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Hopefully fix monolithic build.
git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@23380 a592a061-630c-0410-9148-cb99ea01b6c8
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@ -177,11 +177,11 @@ int GuiFontMetrics::signedWidth(docstring const & s) const
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}
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}
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static int const d = Inset::TEXT_TO_INSET_OFFSET / 2;
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void GuiFontMetrics::rectText(docstring const & str,
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void GuiFontMetrics::rectText(docstring const & str,
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int & w, int & ascent, int & descent) const
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int & w, int & ascent, int & descent) const
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{
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{
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static int const d = Inset::TEXT_TO_INSET_OFFSET / 2;
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w = width(str) + Inset::TEXT_TO_INSET_OFFSET;
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w = width(str) + Inset::TEXT_TO_INSET_OFFSET;
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ascent = metrics_.ascent() + d;
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ascent = metrics_.ascent() + d;
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descent = metrics_.descent() + d;
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descent = metrics_.descent() + d;
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@ -430,7 +430,6 @@ void GuiPainter::buttonFrame(int x, int y, int w, int h)
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line(x, y + h - 1, x - 1 + w, y + h - 1, Color_buttonframe);
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line(x, y + h - 1, x - 1 + w, y + h - 1, Color_buttonframe);
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}
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}
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static int const d = Inset::TEXT_TO_INSET_OFFSET / 2;
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void GuiPainter::rectText(int x, int y, docstring const & str,
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void GuiPainter::rectText(int x, int y, docstring const & str,
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FontInfo const & font, ColorCode back, ColorCode frame)
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FontInfo const & font, ColorCode back, ColorCode frame)
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@ -463,6 +462,8 @@ void GuiPainter::buttonText(int x, int y, docstring const & str,
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FontMetrics const & fm = theFontMetrics(font);
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FontMetrics const & fm = theFontMetrics(font);
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fm.buttonText(str, width, ascent, descent);
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fm.buttonText(str, width, ascent, descent);
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static int const d = Inset::TEXT_TO_INSET_OFFSET / 2;
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button(x + d, y - ascent, width - d, descent + ascent, mouseHover);
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button(x + d, y - ascent, width - d, descent + ascent, mouseHover);
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text(x + Inset::TEXT_TO_INSET_OFFSET, y, str, font);
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text(x + Inset::TEXT_TO_INSET_OFFSET, y, str, font);
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}
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}
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