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somewhat better corser up/down handling
git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@2452 a592a061-630c-0410-9148-cb99ea01b6c8
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1cc8461767
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@ -518,7 +518,7 @@ bool MathCursor::up(bool sel)
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selHandle(sel);
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if (selection_)
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return idxUp() || popLeft();
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return goUp();
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// check whether we could move into an inset on the right or on the left
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MathInset * p = nextInset();
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@ -545,7 +545,7 @@ bool MathCursor::up(bool sel)
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}
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}
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return idxUp() || popLeft();
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return goUp();
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}
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@ -556,7 +556,7 @@ bool MathCursor::down(bool sel)
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selHandle(sel);
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if (selection_)
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return idxDown() || popLeft();
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return goDown();
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// check whether we could move into an inset on the right or on the left
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MathInset * p = nextInset();
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@ -585,7 +585,7 @@ bool MathCursor::down(bool sel)
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}
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}
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return idxDown() || popLeft();
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return goDown();
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}
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@ -1269,31 +1269,37 @@ void MathCursor::gotoX(int x)
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}
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bool MathCursor::idxUp()
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bool MathCursor::goUp()
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{
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int x = par()->xo() + xpos();
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do {
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if (par()->idxUp(idx(), pos())) {
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gotoX(x - par()->xo());
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return true;
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}
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} while (popLeft());
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gotoX(x - par()->xo());
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return true;
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int x0;
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int y0;
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getPos(x0, y0);
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std::vector<MathCursorPos> save = Cursor_;
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y0 -= xarray().ascent();
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for (int y = y0 - 4; y > outerPar()->yo() - outerPar()->ascent(); y -= 4) {
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setPos(x0, y);
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if (save != Cursor_ && xarray().yo() < y0)
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return true;
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}
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Cursor_ = save;
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return false;
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}
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bool MathCursor::idxDown()
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bool MathCursor::goDown()
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{
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int x = par()->xo() + xpos();
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do {
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if (par()->idxDown(idx(), pos())) {
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gotoX(x - par()->xo());
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return true;
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}
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} while (popLeft());
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gotoX(x - par()->xo());
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return true;
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int x0;
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int y0;
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getPos(x0, y0);
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std::vector<MathCursorPos> save = Cursor_;
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y0 += xarray().descent();
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for (int y = y0 + 4; y < outerPar()->yo() + outerPar()->descent(); y += 4) {
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setPos(x0, y);
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if (save != Cursor_ && xarray().yo() > y0)
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return true;
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}
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Cursor_ = save;
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return false;
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}
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@ -91,18 +91,18 @@ public:
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void first();
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/// Put the cursor in the last position
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void last();
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///
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/// moves cursor position one cell to the left
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bool posLeft();
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///
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/// moves cursor position one cell to the right
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bool posRight();
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/// moves position one cell to the left
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/// moves cursor index one cell to the left
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bool idxLeft();
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/// moves position one cell to the right
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/// moves cursor index one cell to the right
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bool idxRight();
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/// moves position one cell up
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bool idxUp();
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/// moves position one cell down
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bool idxDown();
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/// moves position somehow up
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bool goUp();
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/// moves position somehow down
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bool goDown();
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///
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void idxNext();
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///
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