mirror of
https://git.lyx.org/repos/lyx.git
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Use new signal library nod
instead of boost::signals2
Thanks Enrico for updating autotools files.
This commit is contained in:
parent
9602d24039
commit
bda4570400
8
3rdparty/Makefile.am
vendored
8
3rdparty/Makefile.am
vendored
@ -1,6 +1,10 @@
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include $(top_srcdir)/config/common.am
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DIST_SUBDIRS = boost dtl hunspell mythes libiconv zlib
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DIST_SUBDIRS = boost dtl hunspell mythes libiconv zlib nod
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if USE_INCLUDED_NOD
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NOD = nod
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endif
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if USE_INCLUDED_BOOST
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BOOST = boost
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@ -26,7 +30,7 @@ if BUILD_INCLUDED_DTL
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DTL=dtl
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endif
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SUBDIRS = $(BOOST) $(DTL) $(HUNSPELL) $(MYTHES) $(ICONV) $(ZLIB)
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SUBDIRS = $(BOOST) $(DTL) $(HUNSPELL) $(MYTHES) $(ICONV) $(ZLIB) $(NOD)
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EXTRA_DIST = \
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scripts/evince_sync/evince_backward_search \
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4
3rdparty/nod/Makefile.am
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4
3rdparty/nod/Makefile.am
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include $(top_srcdir)/config/common.am
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EXTRA_DIST = nod \
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README.md
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257
3rdparty/nod/README.md
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257
3rdparty/nod/README.md
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# Nod
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[![Build Status](https://travis-ci.org/fr00b0/nod.svg?branch=master)](https://travis-ci.org/fr00b0/nod)
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[![GitHub tag](https://img.shields.io/github/tag/fr00b0/nod.svg?label=version)](https://github.com/fr00b0/nod/releases)
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Dependency free, header only signals and slot library implemented with C++11.
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## Usage
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### Simple usage
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The following example creates a signal and then connects a lambda as a slot.
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```cpp
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// Create a signal which accepts slots with no arguments and void return value.
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nod::signal<void()> signal;
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// Connect a lambda slot that writes "Hello, World!" to stdout
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signal.connect([](){
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std::cout << "Hello, World!" << std::endl;
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});
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// Call the slots
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signal();
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```
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### Connecting multiple slots
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If multiple slots are connected to the same signal, all of the slots will be
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called when the signal is invoked. The slots will be called in the same order
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as they where connected.
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```cpp
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void endline() {
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std::cout << std::endl;
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}
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// Create a signal
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nod::signal<void()> signal;
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// Connect a lambda that prints a message
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signal.connect([](){
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std::cout << "Message without endline!";
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});
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// Connect a function that prints a endline
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signal.connect(endline);
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// Call the slots
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signal();
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```
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#### Slot type
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The signal types in the library support connection of the same types that is
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supported by `std::function<T>`.
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### Slot arguments
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When a signal calls it's connected slots, any arguments passed to the signal
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are propagated to the slots. To make this work, we do need to specify the
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signature of the signal to accept the arguments.
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```cpp
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void print_sum( int x, int y ) {
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std::cout << x << "+" << y << "=" << (x+y) << std::endl;
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}
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void print_product( int x, int y ) {
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std::cout << x << "*" << y << "=" << (x*y) << std::endl;
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}
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// We create a signal with two integer arguments.
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nod::signal<void(int,int)> signal;
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// Let's connect our slot
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signal.connect( print_sum );
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signal.connect( print_product );
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// Call the slots
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signal(10, 15);
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signal(-5, 7);
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```
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### Disconnecting slots
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There are many circumstances where the programmer needs to diconnect a slot that
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no longer want to recieve events from the signal. This can be really important
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if the lifetime of the slots are shorter than the lifetime of the signal. That
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could cause the signal to call slots that have been destroyed but not
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disconnected, leading to undefined behaviour and probably segmentation faults.
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When a slot is connected, the return value from the `connect` method returns
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an instance of the class `nod::connection`, that can be used to disconnect
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that slot.
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```cpp
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// Let's create a signal
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nod::signal<void()> signal;
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// Connect a slot, and save the connection
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nod::connection connection = signal.connect([](){
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std::cout << "I'm connected!" << std::endl;
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});
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// Triggering the signal will call the slot
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signal();
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// Now we disconnect the slot
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connection.disconnect();
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// Triggering the signal will no longer call the slot
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signal();
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```
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### Scoped connections
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To assist in disconnecting slots, one can use the class `nod::scoped_connection`
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to capture a slot connection. A scoped connection will automatically disconnect
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the slot when the connection object goes out of scope.
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```cpp
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// We create a signal
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nod::signal<void()> signal;
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// Let's use a scope to control lifetime
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{
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// Let's save the connection in a scoped_connection
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nod::scoped_connection connection =
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signal.connect([](){
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std::cout << "This message should only be emitted once!" << std::endl;
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});
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// If we trigger the signal, the slot will be called
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signal();
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} // Our scoped connection is destructed, and disconnects the slot
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// Triggering the signal now will not call the slot
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signal();
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```
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### Slot return values
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#### Accumulation of return values
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It is possible for slots to have a return value. The return values can be
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returned from the signal using a *accumulator*, which is a function object that
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acts as a proxy object that processes the slot return values. When triggering a
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signal through a accumulator, the accumulator gets called for each slot return
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value, does the desired accumulation and then return the result to the code
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triggering the signal. The accumulator is designed to work in a similar way as
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the STL numerical algorithm `std::accumulate`.
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```cpp
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// We create a singal with slots that return a value
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nod::signal<int(int, int)> signal;
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// Then we connect some signals
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signal.connect( std::plus<int>{} );
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signal.connect( std::multiplies<int>{} );
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signal.connect( std::minus<int>{} );
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// Let's say we want to calculate the sum of all the slot return values
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// when triggering the singal with the parameters 10 and 100.
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// We do this by accumulating the return values with the initial value 0
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// and a plus function object, like so:
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std::cout << "Sum: " << signal.accumulate(0, std::plus<int>{})(10,100) << std::endl;
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// Or accumulate by multiplying (this needs 1 as initial value):
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std::cout << "Product: " << signal.accumulate(1, std::multiplies<int>{})(10,100) << std::endl;
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// If we instead want to build a vector with all the return values
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// we can accumulate them this way (start with a empty vector and add each value):
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auto vec = signal.accumulate( std::vector<int>{}, []( std::vector<int> result, int value ) {
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result.push_back( value );
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return result;
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})(10,100);
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std::cout << "Vector: ";
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for( auto const& element : vec ) {
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std::cout << element << " ";
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}
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std::cout << std::endl;
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```
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#### Aggregation
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As we can see from the previous example, we can use the `accumulate` method if
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we want to aggregate all the return values of the slots. Doing the aggregation
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that way is not very optimal. It is both a inefficient algorithm for doing
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aggreagtion to a container, and it obscures the call site as the caller needs to
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express the aggregation using the verb *accumulate*. To remedy these
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shortcomings we can turn to the method `aggregate` instead. This is a template
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method, taking the type of container to aggregate to as a template parameter.
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```cpp
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// We create a singal
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nod::signal<int(int, int)> signal;
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// Let's connect some slots
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signal.connect( std::plus<int>{} );
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signal.connect( std::multiplies<int>{} );
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signal.connect( std::minus<int>{} );
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// We can now trigger the signal and aggregate the slot return values
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auto vec = signal.aggregate<std::vector<int>>(10,100);
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std::cout << "Result: ";
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for( auto const& element : vec ) {
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std::cout << element << " ";
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}
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std::cout << std::endl;
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```
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## Thread safety
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There are two types of signals in the library. The first is `nod::signal<T>`
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which is safe to use in a multi threaded environment. Multiple threads can read,
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write, connect slots and disconnect slots simultaneously, and the signal will
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provide the nessesary synchronization. When triggering a slignal, all the
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registered slots will be called and executed by the thread that triggered the
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signal.
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The second type of signal is `nod::unsafe_signal<T>` which is **not** safe to
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use in a multi threaded environment. No syncronization will be performed on the
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internal state of the signal. Instances of the signal should theoretically be
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safe to read from multiple thread simultaneously, as long as no thread is
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writing to the same object at the same time. There can be a performance gain
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involved in using the unsafe version of a signal, since no syncronization
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primitives will be used.
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`nod::connection` and `nod::scoped_connection` are thread safe for reading from
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multiple threads, as long as no thread is writing to the same object. Writing in
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this context means calling any non const member function, including destructing
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the object. If an object is being written by one thread, then all reads and
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writes to that object from the same or other threads needs to be prevented.
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This basically means that a connection is only allowed to be disconnected from
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one thread, and you should not check connection status or reassign the
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connection while it is being disconnected.
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## Building the tests
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The test project uses [premake5](https://premake.github.io/download.html) to
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generate make files or similiar.
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### Linux
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To build and run the tests using gcc and gmake on linux, execute the following
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from the test directory:
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```bash
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premake5 gmake
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make -C build/gmake
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bin/gmake/debug/nod_tests
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```
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### Visual Studio 2013
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To build and run the tests, execute the following from the test directory:
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```batchfile
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REM Adjust paths to suite your environment
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c:\path\to\premake\premake5.exe vs2013
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"c:\Program Files (x86)\Microsoft Visual Studio 12.0\Common7\Tools\vsvars32.bat"
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msbuild /m build\vs2013\nod_tests.sln
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bin\vs2013\debug\nod_tests.exe
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```
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## The MIT License (MIT)
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Copyright (c) 2015 Fredrik Berggren
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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3rdparty/nod/nod.hpp
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#ifndef IG_NOD_INCLUDE_NOD_HPP
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#define IG_NOD_INCLUDE_NOD_HPP
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#include <vector> // std::vector
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#include <functional> // std::function
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#include <mutex> // std::mutex, std::lock_guard
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#include <memory> // std::shared_ptr, std::weak_ptr
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#include <algorithm> // std::find_if()
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#include <cassert> // assert()
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#include <thread> // std::this_thread::yield()
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#include <type_traits> // std::is_same
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#include <iterator> // std::back_inserter
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namespace nod {
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// implementational details
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namespace detail {
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/// Interface for type erasure when disconnecting slots
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struct disconnector {
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virtual void operator()( std::size_t index ) const = 0;
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};
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/// Deleter that doesn't delete
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inline void no_delete(disconnector*){
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};
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} // namespace detail
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/// Base template for the signal class
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template <class P, class T>
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class signal_type;
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/// Connection class.
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///
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/// This is used to be able to disconnect slots after they have been connected.
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/// Used as return type for the connect method of the signals.
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///
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/// Connections are default constructible.
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/// Connections are not copy constructible or copy assignable.
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/// Connections are move constructible and move assignable.
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///
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class connection {
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public:
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/// Default constructor
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connection() :
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_index()
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{}
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// Connection are not copy constructible or copy assignable
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connection( connection const& ) = delete;
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connection& operator=( connection const& ) = delete;
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/// Move constructor
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/// @param other The instance to move from.
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connection( connection&& other ) :
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_weak_disconnector( std::move(other._weak_disconnector) ),
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_index( other._index )
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{}
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/// Move assign operator.
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/// @param other The instance to move from.
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connection& operator=( connection&& other ) {
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_weak_disconnector = std::move( other._weak_disconnector );
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_index = other._index;
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return *this;
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}
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/// @returns `true` if the connection is connected to a signal object,
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/// and `false` otherwise.
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bool connected() const {
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return !_weak_disconnector.expired();
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}
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/// Disconnect the slot from the connection.
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///
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/// If the connection represents a slot that is connected to a signal object, calling
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/// this method will disconnect the slot from that object. The result of this operation
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/// is that the slot will stop receiving calls when the signal is invoked.
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void disconnect();
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private:
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/// The signal template is a friend of the connection, since it is the
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/// only one allowed to create instances using the meaningful constructor.
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template<class P,class T> friend class signal_type;
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/// Create a connection.
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/// @param shared_disconnector Disconnector instance that will be used to disconnect
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/// the connection when the time comes. A weak pointer
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/// to the disconnector will be held within the connection
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/// object.
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/// @param index The slot index of the connection.
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connection( std::shared_ptr<detail::disconnector> const& shared_disconnector, std::size_t index ) :
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_weak_disconnector( shared_disconnector ),
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_index( index )
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{}
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/// Weak pointer to the current disconnector functor.
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std::weak_ptr<detail::disconnector> _weak_disconnector;
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/// Slot index of the connected slot.
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std::size_t _index;
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};
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/// Scoped connection class.
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///
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/// This type of connection is automatically disconnected when
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/// the connection object is destructed.
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///
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class scoped_connection
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{
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public:
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/// Scoped are default constructible
|
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scoped_connection() = default;
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/// Scoped connections are not copy constructible
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scoped_connection( scoped_connection const& ) = delete;
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/// Scoped connections are not copy assingable
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scoped_connection& operator=( scoped_connection const& ) = delete;
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/// Move constructor
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scoped_connection( scoped_connection&& other ) :
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_connection( std::move(other._connection) )
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{}
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/// Move assign operator.
|
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/// @param other The instance to move from.
|
||||
scoped_connection& operator=( scoped_connection&& other ) {
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reset( std::move( other._connection ) );
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return *this;
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}
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/// Construct a scoped connection from a connection object
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/// @param connection The connection object to manage
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||||
scoped_connection( connection&& c ) :
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_connection( std::forward<connection>(c) )
|
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{}
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/// destructor
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~scoped_connection() {
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disconnect();
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}
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/// Assignment operator moving a new connection into the instance.
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/// @note If the scoped_connection instance already contains a
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/// connection, that connection will be disconnected as if
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/// the scoped_connection was destroyed.
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/// @param c New connection to manage
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scoped_connection& operator=( connection&& c ) {
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reset( std::forward<connection>(c) );
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return *this;
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}
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/// Reset the underlying connection to another connection.
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/// @note The connection currently managed by the scoped_connection
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/// instance will be disconnected when resetting.
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/// @param c New connection to manage
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void reset( connection&& c = {} ) {
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disconnect();
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_connection = std::move(c);
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||||
}
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|
||||
/// Release the underlying connection, without disconnecting it.
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/// @returns The newly released connection instance is returned.
|
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connection release() {
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connection c = std::move(_connection);
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_connection = connection{};
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return c;
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}
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///
|
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/// @returns `true` if the connection is connected to a signal object,
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/// and `false` otherwise.
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bool connected() const {
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return _connection.connected();
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}
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/// Disconnect the slot from the connection.
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///
|
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/// If the connection represents a slot that is connected to a signal object, calling
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/// this method will disconnect the slot from that object. The result of this operation
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/// is that the slot will stop receiving calls when the signal is invoked.
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void disconnect() {
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_connection.disconnect();
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}
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private:
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/// Underlying connection object
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connection _connection;
|
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};
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/// Policy for multi threaded use of signals.
|
||||
///
|
||||
/// This policy provides mutex and lock types for use in
|
||||
/// a multithreaded environment, where signals and slots
|
||||
/// may exists in different threads.
|
||||
///
|
||||
/// This policy is used in the `nod::signal` type provided
|
||||
/// by the library.
|
||||
struct multithread_policy
|
||||
{
|
||||
using mutex_type = std::mutex;
|
||||
using mutex_lock_type = std::unique_lock<mutex_type>;
|
||||
/// Function that yields the current thread, allowing
|
||||
/// the OS to reschedule.
|
||||
static void yield_thread() {
|
||||
std::this_thread::yield();
|
||||
}
|
||||
/// Function that defers a lock to a lock function that prevents deadlock
|
||||
static mutex_lock_type defer_lock(mutex_type & m){
|
||||
return mutex_lock_type{m, std::defer_lock};
|
||||
}
|
||||
/// Function that locks two mutexes and prevents deadlock
|
||||
static void lock(mutex_lock_type & a,mutex_lock_type & b) {
|
||||
std::lock(a,b);
|
||||
}
|
||||
};
|
||||
|
||||
/// Policy for single threaded use of signals.
|
||||
///
|
||||
/// This policy provides dummy implementations for mutex
|
||||
/// and lock types, resulting in that no synchronization
|
||||
/// will take place.
|
||||
///
|
||||
/// This policy is used in the `nod::unsafe_signal` type
|
||||
/// provided by the library.
|
||||
struct singlethread_policy
|
||||
{
|
||||
/// Dummy mutex type that doesn't do anything
|
||||
struct mutex_type{};
|
||||
/// Dummy lock type, that doesn't do any locking.
|
||||
struct mutex_lock_type
|
||||
{
|
||||
/// A lock type must be constructible from a
|
||||
/// mutex type from the same thread policy.
|
||||
explicit mutex_lock_type( mutex_type const& ) {
|
||||
}
|
||||
};
|
||||
/// Dummy implementation of thread yielding, that
|
||||
/// doesn't do any actual yielding.
|
||||
static void yield_thread() {
|
||||
}
|
||||
/// Dummy implemention of defer_lock that doesn't
|
||||
/// do anything
|
||||
static mutex_lock_type defer_lock(mutex_type &m){
|
||||
return mutex_lock_type{m};
|
||||
}
|
||||
/// Dummy implemention of lock that doesn't
|
||||
/// do anything
|
||||
static void lock(mutex_lock_type &,mutex_lock_type &) {
|
||||
}
|
||||
};
|
||||
|
||||
/// Signal accumulator class template.
|
||||
///
|
||||
/// This acts sort of as a proxy for triggering a signal and
|
||||
/// accumulating the slot return values.
|
||||
///
|
||||
/// This class is not really intended to instantiate by client code.
|
||||
/// Instances are aquired as return values of the method `accumulate()`
|
||||
/// called on signals.
|
||||
///
|
||||
/// @tparam S Type of signal. The signal_accumulator acts
|
||||
/// as a type of proxy for a signal instance of
|
||||
/// this type.
|
||||
/// @tparam T Type of initial value of the accumulate algorithm.
|
||||
/// This type must meet the requirements of `CopyAssignable`
|
||||
/// and `CopyConstructible`
|
||||
/// @tparam F Type of accumulation function.
|
||||
/// @tparam A... Argument types of the underlying signal type.
|
||||
///
|
||||
template <class S, class T, class F, class...A>
|
||||
class signal_accumulator
|
||||
{
|
||||
public:
|
||||
/// Result type when calling the accumulating function operator.
|
||||
using result_type = typename std::result_of<F(T, typename S::slot_type::result_type)>::type;
|
||||
|
||||
/// Construct a signal_accumulator as a proxy to a given signal
|
||||
//
|
||||
/// @param signal Signal instance.
|
||||
/// @param init Initial value of the accumulate algorithm.
|
||||
/// @param func Binary operation function object that will be
|
||||
/// applied to all slot return values.
|
||||
/// The signature of the function should be
|
||||
/// equivalent of the following:
|
||||
/// `R func( T1 const& a, T2 const& b )`
|
||||
/// - The signature does not need to have `const&`.
|
||||
/// - The initial value, type `T`, must be implicitly
|
||||
/// convertible to `R`
|
||||
/// - The return type `R` must be implicitly convertible
|
||||
/// to type `T1`.
|
||||
/// - The type `R` must be `CopyAssignable`.
|
||||
/// - The type `S::slot_type::result_type` (return type of
|
||||
/// the signals slots) must be implicitly convertible to
|
||||
/// type `T2`.
|
||||
signal_accumulator( S const& signal, T init, F func ) :
|
||||
_signal( signal ),
|
||||
_init( init ),
|
||||
_func( func )
|
||||
{}
|
||||
|
||||
/// Function call operator.
|
||||
///
|
||||
/// Calling this will trigger the underlying signal and accumulate
|
||||
/// all of the connected slots return values with the current
|
||||
/// initial value and accumulator function.
|
||||
///
|
||||
/// When called, this will invoke the accumulator function will
|
||||
/// be called for each return value of the slots. The semantics
|
||||
/// are similar to the `std::accumulate` algorithm.
|
||||
///
|
||||
/// @param args Arguments to propagate to the slots of the
|
||||
/// underlying when triggering the signal.
|
||||
result_type operator()( A const& ... args ) const {
|
||||
return _signal.trigger_with_accumulator( _init, _func, args... );
|
||||
}
|
||||
|
||||
private:
|
||||
|
||||
/// Reference to the underlying signal to proxy.
|
||||
S const& _signal;
|
||||
/// Initial value of the accumulate algorithm.
|
||||
T _init;
|
||||
/// Accumulator function.
|
||||
F _func;
|
||||
|
||||
};
|
||||
|
||||
/// Signal template specialization.
|
||||
///
|
||||
/// This is the main signal implementation, and it is used to
|
||||
/// implement the observer pattern whithout the overhead
|
||||
/// boilerplate code that typically comes with it.
|
||||
///
|
||||
/// Any function or function object is considered a slot, and
|
||||
/// can be connected to a signal instance, as long as the signature
|
||||
/// of the slot matches the signature of the signal.
|
||||
///
|
||||
/// @tparam P Threading policy for the signal.
|
||||
/// A threading policy must provide two type definitions:
|
||||
/// - P::mutex_type, this type will be used as a mutex
|
||||
/// in the signal_type class template.
|
||||
/// - P::mutex_lock_type, this type must implement a
|
||||
/// constructor that takes a P::mutex_type as a parameter,
|
||||
/// and it must have the semantics of a scoped mutex lock
|
||||
/// like std::lock_guard, i.e. locking in the constructor
|
||||
/// and unlocking in the destructor.
|
||||
///
|
||||
/// @tparam R Return value type of the slots connected to the signal.
|
||||
/// @tparam A... Argument types of the slots connected to the signal.
|
||||
template <class P, class R, class... A >
|
||||
class signal_type<P,R(A...)>
|
||||
{
|
||||
public:
|
||||
/// signals are not copy constructible
|
||||
signal_type( signal_type const& ) = delete;
|
||||
/// signals are not copy assignable
|
||||
signal_type& operator=( signal_type const& ) = delete;
|
||||
/// signals are move constructible
|
||||
signal_type(signal_type&& other)
|
||||
{
|
||||
mutex_lock_type lock{other._mutex};
|
||||
_slot_count = std::move(other._slot_count);
|
||||
_slots = std::move(other._slots);
|
||||
if(other._shared_disconnector != nullptr)
|
||||
{
|
||||
_disconnector = disconnector{ this };
|
||||
_shared_disconnector = std::move(other._shared_disconnector);
|
||||
// replace the disconnector with our own disconnector
|
||||
*static_cast<disconnector*>(_shared_disconnector.get()) = _disconnector;
|
||||
}
|
||||
}
|
||||
/// signals are move assignable
|
||||
signal_type& operator=(signal_type&& other)
|
||||
{
|
||||
auto lock = thread_policy::defer_lock(_mutex);
|
||||
auto other_lock = thread_policy::defer_lock(other._mutex);
|
||||
thread_policy::lock(lock,other_lock);
|
||||
|
||||
_slot_count = std::move(other._slot_count);
|
||||
_slots = std::move(other._slots);
|
||||
if(other._shared_disconnector != nullptr)
|
||||
{
|
||||
_disconnector = disconnector{ this };
|
||||
_shared_disconnector = std::move(other._shared_disconnector);
|
||||
// replace the disconnector with our own disconnector
|
||||
*static_cast<disconnector*>(_shared_disconnector.get()) = _disconnector;
|
||||
}
|
||||
return *this;
|
||||
}
|
||||
|
||||
/// signals are default constructible
|
||||
signal_type() :
|
||||
_slot_count(0)
|
||||
{}
|
||||
|
||||
// Destruct the signal object.
|
||||
~signal_type() {
|
||||
invalidate_disconnector();
|
||||
}
|
||||
|
||||
/// Type that will be used to store the slots for this signal type.
|
||||
using slot_type = std::function<R(A...)>;
|
||||
/// Type that is used for counting the slots connected to this signal.
|
||||
using size_type = typename std::vector<slot_type>::size_type;
|
||||
|
||||
|
||||
/// Connect a new slot to the signal.
|
||||
///
|
||||
/// The connected slot will be called every time the signal
|
||||
/// is triggered.
|
||||
/// @param slot The slot to connect. This must be a callable with
|
||||
/// the same signature as the signal itself.
|
||||
/// @return A connection object is returned, and can be used to
|
||||
/// disconnect the slot.
|
||||
template <class T>
|
||||
connection connect( T&& slot ) {
|
||||
mutex_lock_type lock{ _mutex };
|
||||
_slots.push_back( std::forward<T>(slot) );
|
||||
std::size_t index = _slots.size()-1;
|
||||
if( _shared_disconnector == nullptr ) {
|
||||
_disconnector = disconnector{ this };
|
||||
_shared_disconnector = std::shared_ptr<detail::disconnector>{&_disconnector, detail::no_delete};
|
||||
}
|
||||
++_slot_count;
|
||||
return connection{ _shared_disconnector, index };
|
||||
}
|
||||
|
||||
/// Function call operator.
|
||||
///
|
||||
/// Calling this is how the signal is triggered and the
|
||||
/// connected slots are called.
|
||||
///
|
||||
/// @note The slots will be called in the order they were
|
||||
/// connected to the signal.
|
||||
///
|
||||
/// @param args Arguments that will be propagated to the
|
||||
/// connected slots when they are called.
|
||||
void operator()( A const&... args ) const {
|
||||
for( auto const& slot : copy_slots() ) {
|
||||
if( slot ) {
|
||||
slot( args... );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Construct a accumulator proxy object for the signal.
|
||||
///
|
||||
/// The intended purpose of this function is to create a function
|
||||
/// object that can be used to trigger the signal and accumulate
|
||||
/// all the slot return values.
|
||||
///
|
||||
/// The algorithm used to accumulate slot return values is similar
|
||||
/// to `std::accumulate`. A given binary function is called for
|
||||
/// each return value with the parameters consisting of the
|
||||
/// return value of the accumulator function applied to the
|
||||
/// previous slots return value, and the current slots return value.
|
||||
/// A initial value must be provided for the first slot return type.
|
||||
///
|
||||
/// @note This can only be used on signals that have slots with
|
||||
/// non-void return types, since we can't accumulate void
|
||||
/// values.
|
||||
///
|
||||
/// @tparam T The type of the initial value given to the accumulator.
|
||||
/// @tparam F The accumulator function type.
|
||||
/// @param init Initial value given to the accumulator.
|
||||
/// @param op Binary operator function object to apply by the accumulator.
|
||||
/// The signature of the function should be
|
||||
/// equivalent of the following:
|
||||
/// `R func( T1 const& a, T2 const& b )`
|
||||
/// - The signature does not need to have `const&`.
|
||||
/// - The initial value, type `T`, must be implicitly
|
||||
/// convertible to `R`
|
||||
/// - The return type `R` must be implicitly convertible
|
||||
/// to type `T1`.
|
||||
/// - The type `R` must be `CopyAssignable`.
|
||||
/// - The type `S::slot_type::result_type` (return type of
|
||||
/// the signals slots) must be implicitly convertible to
|
||||
/// type `T2`.
|
||||
template <class T, class F>
|
||||
signal_accumulator<signal_type, T, F, A...> accumulate( T init, F op ) const {
|
||||
static_assert( std::is_same<R,void>::value == false, "Unable to accumulate slot return values with 'void' as return type." );
|
||||
return { *this, init, op };
|
||||
}
|
||||
|
||||
|
||||
/// Trigger the signal, calling the slots and aggregate all
|
||||
/// the slot return values into a container.
|
||||
///
|
||||
/// @tparam C The type of container. This type must be
|
||||
/// `DefaultConstructible`, and usable with
|
||||
/// `std::back_insert_iterator`. Additionally it
|
||||
/// must be either copyable or moveable.
|
||||
/// @param args The arguments to propagate to the slots.
|
||||
template <class C>
|
||||
C aggregate( A const&... args ) const {
|
||||
static_assert( std::is_same<R,void>::value == false, "Unable to aggregate slot return values with 'void' as return type." );
|
||||
C container;
|
||||
auto iterator = std::back_inserter( container );
|
||||
for( auto const& slot : copy_slots() ) {
|
||||
if( slot ) {
|
||||
(*iterator) = slot( args... );
|
||||
}
|
||||
}
|
||||
return container;
|
||||
}
|
||||
|
||||
/// Count the number of slots connected to this signal
|
||||
/// @returns The number of connected slots
|
||||
size_type slot_count() const {
|
||||
return _slot_count;
|
||||
}
|
||||
|
||||
/// Determine if the signal is empty, i.e. no slots are connected
|
||||
/// to it.
|
||||
/// @returns `true` is returned if the signal has no connected
|
||||
/// slots, and `false` otherwise.
|
||||
bool empty() const {
|
||||
return slot_count() == 0;
|
||||
}
|
||||
|
||||
/// Disconnects all slots
|
||||
/// @note This operation invalidates all scoped_connection objects
|
||||
void disconnect_all_slots() {
|
||||
mutex_lock_type lock{ _mutex };
|
||||
_slots.clear();
|
||||
_slot_count = 0;
|
||||
invalidate_disconnector();
|
||||
}
|
||||
|
||||
private:
|
||||
template<class, class, class, class...> friend class signal_accumulator;
|
||||
/// Thread policy currently in use
|
||||
using thread_policy = P;
|
||||
/// Type of mutex, provided by threading policy
|
||||
using mutex_type = typename thread_policy::mutex_type;
|
||||
/// Type of mutex lock, provided by threading policy
|
||||
using mutex_lock_type = typename thread_policy::mutex_lock_type;
|
||||
|
||||
/// Invalidate the internal disconnector object in a way
|
||||
/// that is safe according to the current thread policy.
|
||||
///
|
||||
/// This will effectively make all current connection objects to
|
||||
/// to this signal incapable of disconnecting, since they keep a
|
||||
/// weak pointer to the shared disconnector object.
|
||||
void invalidate_disconnector() {
|
||||
// If we are unlucky, some of the connected slots
|
||||
// might be in the process of disconnecting from other threads.
|
||||
// If this happens, we are risking to destruct the disconnector
|
||||
// object managed by our shared pointer before they are done
|
||||
// disconnecting. This would be bad. To solve this problem, we
|
||||
// discard the shared pointer (that is pointing to the disconnector
|
||||
// object within our own instance), but keep a weak pointer to that
|
||||
// instance. We then stall the destruction until all other weak
|
||||
// pointers have released their "lock" (indicated by the fact that
|
||||
// we will get a nullptr when locking our weak pointer).
|
||||
std::weak_ptr<detail::disconnector> weak{_shared_disconnector};
|
||||
_shared_disconnector.reset();
|
||||
while( weak.lock() != nullptr ) {
|
||||
// we just yield here, allowing the OS to reschedule. We do
|
||||
// this until all threads has released the disconnector object.
|
||||
thread_policy::yield_thread();
|
||||
}
|
||||
}
|
||||
|
||||
/// Retrieve a copy of the current slots
|
||||
///
|
||||
/// It's useful and necessary to copy the slots so we don't need
|
||||
/// to hold the lock while calling the slots. If we hold the lock
|
||||
/// we prevent the called slots from modifying the slots vector.
|
||||
/// This simple "double buffering" will allow slots to disconnect
|
||||
/// themself or other slots and connect new slots.
|
||||
std::vector<slot_type> copy_slots() const
|
||||
{
|
||||
mutex_lock_type lock{ _mutex };
|
||||
return _slots;
|
||||
}
|
||||
|
||||
/// Implementation of the signal accumulator function call
|
||||
template <class T, class F>
|
||||
typename signal_accumulator<signal_type, T, F, A...>::result_type trigger_with_accumulator( T value, F& func, A const&... args ) const {
|
||||
for( auto const& slot : copy_slots() ) {
|
||||
if( slot ) {
|
||||
value = func( value, slot( args... ) );
|
||||
}
|
||||
}
|
||||
return value;
|
||||
}
|
||||
|
||||
/// Implementation of the disconnection operation.
|
||||
///
|
||||
/// This is private, and only called by the connection
|
||||
/// objects created when connecting slots to this signal.
|
||||
/// @param index The slot index of the slot that should
|
||||
/// be disconnected.
|
||||
void disconnect( std::size_t index ) {
|
||||
mutex_lock_type lock( _mutex );
|
||||
assert( _slots.size() > index );
|
||||
if( _slots[ index ] != nullptr ) {
|
||||
--_slot_count;
|
||||
}
|
||||
_slots[ index ] = slot_type{};
|
||||
while( _slots.size()>0 && !_slots.back() ) {
|
||||
_slots.pop_back();
|
||||
}
|
||||
}
|
||||
|
||||
/// Implementation of the shared disconnection state
|
||||
/// used by all connection created by signal instances.
|
||||
///
|
||||
/// This inherits the @ref detail::disconnector interface
|
||||
/// for type erasure.
|
||||
struct disconnector :
|
||||
detail::disconnector
|
||||
{
|
||||
/// Default constructor, resulting in a no-op disconnector.
|
||||
disconnector() :
|
||||
_ptr(nullptr)
|
||||
{}
|
||||
|
||||
/// Create a disconnector that works with a given signal instance.
|
||||
/// @param ptr Pointer to the signal instance that the disconnector
|
||||
/// should work with.
|
||||
disconnector( signal_type<P,R(A...)>* ptr ) :
|
||||
_ptr( ptr )
|
||||
{}
|
||||
|
||||
/// Disconnect a given slot on the current signal instance.
|
||||
/// @note If the instance is default constructed, or created
|
||||
/// with `nullptr` as signal pointer this operation will
|
||||
/// effectively be a no-op.
|
||||
/// @param index The index of the slot to disconnect.
|
||||
void operator()( std::size_t index ) const override {
|
||||
if( _ptr ) {
|
||||
_ptr->disconnect( index );
|
||||
}
|
||||
}
|
||||
|
||||
/// Pointer to the current signal.
|
||||
signal_type<P,R(A...)>* _ptr;
|
||||
};
|
||||
|
||||
/// Mutex to synchronize access to the slot vector
|
||||
mutable mutex_type _mutex;
|
||||
/// Vector of all connected slots
|
||||
std::vector<slot_type> _slots;
|
||||
/// Number of connected slots
|
||||
size_type _slot_count;
|
||||
/// Disconnector operation, used for executing disconnection in a
|
||||
/// type erased manner.
|
||||
disconnector _disconnector;
|
||||
/// Shared pointer to the disconnector. All connection objects has a
|
||||
/// weak pointer to this pointer for performing disconnections.
|
||||
std::shared_ptr<detail::disconnector> _shared_disconnector;
|
||||
};
|
||||
|
||||
// Implementation of the disconnect operation of the connection class
|
||||
inline void connection::disconnect() {
|
||||
auto ptr = _weak_disconnector.lock();
|
||||
if( ptr ) {
|
||||
(*ptr)( _index );
|
||||
}
|
||||
_weak_disconnector.reset();
|
||||
}
|
||||
|
||||
/// Signal type that is safe to use in multithreaded environments,
|
||||
/// where the signal and slots exists in different threads.
|
||||
/// The multithreaded policy provides mutexes and locks to synchronize
|
||||
/// access to the signals internals.
|
||||
///
|
||||
/// This is the recommended signal type, even for single threaded
|
||||
/// environments.
|
||||
template <class T> using signal = signal_type<multithread_policy, T>;
|
||||
|
||||
/// Signal type that is unsafe in multithreaded environments.
|
||||
/// No synchronizations are provided to the signal_type for accessing
|
||||
/// the internals.
|
||||
///
|
||||
/// Only use this signal type if you are sure that your environment is
|
||||
/// single threaded and performance is of importance.
|
||||
template <class T> using unsafe_signal = signal_type<singlethread_policy, T>;
|
||||
} // namespace nod
|
||||
|
||||
#endif // IG_NOD_INCLUDE_NOD_HPP
|
@ -940,6 +940,8 @@ set(Lyx_Boost_Libraries)
|
||||
add_definitions(-DBOOST_USER_CONFIG=<config.h>)
|
||||
include_directories(${TOP_SRC_DIR}/3rdparty/boost)
|
||||
|
||||
include_directories(${TOP_SRC_DIR}/3rdparty/nod)
|
||||
|
||||
if(WIN32)
|
||||
if(LYX_CONSOLE)
|
||||
set(LYX_QTMAIN_LIBRARY)
|
||||
|
@ -416,6 +416,34 @@ if test x$GXX = xyes; then
|
||||
fi
|
||||
])
|
||||
|
||||
dnl Usage: LYX_USE_INCLUDED_NOD : select if the included nod should be used.
|
||||
AC_DEFUN([LYX_USE_INCLUDED_NOD],[
|
||||
AC_MSG_CHECKING([whether to use included nod library])
|
||||
AC_ARG_WITH(included-nod,
|
||||
[AS_HELP_STRING([--without-included-nod], [do not use the nod lib supplied with LyX, try to find one in the system directories - compilation will abort if nothing suitable is found])],
|
||||
[lyx_cv_with_included_nod=$withval],
|
||||
[lyx_cv_with_included_nod=yes])
|
||||
AM_CONDITIONAL(USE_INCLUDED_NOD, test x$lyx_cv_with_included_nod = xyes)
|
||||
AC_MSG_RESULT([$lyx_cv_with_included_nod])
|
||||
if test x$lyx_cv_with_included_nod = xyes ; then
|
||||
lyx_included_libs="$lyx_included_libs nod"
|
||||
NOD_INCLUDES='-I$(top_srcdir)/3rdparty/nod'
|
||||
else
|
||||
NOD_INCLUDES=
|
||||
AC_LANG_PUSH(C++)
|
||||
AC_MSG_CHECKING([for nod library])
|
||||
AC_LINK_IFELSE(
|
||||
[AC_LANG_PROGRAM([#include <nod.hpp>],
|
||||
[nod::scoped_connection conn;])],
|
||||
[AC_MSG_RESULT([yes])],
|
||||
[AC_MSG_RESULT([no])
|
||||
AC_MSG_ERROR([cannot find suitable nod library (do not use --without-included-nod)])
|
||||
])
|
||||
AC_LANG_POP(C++)
|
||||
fi
|
||||
AC_SUBST(NOD_INCLUDES)
|
||||
])
|
||||
|
||||
dnl Usage: LYX_USE_INCLUDED_BOOST : select if the included boost should
|
||||
dnl be used.
|
||||
AC_DEFUN([LYX_USE_INCLUDED_BOOST],[
|
||||
|
@ -94,6 +94,7 @@ AC_SUBST(LIBPSAPI)
|
||||
AC_CHECK_LIB(gdi32, main)
|
||||
AC_CHECK_LIB(ole32, main)
|
||||
|
||||
LYX_USE_INCLUDED_NOD
|
||||
LYX_USE_INCLUDED_BOOST
|
||||
|
||||
### we need to know the byte order for unicode conversions
|
||||
@ -337,6 +338,7 @@ AC_CONFIG_FILES([Makefile \
|
||||
3rdparty/dtl/Makefile \
|
||||
3rdparty/hunspell/Makefile \
|
||||
3rdparty/mythes/Makefile \
|
||||
3rdparty/nod/Makefile \
|
||||
3rdparty/libiconv/Makefile \
|
||||
$ICONV_ICONV_H_IN \
|
||||
3rdparty/zlib/Makefile \
|
||||
|
@ -5,7 +5,7 @@ include $(top_srcdir)/config/common.am
|
||||
AM_CPPFLAGS += -I$(top_srcdir)/src
|
||||
AM_CPPFLAGS += $(BOOST_INCLUDES) $(ICONV_INCLUDES) $(ZLIB_INCLUDES)
|
||||
AM_CPPFLAGS += $(ENCHANT_CFLAGS) $(HUNSPELL_CFLAGS) $(MYTHES_INCLUDES)
|
||||
AM_CPPFLAGS += $(QT_CPPFLAGS) $(QT_CORE_INCLUDES)
|
||||
AM_CPPFLAGS += $(NOD_INCLUDES) $(QT_CPPFLAGS) $(QT_CORE_INCLUDES)
|
||||
|
||||
if BUILD_CLIENT_SUBDIR
|
||||
CLIENT = client
|
||||
|
@ -60,8 +60,12 @@
|
||||
#include <iostream>
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <io.h>
|
||||
#include <QCoreApplication>
|
||||
# include <io.h>
|
||||
# include <QCoreApplication>
|
||||
#else
|
||||
# ifdef HAVE_UNISTD_H
|
||||
# include <unistd.h>
|
||||
# endif
|
||||
#endif
|
||||
#include <QThread>
|
||||
|
||||
|
@ -9,7 +9,7 @@ bin_PROGRAMS = lyxclient
|
||||
EXTRA_DIST = lyxclient.1in CMakeLists.txt
|
||||
|
||||
AM_CPPFLAGS += -I$(srcdir)/.. \
|
||||
$(BOOST_INCLUDES) $(ICONV_INCLUDES) $(ZLIB_INCLUDES)
|
||||
$(BOOST_INCLUDES) $(ICONV_INCLUDES) $(ZLIB_INCLUDES) $(NOD_INCLUDES)
|
||||
|
||||
lyxclient_LDADD = \
|
||||
$(top_builddir)/src/support/liblyxsupport.a \
|
||||
|
@ -7,7 +7,7 @@ DIST_SUBDIRS = qt .
|
||||
noinst_LIBRARIES = liblyxfrontends.a
|
||||
|
||||
AM_CPPFLAGS += -I$(srcdir)/.. \
|
||||
$(BOOST_INCLUDES) $(ICONV_INCLUDES) $(ZLIB_INCLUDES)
|
||||
$(BOOST_INCLUDES) $(ICONV_INCLUDES) $(ZLIB_INCLUDES) $(NOD_INCLUDES)
|
||||
|
||||
liblyxfrontends_a_SOURCES = \
|
||||
alert.h \
|
||||
|
@ -37,7 +37,7 @@ AM_CPPFLAGS += \
|
||||
-I$(top_srcdir)/src/frontends \
|
||||
-I$(top_srcdir)/images \
|
||||
$(QT_INCLUDES) \
|
||||
$(BOOST_INCLUDES) $(ICONV_INCLUDES) $(ZLIB_INCLUDES)
|
||||
$(BOOST_INCLUDES) $(ICONV_INCLUDES) $(ZLIB_INCLUDES) $(NOD_INCLUDES)
|
||||
|
||||
SOURCEFILES = \
|
||||
ButtonPolicy.cpp \
|
||||
|
@ -38,7 +38,7 @@ namespace graphics {
|
||||
class Converter::Impl {
|
||||
public:
|
||||
///
|
||||
Impl(FileName const & doc_fname,
|
||||
Impl(Converter const & parent, FileName const & doc_fname,
|
||||
FileName const & from_file, string const & to_file_base,
|
||||
string const & from_format, string const & to_format);
|
||||
|
||||
@ -59,6 +59,8 @@ public:
|
||||
///
|
||||
sig finishedConversion;
|
||||
|
||||
///
|
||||
Converter const & parent_;
|
||||
///
|
||||
FileName const doc_fname_;
|
||||
///
|
||||
@ -71,8 +73,6 @@ public:
|
||||
bool valid_process_;
|
||||
///
|
||||
bool finished_;
|
||||
///
|
||||
Trackable tracker_;
|
||||
};
|
||||
|
||||
|
||||
@ -86,16 +86,10 @@ bool Converter::isReachable(string const & from_format_name,
|
||||
Converter::Converter(FileName const & doc_fname,
|
||||
FileName const & from_file, string const & to_file_base,
|
||||
string const & from_format, string const & to_format)
|
||||
: pimpl_(new Impl(doc_fname, from_file, to_file_base, from_format, to_format))
|
||||
: pimpl_(make_shared<Impl>(*this, doc_fname, from_file, to_file_base, from_format, to_format))
|
||||
{}
|
||||
|
||||
|
||||
Converter::~Converter()
|
||||
{
|
||||
delete pimpl_;
|
||||
}
|
||||
|
||||
|
||||
void Converter::startConversion() const
|
||||
{
|
||||
pimpl_->startConversion();
|
||||
@ -123,10 +117,10 @@ static void build_script(string const & doc_fname,
|
||||
ostream & script);
|
||||
|
||||
|
||||
Converter::Impl::Impl(FileName const & doc_fname,
|
||||
Converter::Impl::Impl(Converter const & parent, FileName const & doc_fname,
|
||||
FileName const & from_file, string const & to_file_base,
|
||||
string const & from_format, string const & to_format)
|
||||
: doc_fname_(doc_fname), valid_process_(false), finished_(false)
|
||||
: parent_(parent), doc_fname_(doc_fname), valid_process_(false), finished_(false)
|
||||
{
|
||||
LYXERR(Debug::GRAPHICS, "Converter c-tor:\n"
|
||||
<< "doc_fname: " << doc_fname
|
||||
@ -188,9 +182,12 @@ void Converter::Impl::startConversion()
|
||||
}
|
||||
|
||||
ForkedCall::sigPtr ptr = ForkedCallQueue::add(script_command_);
|
||||
ptr->connect(ForkedCall::slot([this](pid_t pid, int retval){
|
||||
converted(pid, retval);
|
||||
}).track_foreign(tracker_.p()));
|
||||
weak_ptr<Converter::Impl> this_ = parent_.pimpl_;
|
||||
ptr->connect([this_](pid_t pid, int retval){
|
||||
if (auto p = this_.lock()) {
|
||||
p->converted(pid, retval);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
|
@ -19,6 +19,7 @@
|
||||
|
||||
#include "support/signals.h"
|
||||
|
||||
#include <memory>
|
||||
|
||||
namespace lyx {
|
||||
|
||||
@ -39,9 +40,6 @@ public:
|
||||
support::FileName const & from_file, std::string const & to_file_base,
|
||||
std::string const & from_format, std::string const & to_format);
|
||||
|
||||
/// Needed for the pimpl
|
||||
~Converter();
|
||||
|
||||
/// We are explicit about when we begin the conversion process.
|
||||
void startConversion() const;
|
||||
|
||||
@ -70,7 +68,7 @@ private:
|
||||
/// Use the Pimpl idiom to hide the internals.
|
||||
class Impl;
|
||||
/// The pointer never changes although *pimpl_'s contents may.
|
||||
Impl * const pimpl_;
|
||||
std::shared_ptr<Impl> const pimpl_;
|
||||
};
|
||||
|
||||
} // namespace graphics
|
||||
|
@ -21,6 +21,7 @@
|
||||
#include "support/lassert.h"
|
||||
#include "support/Timeout.h"
|
||||
|
||||
#include <list>
|
||||
#include <queue>
|
||||
#include <memory>
|
||||
#include <set>
|
||||
|
@ -226,8 +226,6 @@ private:
|
||||
///
|
||||
QTimer * delay_refresh_;
|
||||
///
|
||||
Trackable trackable_;
|
||||
///
|
||||
bool finished_generating_;
|
||||
|
||||
/// We don't own this
|
||||
@ -244,16 +242,10 @@ lyx::Converter const * PreviewLoader::Impl::pconverter_;
|
||||
//
|
||||
|
||||
PreviewLoader::PreviewLoader(Buffer const & b)
|
||||
: pimpl_(new Impl(*this, b))
|
||||
: pimpl_(make_shared<Impl>(*this, b))
|
||||
{}
|
||||
|
||||
|
||||
PreviewLoader::~PreviewLoader()
|
||||
{
|
||||
delete pimpl_;
|
||||
}
|
||||
|
||||
|
||||
PreviewImage const * PreviewLoader::preview(string const & latex_snippet) const
|
||||
{
|
||||
return pimpl_->preview(latex_snippet);
|
||||
@ -721,9 +713,12 @@ void PreviewLoader::Impl::startLoading(bool wait)
|
||||
|
||||
// Initiate the conversion from LaTeX to bitmap images files.
|
||||
ForkedCall::sigPtr convert_ptr = make_shared<ForkedCall::sig>();
|
||||
convert_ptr->connect(ForkedProcess::slot([this](pid_t pid, int retval){
|
||||
finishedGenerating(pid, retval);
|
||||
}).track_foreign(trackable_.p()));
|
||||
weak_ptr<PreviewLoader::Impl> this_ = parent_.pimpl_;
|
||||
convert_ptr->connect([this_](pid_t pid, int retval){
|
||||
if (auto p = this_.lock()) {
|
||||
p->finishedGenerating(pid, retval);
|
||||
}
|
||||
});
|
||||
|
||||
ForkedCall call(buffer_.filePath());
|
||||
int ret = call.startScript(command, convert_ptr);
|
||||
|
@ -18,11 +18,12 @@
|
||||
#ifndef PREVIEWLOADER_H
|
||||
#define PREVIEWLOADER_H
|
||||
|
||||
#include "ColorCode.h"
|
||||
#include "support/signals.h"
|
||||
|
||||
#include <QObject>
|
||||
|
||||
#include "ColorCode.h"
|
||||
#include <memory>
|
||||
|
||||
namespace lyx {
|
||||
|
||||
@ -39,8 +40,6 @@ public:
|
||||
* LaTeX file.
|
||||
*/
|
||||
PreviewLoader(Buffer const & buffer);
|
||||
///
|
||||
~PreviewLoader();
|
||||
|
||||
/** Is there an image already associated with this snippet of LaTeX?
|
||||
* If so, returns a pointer to it, else returns 0.
|
||||
@ -108,7 +107,7 @@ private:
|
||||
/// Use the Pimpl idiom to hide the internals.
|
||||
class Impl;
|
||||
/// The pointer never changes although *pimpl_'s contents may.
|
||||
Impl * const pimpl_;
|
||||
std::shared_ptr<Impl> const pimpl_;
|
||||
};
|
||||
|
||||
} // namespace graphics
|
||||
|
@ -24,6 +24,8 @@
|
||||
#include "support/bind.h"
|
||||
|
||||
#include <cerrno>
|
||||
#include <cstring>
|
||||
#include <list>
|
||||
#include <queue>
|
||||
#include <sstream>
|
||||
#include <utility>
|
||||
|
@ -29,7 +29,7 @@ liblyxsupport_a_DEPENDENCIES = $(MOCEDFILES)
|
||||
|
||||
AM_CPPFLAGS += -I$(srcdir)/.. \
|
||||
$(BOOST_INCLUDES) $(ICONV_INCLUDES) $(ZLIB_INCLUDES) \
|
||||
$(QT_CPPFLAGS) $(QT_INCLUDES)
|
||||
$(NOD_INCLUDES) $(QT_CPPFLAGS) $(QT_INCLUDES)
|
||||
|
||||
liblyxsupport_a_SOURCES = \
|
||||
FileMonitor.h \
|
||||
|
@ -12,13 +12,13 @@
|
||||
#ifndef LYX_SIGNALS_H
|
||||
#define LYX_SIGNALS_H
|
||||
|
||||
#include <boost/signals2/signal.hpp>
|
||||
#include <nod.hpp>
|
||||
|
||||
#include <memory>
|
||||
|
||||
namespace lyx {
|
||||
|
||||
namespace signals2 = ::boost::signals2;
|
||||
namespace signals2 = ::nod;
|
||||
|
||||
namespace support {
|
||||
|
||||
|
@ -17,7 +17,7 @@ bin_PROGRAMS = tex2lyx
|
||||
|
||||
AM_CPPFLAGS += -I$(top_srcdir)/src/tex2lyx \
|
||||
-I$(top_srcdir)/src -I$(top_builddir) -I$(top_builddir)/src \
|
||||
$(BOOST_INCLUDES) $(ICONV_INCLUDES) $(ZLIB_INCLUDES)
|
||||
$(BOOST_INCLUDES) $(ICONV_INCLUDES) $(ZLIB_INCLUDES) $(NOD_INCLUDES)
|
||||
|
||||
TEST_FILES = \
|
||||
test/runtests.cmake \
|
||||
|
Loading…
Reference in New Issue
Block a user