Just cosmetics and remove a FIXME.

Now, lyx is really ready for multiple LyXView. Just need to create an LFUN for it.



git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@15370 a592a061-630c-0410-9148-cb99ea01b6c8
This commit is contained in:
Abdelrazak Younes 2006-10-19 10:32:38 +00:00
parent 47e8cccbe1
commit ee89a6e45e

View File

@ -42,6 +42,11 @@ namespace frontend {
Application::Application(int &, char **) Application::Application(int &, char **)
{ {
// FIXME: please confirm: with unicode, I think initEncoding()
// is not needed anymore!
// this can't be done before because it needs the Languages object
//initEncodings();
} }
@ -56,20 +61,12 @@ LyXView & Application::createView(unsigned int width,
int posx, int posy, int posx, int posy,
bool maximize) bool maximize)
{ {
// FIXME: please confirm: with unicode, I think initEncoding()
// is not needed anymore!
// this can't be done before because it needs the Languages object
//initEncodings();
int view_id = gui().newView(); int view_id = gui().newView();
LyXView & view = gui().view(view_id); LyXView & view = gui().view(view_id);
theLyXFunc().setLyXView(&view); theLyXFunc().setLyXView(&view);
// FIXME: for now we assume that there is only one LyXView with id = 0. /*int workArea_id_ =*/ gui().newWorkArea(width, height, view_id);
/*int workArea_id_ =*/ gui().newWorkArea(width, height, 0);
//WorkArea * workArea_ = & theApp->gui().workArea(workArea_id_);
view.init(); view.init();
view.setGeometry(width, height, posx, posy, maximize); view.setGeometry(width, height, posx, posy, maximize);