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* src/insets/InsetSpace.cpp:
- comment git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@25531 a592a061-630c-0410-9148-cb99ea01b6c8
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@ -320,7 +320,8 @@ void InsetSpace::draw(PainterInfo & pi, int x, int y) const
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yp[3] = y - max(h / 4, 1);
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if (params_.length.inBP() < 0) {
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// turn symbol upside down
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// turn symbol upside down. A prettier solution would use
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// inverted arrows (like in VSpace).
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swap(yp[0], yp[1]);
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swap(yp[2], yp[3]);
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}
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