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Amend 101363352c
Instead of just disabling MOUSE_MOTION on inset buttons, we now register the coordinates where the latest mouse press happens, and if that's on the inset button we are on when releasing, we toggle the inset. Thus, minimal unintentional mouse movements don't lead to the button not to respond.
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7157e42044
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effd65a586
@ -714,6 +714,7 @@ bool CursorData::confirmDeletion(bool const before) const
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Cursor::Cursor(BufferView & bv)
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Cursor::Cursor(BufferView & bv)
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: CursorData(&bv.buffer()), bv_(&bv),
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: CursorData(&bv.buffer()), bv_(&bv),
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x_target_(-1), textTargetOffset_(0),
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x_target_(-1), textTargetOffset_(0),
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x_clickpos_(-1), y_clickpos_(-1),
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beforeDispatchPosX_(0), beforeDispatchPosY_(0)
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beforeDispatchPosX_(0), beforeDispatchPosY_(0)
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{}
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{}
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@ -1381,6 +1382,13 @@ void Cursor::updateTextTargetOffset()
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}
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}
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void Cursor::setClickPos(int x, int y)
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{
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x_clickpos_ = x;
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y_clickpos_ = y;
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}
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bool Cursor::selHandle(bool selecting)
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bool Cursor::selHandle(bool selecting)
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{
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{
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//lyxerr << "Cursor::selHandle" << endl;
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//lyxerr << "Cursor::selHandle" << endl;
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@ -380,6 +380,12 @@ public:
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void setTargetX();
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void setTargetX();
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/// clear targetX, i.e. set it to -1
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/// clear targetX, i.e. set it to -1
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void clearTargetX();
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void clearTargetX();
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/// return x position of latest mouse press or -1 if unset
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int xClickPos() const { return x_clickpos_; }
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/// return y position of latest mouse press or -1 if unset
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int yClickPos() const { return y_clickpos_; }
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/// register mouse press coordinates
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void setClickPos(int x, int y);
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/// set offset to actual position - targetX
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/// set offset to actual position - targetX
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void updateTextTargetOffset();
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void updateTextTargetOffset();
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/// distance between actual and targeted position during last up/down in text
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/// distance between actual and targeted position during last up/down in text
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@ -469,6 +475,9 @@ private:
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int x_target_;
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int x_target_;
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/// if a x_target cannot be hit exactly in a text, put the difference here
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/// if a x_target cannot be hit exactly in a text, put the difference here
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int textTargetOffset_;
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int textTargetOffset_;
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/// Exact position of mouse click
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int x_clickpos_;
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int y_clickpos_;
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/// position before dispatch started
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/// position before dispatch started
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DocIterator beforeDispatchCursor_;
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DocIterator beforeDispatchCursor_;
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/// cursor screen coordinates before dispatch started
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/// cursor screen coordinates before dispatch started
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@ -5223,6 +5223,7 @@ void Text::dispatch(Cursor & cur, FuncRequest & cmd)
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bvcur.setMark(false);
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bvcur.setMark(false);
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switch (cmd.button()) {
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switch (cmd.button()) {
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case mouse_button::button1:
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case mouse_button::button1:
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bvcur.setClickPos(cmd.x(), cmd.y());
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if (!bvcur.selection())
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if (!bvcur.selection())
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// Set the cursor
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// Set the cursor
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bvcur.resetAnchor();
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bvcur.resetAnchor();
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@ -5314,6 +5315,8 @@ void Text::dispatch(Cursor & cur, FuncRequest & cmd)
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case LFUN_MOUSE_RELEASE:
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case LFUN_MOUSE_RELEASE:
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switch (cmd.button()) {
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switch (cmd.button()) {
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case mouse_button::button1:
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case mouse_button::button1:
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// unregister last mouse press position
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cur.bv().cursor().setClickPos(-1, -1);
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// Cursor was set at LFUN_MOUSE_PRESS or LFUN_MOUSE_MOTION time.
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// Cursor was set at LFUN_MOUSE_PRESS or LFUN_MOUSE_MOTION time.
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// If there is a new selection, update persistent selection;
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// If there is a new selection, update persistent selection;
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// otherwise, single click does not clear persistent selection
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// otherwise, single click does not clear persistent selection
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@ -383,26 +383,15 @@ bool Inset::showInsetDialog(BufferView * bv) const
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void Inset::doDispatch(Cursor & cur, FuncRequest &cmd)
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void Inset::doDispatch(Cursor & cur, FuncRequest &cmd)
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{
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{
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switch (cmd.action()) {
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switch (cmd.action()) {
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// FIXME: The LFUN_MOUSE_MOTION case is a potential fix for #12418, and maybe also
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// #12820 and #12279. This needs to be tested in the pre-release. Also it might
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// add slight regressions with inset selection (when selection starts on the button
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// of an inset).
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// After this has been tested (by Mac users primarily), this comment should be
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// updated if the fix is kept or after it has been modified.
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case LFUN_MOUSE_MOTION:
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// Do not attempt to select while hovering the inset button only (#12418).
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if (!cur.selection() && cmd.button() == mouse_button::button1
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&& clickable(cur.bv(), cmd.x(), cmd.y())) {
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cur.noScreenUpdate();
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cur.dispatched();
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} else
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cur.undispatched();
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break;
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case LFUN_MOUSE_RELEASE:
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case LFUN_MOUSE_RELEASE:
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// if the derived inset did not explicitly handle mouse_release,
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// If the derived inset did not explicitly handle mouse_release,
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// we assume we request the settings dialog
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// we assume we request the settings dialog,
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if (!cur.selection() && cmd.button() == mouse_button::button1
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// except if we are about to select (MOUSE_MOTION that started
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// outside the inset).
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if ((!cur.selection() || covers(cur.bv(), cur.bv().cursor().xClickPos(),
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cur.bv().cursor().yClickPos()))
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&& cmd.button() == mouse_button::button1
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&& clickable(cur.bv(), cmd.x(), cmd.y()) && hasSettings()) {
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&& clickable(cur.bv(), cmd.x(), cmd.y()) && hasSettings()) {
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FuncRequest tmpcmd(LFUN_INSET_SETTINGS);
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FuncRequest tmpcmd(LFUN_INSET_SETTINGS);
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dispatch(cur, tmpcmd);
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dispatch(cur, tmpcmd);
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@ -504,6 +504,8 @@ docstring const InsetCollapsible::getNewLabel(docstring const & l) const
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void InsetCollapsible::edit(Cursor & cur, bool front, EntryDirection entry_from)
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void InsetCollapsible::edit(Cursor & cur, bool front, EntryDirection entry_from)
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{
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{
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//lyxerr << "InsetCollapsible: edit left/right" << endl;
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//lyxerr << "InsetCollapsible: edit left/right" << endl;
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// We might have a selection if we moved the mouse on the button only
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cur.clearSelection();
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cur.push(*this);
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cur.push(*this);
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InsetText::edit(cur, front, entry_from);
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InsetText::edit(cur, front, entry_from);
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}
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}
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@ -577,9 +579,11 @@ void InsetCollapsible::doDispatch(Cursor & cur, FuncRequest & cmd)
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cur.noScreenUpdate();
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cur.noScreenUpdate();
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break;
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break;
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}
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}
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// if we are selecting, we do not want to
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// If we are selecting, we do not want to toggle the inset
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// toggle the inset.
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// except if the selection started at the inset button we're still on.
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if (cur.selection())
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// The latter addresses #12820.
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if (cur.selection() && !clickable(cur.bv(), cur.bv().cursor().xClickPos(),
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cur.bv().cursor().yClickPos()))
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break;
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break;
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// Left button is clicked, the user asks to
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// Left button is clicked, the user asks to
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// toggle the inset visual state.
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// toggle the inset visual state.
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