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merge the two parts of the implementation of frontends::Dialogs
git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@21635 a592a061-630c-0410-9148-cb99ea01b6c8
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/**
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* \file frontends/Dialogs.cpp
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* This file is part of LyX, the document processor.
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* Licence details can be found in the file COPYING.
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*
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* \author Angus Leeming
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*
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* Full author contact details are available in file CREDITS.
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*
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* Common to all frontends' Dialogs
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*/
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#include <config.h>
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#include "Dialogs.h"
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#include "Dialog.h"
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using std::string;
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namespace lyx {
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extern bool quitting;
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namespace frontend {
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Dialogs::Dialogs(LyXView & lyxview)
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: lyxview_(lyxview), in_show_(false)
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{}
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Dialog * Dialogs::find_or_build(string const & name)
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{
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if (!isValidName(name))
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return 0;
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std::map<string, DialogPtr>::iterator it =
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dialogs_.find(name);
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if (it != dialogs_.end())
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return it->second.get();
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dialogs_[name].reset(build(name));
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return dialogs_[name].get();
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}
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void Dialogs::show(string const & name, string const & data, Inset * inset)
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{
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if (in_show_)
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return;
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in_show_ = true;
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Dialog * dialog = find_or_build(name);
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if (dialog) {
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dialog->showData(data);
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if (inset)
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open_insets_[name] = inset;
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}
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in_show_ = false;
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}
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bool Dialogs::visible(string const & name) const
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{
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std::map<string, DialogPtr>::const_iterator it = dialogs_.find(name);
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if (it == dialogs_.end())
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return false;
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return it->second.get()->isVisibleView();
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}
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void Dialogs::update(string const & name, string const & data)
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{
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std::map<string, DialogPtr>::const_iterator it = dialogs_.find(name);
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if (it == dialogs_.end())
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return;
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Dialog * const dialog = it->second.get();
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if (dialog->isVisibleView())
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dialog->updateData(data);
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}
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void Dialogs::hide(string const & name, Inset* inset)
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{
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// Don't send the signal if we are quitting, because on MSVC it is
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// destructed before the cut stack in CutAndPaste.cpp, and this method
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// is called from some inset destructor if the cut stack is not empty
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// on exit.
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if (quitting)
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return;
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std::map<string, DialogPtr>::const_iterator it =
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dialogs_.find(name);
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if (it == dialogs_.end())
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return;
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if (inset && inset != getOpenInset(name))
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return;
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Dialog * const dialog = it->second.get();
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if (dialog->isVisibleView())
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dialog->hide();
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open_insets_[name] = 0;
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}
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void Dialogs::disconnect(string const & name)
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{
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if (!isValidName(name))
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return;
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if (open_insets_.find(name) != open_insets_.end())
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open_insets_[name] = 0;
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}
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Inset * Dialogs::getOpenInset(string const & name) const
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{
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if (!isValidName(name))
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return 0;
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std::map<string, Inset *>::const_iterator it =
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open_insets_.find(name);
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return it == open_insets_.end() ? 0 : it->second;
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}
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void Dialogs::hideAll() const
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{
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std::map<string, DialogPtr>::const_iterator it = dialogs_.begin();
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std::map<string, DialogPtr>::const_iterator end = dialogs_.end();
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for(; it != end; ++it)
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it->second->hide();
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}
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void Dialogs::hideBufferDependent() const
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{
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std::map<string, DialogPtr>::const_iterator it = dialogs_.begin();
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std::map<string, DialogPtr>::const_iterator end = dialogs_.end();
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for(; it != end; ++it) {
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Dialog * dialog = it->second.get();
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if (dialog->isBufferDependent())
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dialog->hide();
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}
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}
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void Dialogs::updateBufferDependent(bool switched) const
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{
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std::map<string, DialogPtr>::const_iterator it = dialogs_.begin();
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std::map<string, DialogPtr>::const_iterator end = dialogs_.end();
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for(; it != end; ++it) {
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Dialog * dialog = it->second.get();
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if (switched && dialog->isBufferDependent()) {
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if (dialog->isVisibleView() && dialog->initialiseParams(""))
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dialog->updateView();
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else
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dialog->hide();
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} else {
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// A bit clunky, but the dialog will request
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// that the kernel provides it with the necessary
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// data.
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dialog->slotRestore();
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}
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}
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}
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void Dialogs::redraw() const
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{
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std::map<string, DialogPtr>::const_iterator it = dialogs_.begin();
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std::map<string, DialogPtr>::const_iterator end = dialogs_.end();
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for(; it != end; ++it)
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it->second->redraw();
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}
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void Dialogs::checkStatus()
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{
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std::map<string, DialogPtr>::const_iterator it = dialogs_.begin();
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std::map<string, DialogPtr>::const_iterator end = dialogs_.end();
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for(; it != end; ++it) {
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Dialog * const dialog = it->second.get();
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if (dialog && dialog->isVisibleView())
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dialog->checkStatus();
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}
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}
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} // namespace frontend
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} // namespace lyx
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@ -14,7 +14,6 @@ liblyxfrontends_la_SOURCES = \
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Application.h \
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NoGuiFontLoader.h \
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NoGuiFontMetrics.h \
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Dialogs.cpp \
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Dialogs.h \
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FileDialog.h \
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FontLoader.h \
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@ -11,14 +11,189 @@
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#include <config.h>
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#include "Dialogs.h"
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#include "Dialog.h"
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#include <boost/assert.hpp>
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using std::string;
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namespace lyx {
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extern bool quitting;
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namespace frontend {
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Dialogs::Dialogs(LyXView & lyxview)
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: lyxview_(lyxview), in_show_(false)
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{}
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Dialog * Dialogs::find_or_build(string const & name)
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{
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if (!isValidName(name))
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return 0;
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std::map<string, DialogPtr>::iterator it =
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dialogs_.find(name);
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if (it != dialogs_.end())
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return it->second.get();
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dialogs_[name].reset(build(name));
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return dialogs_[name].get();
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}
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void Dialogs::show(string const & name, string const & data, Inset * inset)
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{
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if (in_show_)
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return;
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in_show_ = true;
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Dialog * dialog = find_or_build(name);
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if (dialog) {
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dialog->showData(data);
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if (inset)
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open_insets_[name] = inset;
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}
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in_show_ = false;
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}
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bool Dialogs::visible(string const & name) const
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{
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std::map<string, DialogPtr>::const_iterator it = dialogs_.find(name);
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if (it == dialogs_.end())
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return false;
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return it->second.get()->isVisibleView();
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}
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void Dialogs::update(string const & name, string const & data)
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{
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std::map<string, DialogPtr>::const_iterator it = dialogs_.find(name);
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if (it == dialogs_.end())
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return;
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Dialog * const dialog = it->second.get();
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if (dialog->isVisibleView())
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dialog->updateData(data);
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}
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void Dialogs::hide(string const & name, Inset* inset)
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{
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// Don't send the signal if we are quitting, because on MSVC it is
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// destructed before the cut stack in CutAndPaste.cpp, and this method
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// is called from some inset destructor if the cut stack is not empty
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// on exit.
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if (quitting)
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return;
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std::map<string, DialogPtr>::const_iterator it =
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dialogs_.find(name);
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if (it == dialogs_.end())
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return;
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if (inset && inset != getOpenInset(name))
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return;
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Dialog * const dialog = it->second.get();
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if (dialog->isVisibleView())
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dialog->hide();
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open_insets_[name] = 0;
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}
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void Dialogs::disconnect(string const & name)
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{
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if (!isValidName(name))
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return;
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if (open_insets_.find(name) != open_insets_.end())
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open_insets_[name] = 0;
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}
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Inset * Dialogs::getOpenInset(string const & name) const
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{
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if (!isValidName(name))
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return 0;
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std::map<string, Inset *>::const_iterator it =
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open_insets_.find(name);
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return it == open_insets_.end() ? 0 : it->second;
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}
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void Dialogs::hideAll() const
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{
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std::map<string, DialogPtr>::const_iterator it = dialogs_.begin();
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std::map<string, DialogPtr>::const_iterator end = dialogs_.end();
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for(; it != end; ++it)
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it->second->hide();
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}
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void Dialogs::hideBufferDependent() const
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{
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std::map<string, DialogPtr>::const_iterator it = dialogs_.begin();
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std::map<string, DialogPtr>::const_iterator end = dialogs_.end();
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for(; it != end; ++it) {
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Dialog * dialog = it->second.get();
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if (dialog->isBufferDependent())
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dialog->hide();
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}
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}
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void Dialogs::updateBufferDependent(bool switched) const
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{
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std::map<string, DialogPtr>::const_iterator it = dialogs_.begin();
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std::map<string, DialogPtr>::const_iterator end = dialogs_.end();
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for(; it != end; ++it) {
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Dialog * dialog = it->second.get();
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if (switched && dialog->isBufferDependent()) {
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if (dialog->isVisibleView() && dialog->initialiseParams(""))
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dialog->updateView();
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else
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dialog->hide();
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} else {
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// A bit clunky, but the dialog will request
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// that the kernel provides it with the necessary
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// data.
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dialog->slotRestore();
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}
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}
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}
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void Dialogs::redraw() const
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{
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std::map<string, DialogPtr>::const_iterator it = dialogs_.begin();
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std::map<string, DialogPtr>::const_iterator end = dialogs_.end();
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for(; it != end; ++it)
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it->second->redraw();
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}
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void Dialogs::checkStatus()
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{
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std::map<string, DialogPtr>::const_iterator it = dialogs_.begin();
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std::map<string, DialogPtr>::const_iterator end = dialogs_.end();
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for(; it != end; ++it) {
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Dialog * const dialog = it->second.get();
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if (dialog && dialog->isVisibleView())
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dialog->checkStatus();
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}
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}
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namespace {
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// This list should be kept in sync with the list of insets in
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