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Additional fixes related to disentangling the blinking cursor signal from other signals. Thanks to Abdel for pointing out the need for this.
git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@22779 a592a061-630c-0410-9148-cb99ea01b6c8
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@ -211,7 +211,7 @@ GuiWorkArea::GuiWorkArea(Buffer & buffer, GuiView & lv)
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general_timer_.setInterval(500);
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connect(&general_timer_, SIGNAL(timeout()),
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this, SLOT(handleRegularEvents()));
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general_timer_.start();
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startGeneralTimer();
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screen_ = QPixmap(viewport()->width(), viewport()->height());
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cursor_ = new frontend::CursorWidget();
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@ -333,11 +333,16 @@ void GuiWorkArea::redraw()
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void GuiWorkArea::processKeySym(KeySymbol const & key, KeyModifier mod)
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{
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// In order to avoid bad surprise in the middle of an operation,
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// we better stop the blinking cursor.
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// we better stop the blinking cursor...
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stopBlinkingCursor();
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// ...and the general timer.
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stopGeneralTimer();
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theLyXFunc().setLyXView(lyx_view_);
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theLyXFunc().processKeySym(key, mod);
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// the cursor gets restarted in GuiView::restartCursor()
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startGeneralTimer();
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}
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@ -364,11 +369,15 @@ void GuiWorkArea::dispatch(FuncRequest const & cmd0, KeyModifier mod)
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else
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cmd = cmd0;
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bool const notJustMovingTheMouse =
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cmd.action != LFUN_MOUSE_MOTION || cmd.button() != mouse_button::none;
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// In order to avoid bad surprise in the middle of an operation, we better stop
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// the blinking cursor.
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if (!(cmd.action == LFUN_MOUSE_MOTION
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&& cmd.button() == mouse_button::none))
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// the blinking cursor and the general timer
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if (notJustMovingTheMouse) {
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stopBlinkingCursor();
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stopGeneralTimer();
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}
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buffer_view_->mouseEventDispatch(cmd);
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@ -379,15 +388,15 @@ void GuiWorkArea::dispatch(FuncRequest const & cmd0, KeyModifier mod)
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}
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// GUI tweaks except with mouse motion with no button pressed.
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if (!(cmd.action == LFUN_MOUSE_MOTION
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&& cmd.button() == mouse_button::none)) {
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if (notJustMovingTheMouse) {
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// Slight hack: this is only called currently when we
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// clicked somewhere, so we force through the display
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// of the new status here.
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lyx_view_->clearMessage();
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// Show the cursor immediately after any operation.
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// Show the cursor immediately after any operation
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startBlinkingCursor();
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startGeneralTimer();
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}
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}
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@ -121,6 +121,10 @@ public:
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void stopBlinkingCursor();
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///
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void startBlinkingCursor();
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///
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void startGeneralTimer() { general_timer_.start(); }
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///
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void stopGeneralTimer() { general_timer_.stop(); }
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/// Process Key pressed event.
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/// This needs to be public because it is accessed externally by GuiView.
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void processKeySym(KeySymbol const & key, KeyModifier mod);
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