() == LFUN_SELF_INSERT
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|| (cmd.action() == LFUN_ERT_INSERT && bv->cursor().inMathed()))
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updateCompletion(bv->cursor(), true, true);
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else if (cmd.action() == LFUN_CHAR_DELETE_BACKWARD)
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updateCompletion(bv->cursor(), false, true);
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else
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updateCompletion(bv->cursor(), false, false);
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}
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dr = bv->cursor().result();
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// update completion. We do it here and not in
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// processKeySym to avoid another redraw just for a
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// changed inline completion
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if (cmd.origin() == FuncRequest::KEYBOARD) {
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if (cmd.action() == LFUN_SELF_INSERT
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|| (cmd.action() == LFUN_ERT_INSERT && bv->cursor().inMathed()))
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updateCompletion(bv->cursor(), true, true);
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else if (cmd.action() == LFUN_CHAR_DELETE_BACKWARD)
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updateCompletion(bv->cursor(), false, true);
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else
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updateCompletion(bv->cursor(), false, false);
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}
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dr = bv->cursor().result();
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}
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