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InsetLine.cpp: restore the drawing routine after r35373, see http://www.mail-archive.com/lyx-devel@lists.lyx.org/msg161800.html
git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@35374 a592a061-630c-0410-9148-cb99ea01b6c8
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@ -14,8 +14,6 @@
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#include "InsetLine.h"
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#include "Buffer.h"
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#include "BufferView.h"
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#include "CoordCache.h"
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#include "Dimension.h"
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#include "DispatchResult.h"
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#include "FuncRequest.h"
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@ -129,22 +127,20 @@ void InsetLine::metrics(MetricsInfo & mi, Dimension & dim) const
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void InsetLine::draw(PainterInfo & pi, int x, int y) const
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{
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// We cannot use InsetCommand::dimension() as this returns the dimension
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// of the button, which is not used here!
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Dimension const dim = pi.base.bv->coordCache().getInsets().dim(this);
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int const max_width = dim.width();
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frontend::FontMetrics const & fm = theFontMetrics(pi.base.font);
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// get the length of the parameters in pixels
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Length offset = Length(to_ascii(getParam("offset")));
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int o = offset.inPixels(max_width,
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fm.width(char_type('M')));
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Length const width(to_ascii(getParam("width")));
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int w = width.inPixels(max_width,
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int o =
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offset.inPixels(pi.base.textwidth,
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fm.width(char_type('M')));
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Length width = Length(to_ascii(getParam("width")));
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int w =
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width.inPixels(pi.base.textwidth,
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fm.width(char_type('M')));
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Length height = Length(to_ascii(getParam("height")));
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int h = height.inPixels(max_width,
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int h =
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height.inPixels(pi.base.textwidth,
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fm.width(char_type('M')));
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// get the surrounding text color
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@ -153,14 +149,14 @@ void InsetLine::draw(PainterInfo & pi, int x, int y) const
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// assure that the drawn line is not outside of the window
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// check that it doesn't exceed the outer boundary
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if (w > max_width)
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w = max_width;
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if (x + w - h/2 - 2 > pi.base.textwidth)
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w = pi.base.textwidth - x + h/2 + 2;
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// check that it doesn't exceed the upper boundary
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if (y - o - h/2 < 0)
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o = y - h/2 - 2;
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// the offset is a vertical one
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pi.pain.line(x, y - o - h/2, x + w, y - o - h/2,
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pi.pain.line(x + h/2 + 1, y - o - h/2, x + w - h/2 - 2, y - o - h/2,
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Line_color, Painter::line_solid, float(h));
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}
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