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tiny cleanup
git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@2336 a592a061-630c-0410-9148-cb99ea01b6c8
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@ -664,6 +664,7 @@ InsetFormulaBase::localDispatch(BufferView * bv, kb_action action,
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}
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}
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case LFUN_PROTECTEDSPACE:
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case LFUN_PROTECTEDSPACE:
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//lyxerr << " called LFUN_PROTECTEDSPACE\n";
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bv->lockedInsetStoreUndo(Undo::INSERT);
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bv->lockedInsetStoreUndo(Undo::INSERT);
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mathcursor->insert(new MathSpaceInset(1));
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mathcursor->insert(new MathSpaceInset(1));
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updateLocal(bv, true);
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updateLocal(bv, true);
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@ -233,7 +233,7 @@ bool MathCursor::openable(MathInset * p, bool sel, bool useupdown) const
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return false;
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return false;
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if (sel) {
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if (sel) {
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// we can't move into everything during selection
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// we can't move into anything new during selection
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if (Cursor_.size() == Anchor_.size())
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if (Cursor_.size() == Anchor_.size())
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return false;
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return false;
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if (p != Anchor_[Cursor_.size()].par_)
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if (p != Anchor_[Cursor_.size()].par_)
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@ -503,7 +503,7 @@ bool MathCursor::Up(bool sel)
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if (selection) {
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if (selection) {
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int x = xarray().pos2x(cursor().pos_);
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int x = xarray().pos2x(cursor().pos_);
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if (cursor().par_->idxUp(cursor().idx_, cursor().pos_)) {
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if (cursor().idxDown()) {
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cursor().pos_ = xarray().x2pos(x);
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cursor().pos_ = xarray().x2pos(x);
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return true;
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return true;
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}
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}
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@ -518,7 +518,6 @@ bool MathCursor::Up(bool sel)
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int idx, pos;
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int idx, pos;
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if (p->idxFirstUp(idx, pos)) {
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if (p->idxFirstUp(idx, pos)) {
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push(p, true);
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push(p, true);
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cursor().par_ = p;
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cursor().idx_ = idx;
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cursor().idx_ = idx;
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cursor().pos_ = pos;
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cursor().pos_ = pos;
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dump("Up 3");
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dump("Up 3");
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@ -532,7 +531,6 @@ bool MathCursor::Up(bool sel)
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if (p->idxLastUp(idx, pos)) {
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if (p->idxLastUp(idx, pos)) {
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plainLeft();
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plainLeft();
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push(p, false);
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push(p, false);
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cursor().par_ = p;
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cursor().idx_ = idx;
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cursor().idx_ = idx;
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cursor().pos_ = pos;
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cursor().pos_ = pos;
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dump("Up 4");
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dump("Up 4");
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@ -595,7 +593,7 @@ bool MathCursor::Down(bool sel)
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}
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}
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int x = xarray().pos2x(cursor().pos_);
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int x = xarray().pos2x(cursor().pos_);
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if (cursor().par_->idxDown(cursor().idx_, cursor().pos_)) {
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if (cursor().idxDown()) {
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cursor().pos_ = xarray().x2pos(x);
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cursor().pos_ = xarray().x2pos(x);
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return true;
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return true;
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}
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}
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