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Sort debug options in the message pane by string. This makes it
much easier to find what you need, especially when we're trying
to help users. Previously, they were sorted by their enum values.
(cherry picked from commit de3daf040b
)
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parent
da6cce3b62
commit
bd2c17f9fb
@ -48,6 +48,17 @@ GuiProgressView::~GuiProgressView()
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}
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namespace{
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typedef pair<int, QString> DebugMap;
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typedef vector<DebugMap> DebugVector;
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bool DebugSorter(DebugMap const & a, DebugMap const & b)
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{
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return a.second < b.second;
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}
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}
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GuiProgressView::GuiProgressView(GuiView & parent, Qt::DockWidgetArea area,
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Qt::WindowFlags flags)
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: DockView(parent, "progress", qt_("Progress/Debug Messages"), area, flags)
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@ -78,15 +89,25 @@ GuiProgressView::GuiProgressView(GuiView & parent, Qt::DockWidgetArea area,
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// ignore Debug::NONE and Debug::ANY
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int const level_count = Debug::levelCount() - 1;
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DebugVector dmap;
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for (int i = 1 ; i < level_count; i++) {
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Debug::Type const level = Debug::value(i);
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QString const desc = qt_(Debug::description(level));
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dmap.push_back(DebugMap(level, desc));
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}
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sort(dmap.begin(), dmap.end(), DebugSorter);
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QTreeWidgetItem * item = 0;
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widget_->debugMessagesTW->setColumnCount(2);
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widget_->debugMessagesTW->headerItem()->setText(0, qt_("Debug Level"));
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widget_->debugMessagesTW->headerItem()->setText(1, qt_("Set"));
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for (int i = 1 ; i < level_count; i++) {
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DebugVector::const_iterator dit = dmap.begin();
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DebugVector::const_iterator const den = dmap.end();
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for (; dit != den; ++dit) {
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item = new QTreeWidgetItem(widget_->debugMessagesTW);
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Debug::Type const level = Debug::value(i);
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item->setText(0, qt_(Debug::description(level)));
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item->setData(0, Qt::UserRole, int(level));
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item->setText(0, dit->second);
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item->setData(0, Qt::UserRole, int(dit->first));
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item->setText(1, qt_("No"));
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}
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widget_->debugMessagesTW->resizeColumnToContents(0);
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@ -42,6 +42,7 @@ What's new
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* USER INTERFACE
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- Debug options in message pane are now sorted alphabetically.
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* DOCUMENTATION AND LOCALIZATION
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