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Fix vertical offset of fonts like MinionPro
For some reason, adding a LTR/RTL Override unicode character before a
MinionPro string increases the ascent of the line.
This creates vertical offset issues when painting if the ascent used
as reference is the one of the font. Use the QTextLine ascent instead
for better results.
This is a followup to 1bed76e2a
.
Fixes (reopened) ticket #11284.
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@ -329,7 +329,8 @@ void GuiPainter::text(int x, int y, docstring const & s,
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setQPainterPen(computeColor(f.realColor()));
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if (dir != Auto) {
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auto ptl = fm.getTextLayout(s, dir == RtL, wordspacing);
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ptl->draw(this, QPointF(x, y - fm.maxAscent()));
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QTextLine const & tline = ptl->lineForTextPosition(0);
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ptl->draw(this, QPointF(x, y - tline.ascent()));
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} else {
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if (font() != ff)
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setFont(ff);
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