Rotate in the same sense as xdvi et al.

git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/branches/BRANCH-1_2_X@4344 a592a061-630c-0410-9148-cb99ea01b6c8
This commit is contained in:
Angus Leeming 2002-06-06 08:59:41 +00:00
parent aa0f8a61dd
commit d0c49fdb18
2 changed files with 6 additions and 1 deletions

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@ -1,3 +1,7 @@
2002-06-06 Angus Leeming <a.leeming@ic.ac.uk>
* GraphicsImageXPM.C (rotate): rotate in the same sense as xdvi!
2002-04-28 John Levon <moz@compsoc.man.ac.uk>
* GraphicsImageXPM.C: understand convert's use of "opaque"

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@ -282,7 +282,8 @@ void GImageXPM::rotate(GParams const & params)
// Ascertain the bounding box of the rotated image
// Rotate about the bottom-left corner
static double const pi = 3.14159265358979323846;
double const angle = double(params.angle) * pi / 180.0;
// The minus sign is needed to rotate in the same sense as xdvi et al.
double const angle = -double(params.angle) * pi / 180.0;
double const cos_a = cos(angle);
double const sin_a = sin(angle);