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Small BufferView cleanup
Rename fitCursor() to needsFitCursor() to show that it does not do any action. Constify. Update a few comments.
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@ -412,7 +412,7 @@ Buffer const & BufferView::buffer() const
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}
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bool BufferView::fitCursor()
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bool BufferView::needsFitCursor() const
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{
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if (cursorStatus(d->cursor_) == CUR_INSIDE) {
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frontend::FontMetrics const & fm =
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@ -443,6 +443,7 @@ void BufferView::processUpdateFlags(Update::flags flags)
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// Now do the first drawing step if needed. This consists on updating
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// the CoordCache in updateMetrics().
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// The second drawing step is done in WorkArea::redraw() if needed.
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// FIXME: is this still true now that Buffer::changed() is used all over?
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// Case when no explicit update is requested.
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if (!flags) {
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@ -460,7 +461,7 @@ void BufferView::processUpdateFlags(Update::flags flags)
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if (flags == Update::FitCursor
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|| flags == (Update::Decoration | Update::FitCursor)) {
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// tell the frontend to update the screen if needed.
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if (fitCursor()) {
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if (needsFitCursor()) {
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showCursor();
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return;
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}
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@ -492,7 +493,7 @@ void BufferView::processUpdateFlags(Update::flags flags)
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// This is done at draw() time. So we need a redraw!
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buffer_.changed(false);
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if (fitCursor()) {
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if (needsFitCursor()) {
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// The cursor is off screen so ensure it is visible.
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// refresh it:
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showCursor();
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@ -808,7 +809,7 @@ bool BufferView::moveToPosition(pit_type bottom_pit, pos_type bottom_pos,
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// paragraph position which is computed at draw() time.
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// So we need a redraw!
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buffer_.changed(false);
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if (fitCursor())
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if (needsFitCursor())
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showCursor();
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}
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@ -117,9 +117,9 @@ public:
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*/
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void processUpdateFlags(Update::flags flags);
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/// move the screen to fit the cursor.
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/// return true if one shall move the screen to fit the cursor.
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/// Only to be called with good y coordinates (after a bv::metrics)
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bool fitCursor();
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bool needsFitCursor() const;
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// Returns the amount of horizontal scrolling applied to the
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// top-level row where the cursor lies
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@ -167,11 +167,11 @@ public:
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void recenter();
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/// Ensure that the BufferView cursor is visible.
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/// This method will automatically scroll and update the BufferView
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/// if needed.
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/// (metrics+drawing) if needed.
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void showCursor();
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/// Ensure the passed cursor \p dit is visible.
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/// This method will automatically scroll and update the BufferView
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/// if needed.
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/// (metrics+drawing) if needed.
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/// \param recenter Whether the cursor should be centered on screen
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void showCursor(DocIterator const & dit, bool recenter,
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bool update);
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