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* GuiCommandBuffer: Fix bad programming.
git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@28794 a592a061-630c-0410-9148-cb99ea01b6c8
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@ -172,7 +172,7 @@ void GuiCommandBuffer::complete()
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{
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string const input = fromqstr(edit_->text());
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string new_input;
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vector<string> comp = completions(input, new_input);
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vector<string> const & comp = completions(input, new_input);
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if (comp.empty()) {
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if (new_input != input)
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@ -194,15 +194,14 @@ void GuiCommandBuffer::showList(vector<string> const & list,
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// than the number of actual items...
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vector<string>::const_iterator cit = list.begin();
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vector<string>::const_iterator end = list.end();
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if (!reversed) {
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for (; cit != end; ++cit)
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listBox ->addItem(toqstr(*cit));
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} else {
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for (--end; end != cit; --end)
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listBox ->addItem(toqstr(*end));
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for (; cit != end; ++cit) {
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if (reversed)
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listBox->insertItem(0, toqstr(*cit));
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else
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listBox->addItem(toqstr(*cit));
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}
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listBox->resize(listBox ->sizeHint());
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listBox->resize(listBox->sizeHint());
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int const y = max(0, pos.y() - listBox->height());
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listBox->move(pos.x(), y);
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