A bit more re-organization.

Next to go will be the prev vector.


git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@31925 a592a061-630c-0410-9148-cb99ea01b6c8
This commit is contained in:
Richard Heck 2009-11-09 17:56:34 +00:00
parent bd47bb4fd5
commit db42cac3ab
2 changed files with 26 additions and 21 deletions

View File

@ -50,7 +50,7 @@ vector<int> const
// Here's the logic, which is shared by the other routines. // Here's the logic, which is shared by the other routines.
// Q_ holds a list of nodes we have been able to reach (in this // Q_ holds a list of nodes we have been able to reach (in this
// case, reach backwards). It is initailized to the current node // case, reach backwards). It is initialized to the current node
// by bfs_init, and then we recurse, adding the nodes we can reach // by bfs_init, and then we recurse, adding the nodes we can reach
// from the current node as we go. That makes it a breadth-first // from the current node as we go. That makes it a breadth-first
// search. // search.
@ -60,12 +60,13 @@ vector<int> const
if (current != target || formats.get(target).name() != "lyx") if (current != target || formats.get(target).name() != "lyx")
result.push_back(current); result.push_back(current);
vector<int>::iterator it = vertices_[current].in_vertices.begin(); vector<Arrow>::iterator it = vertices_[current].in_arrows.begin();
vector<int>::iterator end = vertices_[current].in_vertices.end(); vector<Arrow>::iterator const end = vertices_[current].in_arrows.end();
for (; it != end; ++it) { for (; it != end; ++it) {
if (!vertices_[*it].visited) { const int cv = it->vertex;
vertices_[*it].visited = true; if (!vertices_[cv].visited) {
Q_.push(*it); vertices_[cv].visited = true;
Q_.push(cv);
} }
} }
} }
@ -95,9 +96,9 @@ vector<int> const
result.push_back(current); result.push_back(current);
} }
vector<OutEdge>::const_iterator cit = vector<Arrow>::const_iterator cit =
vertices_[current].out_arrows.begin(); vertices_[current].out_arrows.begin();
vector<OutEdge>::const_iterator end = vector<Arrow>::const_iterator end =
vertices_[current].out_arrows.end(); vertices_[current].out_arrows.end();
for (; cit != end; ++cit) { for (; cit != end; ++cit) {
int const cv = cit->vertex; int const cv = cit->vertex;
@ -126,9 +127,9 @@ bool Graph::isReachable(int from, int to)
if (current == to) if (current == to)
return true; return true;
vector<OutEdge>::const_iterator cit = vector<Arrow>::const_iterator cit =
vertices_[current].out_arrows.begin(); vertices_[current].out_arrows.begin();
vector<OutEdge>::const_iterator end = vector<Arrow>::const_iterator end =
vertices_[current].out_arrows.end(); vertices_[current].out_arrows.end();
for (; cit != end; ++cit) { for (; cit != end; ++cit) {
int const cv = cit->vertex; int const cv = cit->vertex;
@ -160,10 +161,10 @@ Graph::EdgePath const Graph::getPath(int from, int to)
int const current = Q_.front(); int const current = Q_.front();
Q_.pop(); Q_.pop();
vector<OutEdge>::const_iterator const beg = vector<Arrow>::const_iterator const beg =
vertices_[current].out_arrows.begin(); vertices_[current].out_arrows.begin();
vector<OutEdge>::const_iterator cit = beg; vector<Arrow>::const_iterator cit = beg;
vector<OutEdge>::const_iterator end = vector<Arrow>::const_iterator end =
vertices_[current].out_arrows.end(); vertices_[current].out_arrows.end();
for (; cit != end; ++cit) { for (; cit != end; ++cit) {
int const cv = cit->vertex; int const cv = cit->vertex;
@ -193,7 +194,7 @@ Graph::EdgePath const Graph::getPath(int from, int to)
return path; return path;
} }
void Graph::init(int size) void Graph::init(int size)
{ {
vertices_ = vector<Vertex>(size); vertices_ = vector<Vertex>(size);
@ -203,8 +204,9 @@ void Graph::init(int size)
void Graph::addEdge(int from, int to) void Graph::addEdge(int from, int to)
{ {
vertices_[to].in_vertices.push_back(from); vertices_[to].in_arrows.push_back(Arrow(from, numedges_));
vertices_[from].out_arrows.push_back(OutEdge(to, numedges_++)); vertices_[from].out_arrows.push_back(Arrow(to, numedges_));
++numedges_;
} }

View File

@ -44,18 +44,21 @@ private:
/// ///
bool bfs_init(int, bool clear_visited = true); bool bfs_init(int, bool clear_visited = true);
/// ///
struct OutEdge { struct Arrow {
OutEdge(int v, int e): vertex(v), edge(e) {} ///
Arrow(int v, int e): vertex(v), edge(e) {}
///
int vertex; int vertex;
///
int edge; int edge;
}; };
/// ///
struct Vertex { struct Vertex {
/// vertices that point at this one /// vertices that point at this one
std::vector<int> in_vertices; std::vector<Arrow> in_arrows;
/// paths out from here /// paths out from here
std::vector<OutEdge> out_arrows; std::vector<Arrow> out_arrows;
/// ///
bool visited; bool visited;
}; };