Use nullptr

This commit is contained in:
Yuriy Skalko 2020-10-27 11:20:27 +02:00
parent 524073d09f
commit d8ead7debf

View File

@ -135,33 +135,33 @@ public:
virtual bool isLabeled() const { return false; }
/// identification as math inset
virtual InsetMath * asInsetMath() { return 0; }
virtual InsetMath * asInsetMath() { return nullptr; }
/// identification as math inset
virtual InsetMath const * asInsetMath() const { return 0; }
virtual InsetMath const * asInsetMath() const { return nullptr; }
/// true for 'math' math inset, but not for e.g. mbox
virtual bool inMathed() const { return false; }
/// is this inset based on the InsetText class?
virtual InsetText * asInsetText() { return 0; }
virtual InsetText * asInsetText() { return nullptr; }
/// is this inset based on the InsetText class?
virtual InsetText const * asInsetText() const { return 0; }
virtual InsetText const * asInsetText() const { return nullptr; }
/// is this inset based on the InsetCollapsible class?
virtual InsetCollapsible * asInsetCollapsible() { return 0; }
virtual InsetCollapsible * asInsetCollapsible() { return nullptr; }
/// is this inset based on the InsetCollapsible class?
virtual InsetCollapsible const * asInsetCollapsible() const { return 0; }
virtual InsetCollapsible const * asInsetCollapsible() const { return nullptr; }
/// is this inset based on the InsetTabular class?
virtual InsetTabular * asInsetTabular() { return 0; }
virtual InsetTabular * asInsetTabular() { return nullptr; }
/// is this inset based on the InsetTabular class?
virtual InsetTabular const * asInsetTabular() const { return 0; }
virtual InsetTabular const * asInsetTabular() const { return nullptr; }
/// is this inset based on the InsetCommand class?
virtual InsetCommand * asInsetCommand() { return 0; }
virtual InsetCommand * asInsetCommand() { return nullptr; }
/// is this inset based on the InsetCommand class?
virtual InsetCommand const * asInsetCommand() const { return 0; }
virtual InsetCommand const * asInsetCommand() const { return nullptr; }
/// is this inset based on the InsetArgument class?
virtual InsetArgument const * asInsetArgument() const { return nullptr; }
/// is this inset based on the InsetGraphics class?
virtual InsetGraphics * asInsetGraphics() { return 0; }
virtual InsetGraphics * asInsetGraphics() { return nullptr; }
/// is this inset based on the InsetGraphics class?
virtual InsetGraphics const * asInsetGraphics() const { return 0; }
virtual InsetGraphics const * asInsetGraphics() const { return nullptr; }
/// the real dispatcher
void dispatch(Cursor & cur, FuncRequest & cmd);