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Draw right-to-left text string-wise using Qt
We rely on Qt built-in unicode support for handling Arabic and Hebrew compose characters. This allows to avoid to use our homegrown machinery. This should provide a nice speedup at a low cost and will eventually allow us to get rid of: * most of our Arabic/Hebrew machinery in Encodings.cpp, * Paragraph::transformChar, * and probably more.
This commit is contained in:
parent
b8170e0e01
commit
ea1a5cb80e
@ -11,7 +11,7 @@ what we have with force_paint_single_char. Moreover there has been
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some code factorization in TextMetrics, where the same row-breaking
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some code factorization in TextMetrics, where the same row-breaking
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algorithm was basically implemented 3 times.
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algorithm was basically implemented 3 times.
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Currently everything is supposed to work for LTR text, and RTL text
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Currently everything is supposed to work for LTR text, and RtL text
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should work too except possibly metrics with Arabic and Hebrew fonts.
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should work too except possibly metrics with Arabic and Hebrew fonts.
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When KEEP_OLD_METRICS_CODE is defined in TextMetrics.cpp, the new code
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When KEEP_OLD_METRICS_CODE is defined in TextMetrics.cpp, the new code
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@ -40,13 +40,14 @@ What is done:
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lyxrc.force_paint_single_char is false. In this case, remove also
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lyxrc.force_paint_single_char is false. In this case, remove also
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useless workarounds which disable kerning and ligatures.
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useless workarounds which disable kerning and ligatures.
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* when lyxrc.force_paint_single_char is false, draw also RtL text
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string-wise. This both speed-up drawing and prepare for code
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removal, since we now rely on Qt to do things we use to do by
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ourselves (see isArabic* and isHebrew* code in Encodings.cpp).
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Next steps:
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Next steps:
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* check what happens with Arabic and/or Hebrew text. There may be some
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problems related to compose characters. Investigate whether RtL
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strings could be drawn on a string-wise basis.
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* investigate whether strings could be cut at separators in RowPainter
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* investigate whether strings could be cut at separators in RowPainter
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only in justified text. This would speed-up painting in other cases
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only in justified text. This would speed-up painting in other cases
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by lowering the number of strings to draw.
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by lowering the number of strings to draw.
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@ -76,18 +77,18 @@ Steps for later (aka out of the scope of this branch):
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Known bugs:
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Known bugs:
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* there are still difference in what breaks words. In particular,
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RowPainter breaks strings at: selection end, spell-checking
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extremities. This seems to be harmless.
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* when clicking in the right margin, getPosNearX does not return
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the same value as before. I am not sure whether this is important.
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* When selecting text, the display seems to move around. This is
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* When selecting text, the display seems to move around. This is
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because partly selected words are drawn in two parts, and in case
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because partly selected words are drawn in two parts, and in case
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like "ef|fort" or "V|AN", there are some ligature or kerning effects
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like "ef|fort" or "V|AN", there are some ligature or kerning effects
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that change the display. I am not sure yet how to fix that.
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that change the display. I am not sure yet how to fix that.
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* there are other differences in what breaks words. In particular,
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RowPainter breaks strings at spell-checking extremities. This seems
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to be harmless.
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* when clicking in the right margin, getPosNearX does not return
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the same value as before. I am not sure whether this is important.
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Other differences in behavior (aka bug fixes):
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Other differences in behavior (aka bug fixes):
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@ -711,6 +711,12 @@ docstring Encodings::fromLaTeXCommand(docstring const & cmd, int cmdtype,
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}
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}
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bool Encodings::isHebrewChar(char_type c)
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{
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return c >= 0x0590 && c <= 0x05ff;
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}
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bool Encodings::isHebrewComposeChar(char_type c)
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bool Encodings::isHebrewComposeChar(char_type c)
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{
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{
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return c <= 0x05c2 && c >= 0x05b0 && c != 0x05be && c != 0x05c0;
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return c <= 0x05c2 && c >= 0x05b0 && c != 0x05be && c != 0x05c0;
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@ -269,6 +269,8 @@ public:
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///
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///
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static bool isHebrewComposeChar(char_type c);
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static bool isHebrewComposeChar(char_type c);
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///
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///
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static bool isHebrewChar(char_type c);
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///
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static bool isArabicComposeChar(char_type c);
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static bool isArabicComposeChar(char_type c);
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///
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///
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static bool isArabicSpecialChar(char_type c);
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static bool isArabicSpecialChar(char_type c);
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@ -161,72 +161,7 @@ void RowPainter::paintInset(Inset const * inset, pos_type const pos)
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}
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}
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void RowPainter::paintHebrewComposeChar(pos_type & vpos, FontInfo const & font)
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void RowPainter::paintChars(pos_type & vpos, Font const & font)
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{
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pos_type pos = bidi_.vis2log(vpos);
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docstring str;
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// first char
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char_type c = par_.getChar(pos);
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str += c;
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++vpos;
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int const width = theFontMetrics(font).width(c);
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int dx = 0;
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for (pos_type i = pos - 1; i >= 0; --i) {
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c = par_.getChar(i);
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if (!Encodings::isHebrewComposeChar(c)) {
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if (isPrintableNonspace(c)) {
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int const width2 = pm_.singleWidth(i,
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text_metrics_.displayFont(pit_, i));
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dx = (c == 0x05e8 || // resh
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c == 0x05d3) // dalet
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? width2 - width
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: (width2 - width) / 2;
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}
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break;
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}
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}
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// Draw nikud
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pi_.pain.text(int(x_) + dx, yo_, str, font);
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}
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void RowPainter::paintArabicComposeChar(pos_type & vpos, FontInfo const & font)
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{
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pos_type pos = bidi_.vis2log(vpos);
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docstring str;
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// first char
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char_type c = par_.getChar(pos);
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c = par_.transformChar(c, pos);
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str += c;
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++vpos;
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int const width = theFontMetrics(font).width(c);
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int dx = 0;
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for (pos_type i = pos - 1; i >= 0; --i) {
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c = par_.getChar(i);
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if (!Encodings::isArabicComposeChar(c)) {
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if (isPrintableNonspace(c)) {
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int const width2 = pm_.singleWidth(i,
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text_metrics_.displayFont(pit_, i));
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dx = (width2 - width) / 2;
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}
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break;
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}
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}
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// Draw nikud
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pi_.pain.text(int(x_) + dx, yo_, str, font);
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}
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void RowPainter::paintChars(pos_type & vpos, FontInfo const & font,
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bool hebrew, bool arabic)
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{
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{
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// This method takes up 70% of time when typing
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// This method takes up 70% of time when typing
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pos_type pos = bidi_.vis2log(vpos);
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pos_type pos = bidi_.vis2log(vpos);
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@ -236,15 +171,21 @@ void RowPainter::paintChars(pos_type & vpos, FontInfo const & font,
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str.reserve(100);
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str.reserve(100);
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str.push_back(prev_char);
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str.push_back(prev_char);
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// special case for arabic
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string const & lang = font.language()->lang();
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bool const swap_paren = lang == "arabic_arabtex"
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|| lang == "arabic_arabi"
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|| lang == "farsi";
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// FIXME: Why only round brackets and why the difference to
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// FIXME: Why only round brackets and why the difference to
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// Hebrew? See also Paragraph::getUChar
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// Hebrew? See also Paragraph::getUChar
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if (arabic) {
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if (swap_paren) {
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char_type c = str[0];
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char_type c = str[0];
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if (c == '(')
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if (c == '(')
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c = ')';
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c = ')';
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else if (c == ')')
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else if (c == ')')
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c = '(';
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c = '(';
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str[0] = par_.transformChar(c, pos);
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str[0] = c;
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}
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}
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pos_type const end = row_.endpos();
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pos_type const end = row_.endpos();
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@ -260,6 +201,12 @@ void RowPainter::paintChars(pos_type & vpos, FontInfo const & font,
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bool const spell_state =
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bool const spell_state =
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lyxrc.spellcheck_continuously && par_.isMisspelled(pos);
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lyxrc.spellcheck_continuously && par_.isMisspelled(pos);
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// are we building a RtL string?
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//FIXME: I would like to use the new isRTL() from textutils.h,
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// but it does not give the same results for some reason I do
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// not understand.
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bool const rtl = Encodings::isArabicChar(str[0]) || Encodings::isHebrewChar(str[0]);
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// collect as much similar chars as we can
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// collect as much similar chars as we can
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for (++vpos ; vpos < end ; ++vpos) {
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for (++vpos ; vpos < end ; ++vpos) {
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if (lyxrc.force_paint_single_char)
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if (lyxrc.force_paint_single_char)
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@ -287,48 +234,27 @@ void RowPainter::paintChars(pos_type & vpos, FontInfo const & font,
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char_type c = par_.getChar(pos);
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char_type c = par_.getChar(pos);
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//FIXME: I would like to use the new isRTL() from textutils.h,
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// but it does not give the same results for some reason I do
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// not understand.
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bool const new_rtl = Encodings::isArabicChar(c) || Encodings::isHebrewChar(c);
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if (new_rtl != rtl)
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// String direction has changed
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break;
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if (c == '\t')
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if (c == '\t')
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break;
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break;
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if (!isPrintableNonspace(c))
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if (!isPrintableNonspace(c))
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break;
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break;
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/* Because we do our own bidi, at this point the strings are
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* already in visual order. However, Qt also applies its own
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* bidi algorithm to strings that it paints to the screen.
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* Therefore, if we were to paint Hebrew/Arabic words as a
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* single string, the letters in the words would get reversed
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* again. In order to avoid that, we don't collect Hebrew/
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* Arabic characters, but rather paint them one at a time.
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* See also http://thread.gmane.org/gmane.editors.lyx.devel/79740
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*/
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if (hebrew)
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break;
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/* FIXME: these checks are irrelevant, since 'arabic' and
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* 'hebrew' alone are already going to trigger a break.
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* However, this should not be removed completely, because
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* if an alternative solution is found which allows grouping
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* of arabic and hebrew characters, then these breaks may have
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* to be re-applied.
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if (arabic && Encodings::isArabicComposeChar(c))
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break;
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if (hebrew && Encodings::isHebrewComposeChar(c))
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break;
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*/
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// FIXME: Why only round brackets and why the difference to
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// FIXME: Why only round brackets and why the difference to
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// Hebrew? See also Paragraph::getUChar
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// Hebrew? See also Paragraph::getUChar
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if (arabic) {
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if (swap_paren) {
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if (c == '(')
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if (c == '(')
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c = ')';
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c = ')';
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else if (c == ')')
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else if (c == ')')
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c = '(';
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c = '(';
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c = par_.transformChar(c, pos);
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/* see comment in hebrew, explaining why we break */
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break;
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}
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}
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str.push_back(c);
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str.push_back(c);
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docstring s(&str[0], str.size());
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docstring s(&str[0], str.size());
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/* Because we do our own bidi, at this point the strings are
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* already in visual order. However, Qt also applies its own
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* bidi algorithm to strings that it paints to the screen.
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* Therefore, if we were to paint Hebrew/Arabic words as a
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* single string, the letters in the words would get reversed
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* again. In order to avoid that, we reverse the string in advance.
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* See also http://thread.gmane.org/gmane.editors.lyx.devel/79740
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* for an earlier thread on the subject
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*/
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if (rtl)
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reverse(s.begin(), s.end());
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if (s[0] == '\t')
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if (s[0] == '\t')
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s.replace(0,1,from_ascii(" "));
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s.replace(0,1,from_ascii(" "));
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if (!selection && !change_running.changed()) {
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if (!selection && !change_running.changed()) {
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x_ += pi_.pain.text(int(x_), yo_, s, font);
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x_ += pi_.pain.text(int(x_), yo_, s, font.fontInfo());
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return;
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return;
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}
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}
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FontInfo copy = font;
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FontInfo copy = font.fontInfo();
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if (change_running.changed())
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if (change_running.changed())
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copy.setPaintColor(change_running.color());
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copy.setPaintColor(change_running.color());
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else if (selection)
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else if (selection)
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@ -394,36 +332,14 @@ void RowPainter::paintMisspelledMark(double orig_x, bool changed)
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void RowPainter::paintFromPos(pos_type & vpos, bool changed)
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void RowPainter::paintFromPos(pos_type & vpos, bool changed)
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{
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{
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pos_type const pos = bidi_.vis2log(vpos);
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pos_type const pos = bidi_.vis2log(vpos);
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Font const orig_font = text_metrics_.displayFont(pit_, pos);
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Font const font = text_metrics_.displayFont(pit_, pos);
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double const orig_x = x_;
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double const orig_x = x_;
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// usual characters, no insets
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paintChars(vpos, font);
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char_type const c = par_.getChar(pos);
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paintForeignMark(orig_x, font.language());
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// special case languages
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// Paint the spelling mark if needed.
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string const & lang = orig_font.language()->lang();
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if (lyxrc.spellcheck_continuously && par_.isMisspelled(pos)) {
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bool const hebrew = lang == "hebrew";
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bool const arabic = lang == "arabic_arabtex" || lang == "arabic_arabi" ||
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lang == "farsi";
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// spelling correct?
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bool const misspelled =
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lyxrc.spellcheck_continuously && par_.isMisspelled(pos);
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// draw as many chars as we can
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if ((!hebrew && !arabic)
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|| (hebrew && !Encodings::isHebrewComposeChar(c))
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|| (arabic && !Encodings::isArabicComposeChar(c))) {
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paintChars(vpos, orig_font.fontInfo(), hebrew, arabic);
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} else if (hebrew) {
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paintHebrewComposeChar(vpos, orig_font.fontInfo());
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} else if (arabic) {
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paintArabicComposeChar(vpos, orig_font.fontInfo());
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}
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paintForeignMark(orig_x, orig_font.language());
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if (lyxrc.spellcheck_continuously && misspelled) {
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// check for cursor position
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// check for cursor position
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// don't draw misspelled marker for words at cursor position
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// don't draw misspelled marker for words at cursor position
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// we don't want to disturb the process of text editing
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// we don't want to disturb the process of text editing
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@ -61,10 +61,7 @@ private:
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void paintSeparator(double orig_x, double width, FontInfo const & font);
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void paintSeparator(double orig_x, double width, FontInfo const & font);
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void paintForeignMark(double orig_x, Language const * lang, int desc = 0);
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void paintForeignMark(double orig_x, Language const * lang, int desc = 0);
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void paintMisspelledMark(double orig_x, bool changed);
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void paintMisspelledMark(double orig_x, bool changed);
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void paintHebrewComposeChar(pos_type & vpos, FontInfo const & font);
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void paintChars(pos_type & vpos, Font const & font);
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void paintArabicComposeChar(pos_type & vpos, FontInfo const & font);
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void paintChars(pos_type & vpos, FontInfo const & font,
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bool hebrew, bool arabic);
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int paintAppendixStart(int y);
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int paintAppendixStart(int y);
|
||||||
void paintFromPos(pos_type & vpos, bool changed);
|
void paintFromPos(pos_type & vpos, bool changed);
|
||||||
void paintInset(Inset const * inset, pos_type const pos);
|
void paintInset(Inset const * inset, pos_type const pos);
|
||||||
|
@ -161,6 +161,29 @@ bool isNumber(char_type c)
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
bool isRTL(char_type c)
|
||||||
|
{
|
||||||
|
if (!is_utf16(c))
|
||||||
|
// assume that no non-utf16 character is right-to-left
|
||||||
|
// c outside the UCS4 range is catched as well
|
||||||
|
return false;
|
||||||
|
QChar::Direction direction = ucs4_to_qchar(c).direction();
|
||||||
|
/**
|
||||||
|
* See for example:
|
||||||
|
* http://en.wikipedia.org/wiki/Template:Bidi_Class_%28Unicode%29.
|
||||||
|
* Here we only handle the easy cases:
|
||||||
|
* * R: Hebrew alphabet and related punctuation
|
||||||
|
* * AL: Arabic, Thaana and Syriac alphabets, and most
|
||||||
|
* punctuation specific to those scripts
|
||||||
|
*
|
||||||
|
* FIXME: testing show that this does not work (see
|
||||||
|
* RowPainter::paintChars), but my knowledge of unicode is too
|
||||||
|
* poor to understand why.
|
||||||
|
*/
|
||||||
|
return direction == QChar::DirR || direction ==QChar::DirAL;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
bool isDigitASCII(char_type c)
|
bool isDigitASCII(char_type c)
|
||||||
{
|
{
|
||||||
return '0' <= c && c <= '9';
|
return '0' <= c && c <= '9';
|
||||||
|
@ -44,6 +44,9 @@ bool isSpace(char_type c);
|
|||||||
/// return true if a unicode char is a numeral.
|
/// return true if a unicode char is a numeral.
|
||||||
bool isNumber(char_type c);
|
bool isNumber(char_type c);
|
||||||
|
|
||||||
|
/// return true is a unicode char uses a right-to-left direction for layout
|
||||||
|
bool isRTL(char_type c);
|
||||||
|
|
||||||
/// return whether \p c is a digit in the ASCII range
|
/// return whether \p c is a digit in the ASCII range
|
||||||
bool isDigitASCII(char_type c);
|
bool isDigitASCII(char_type c);
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user