Remove extra spacing around InsetCommand buttons

There is already a spacing of 2 pixels on each side of a button (e.g.
collapsed inset). There is no need to add one extra pixel for command
insets.

Fixes part of bug #10149.
(cherry picked from commit 68149e380d)
This commit is contained in:
Jean-Marc Lasgouttes 2016-05-23 16:16:05 +02:00 committed by Richard Heck
parent 2d6f1e6551
commit cba0b073aa
2 changed files with 3 additions and 3 deletions

View File

@ -51,7 +51,6 @@ void RenderButton::metrics(MetricsInfo &, Dimension & dim) const
else else
fm.rectText(text_, dim.wid, dim.asc, dim.des); fm.rectText(text_, dim.wid, dim.asc, dim.des);
dim.wid += 2;
dim_ = dim; dim_ = dim;
} }
@ -64,9 +63,9 @@ void RenderButton::draw(PainterInfo & pi, int x, int y) const
font.decSize(); font.decSize();
if (editable_) { if (editable_) {
pi.pain.buttonText(x + 1, y, text_, font, renderState()); pi.pain.buttonText(x, y, text_, font, renderState());
} else { } else {
pi.pain.rectText(x + 1, y, text_, font, pi.pain.rectText(x, y, text_, font,
Color_commandbg, Color_commandframe); Color_commandbg, Color_commandframe);
} }
} }

View File

@ -119,6 +119,7 @@ What's new
- Shortcut preferences: don't forget to trigger the search when it is - Shortcut preferences: don't forget to trigger the search when it is
initialized with the previous value. initialized with the previous value.
- Remove extra spacing around button insets (bug 10149).
* INTERNALS * INTERNALS