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Remove PainterInfo argument to checkCursorScrollOffset
This will allow later to move its invokation to processUpdateFlags. Also, remove wrong use of Update::SinglePar flag.
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d377e765a2
commit
f6c6416f28
@ -2970,7 +2970,7 @@ void BufferView::setCurrentRowSlice(CursorSlice const & rowSlice)
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}
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}
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void BufferView::checkCursorScrollOffset(PainterInfo & pi)
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void BufferView::checkCursorScrollOffset()
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{
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{
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CursorSlice rowSlice = d->cursor_.bottom();
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CursorSlice rowSlice = d->cursor_.bottom();
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TextMetrics const & tm = textMetrics(rowSlice.text());
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TextMetrics const & tm = textMetrics(rowSlice.text());
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@ -2981,8 +2981,7 @@ void BufferView::checkCursorScrollOffset(PainterInfo & pi)
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return;
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return;
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ParagraphMetrics const & pm = tm.parMetrics(rowSlice.pit());
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ParagraphMetrics const & pm = tm.parMetrics(rowSlice.pit());
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Row const & row = pm.getRow(rowSlice.pos(),
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Row const & row = pm.getRow(rowSlice.pos(),
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d->cursor_.boundary()
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d->cursor_.boundary() && rowSlice == d->cursor_.top());
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&& rowSlice == d->cursor_.top());
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rowSlice.pos() = row.pos();
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rowSlice.pos() = row.pos();
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// Set the row on which the cursor lives.
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// Set the row on which the cursor lives.
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@ -2993,7 +2992,8 @@ void BufferView::checkCursorScrollOffset(PainterInfo & pi)
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// Horizontal scroll offset of the cursor row in pixels
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// Horizontal scroll offset of the cursor row in pixels
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int offset = d->horiz_scroll_offset_;
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int offset = d->horiz_scroll_offset_;
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int const MARGIN = Length(2, Length::EM).inPixels(pi.base);
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int const MARGIN = 2 * theFontMetrics(d->cursor_.real_current_font).em();
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//lyxerr << "cur_x=" << cur_x << ", offset=" << offset << ", margin=" << MARGIN << endl;
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if (cur_x < offset + MARGIN) {
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if (cur_x < offset + MARGIN) {
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// scroll right
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// scroll right
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offset = cur_x - MARGIN;
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offset = cur_x - MARGIN;
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@ -3034,7 +3034,7 @@ void BufferView::draw(frontend::Painter & pain)
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// Check whether the row where the cursor lives needs to be scrolled.
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// Check whether the row where the cursor lives needs to be scrolled.
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// Update the drawing strategy if needed.
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// Update the drawing strategy if needed.
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checkCursorScrollOffset(pi);
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checkCursorScrollOffset();
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switch (d->update_strategy_) {
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switch (d->update_strategy_) {
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@ -349,7 +349,7 @@ private:
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// Check whether the row where the cursor lives needs to be scrolled.
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// Check whether the row where the cursor lives needs to be scrolled.
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// Update the drawing strategy if needed.
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// Update the drawing strategy if needed.
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void checkCursorScrollOffset(PainterInfo & pi);
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void checkCursorScrollOffset();
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/// The minimal size of the document that is visible. Used
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/// The minimal size of the document that is visible. Used
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/// when it is allowed to scroll below the document.
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/// when it is allowed to scroll below the document.
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@ -1614,7 +1614,7 @@ void Text::dispatch(Cursor & cur, FuncRequest & cmd)
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case mouse_button::button1:
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case mouse_button::button1:
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// Set the cursor
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// Set the cursor
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if (!bv->mouseSetCursor(cur, cmd.argument() == "region-select"))
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if (!bv->mouseSetCursor(cur, cmd.argument() == "region-select"))
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cur.screenUpdateFlags(Update::SinglePar | Update::FitCursor);
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cur.screenUpdateFlags(Update::FitCursor);
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if (bvcur.wordSelection())
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if (bvcur.wordSelection())
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selectWord(bvcur, WHOLE_WORD);
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selectWord(bvcur, WHOLE_WORD);
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break;
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break;
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@ -1639,7 +1639,7 @@ void Text::dispatch(Cursor & cur, FuncRequest & cmd)
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return;
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return;
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}
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}
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if (!bv->mouseSetCursor(cur, false))
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if (!bv->mouseSetCursor(cur, false))
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cur.screenUpdateFlags(Update::SinglePar | Update::FitCursor);
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cur.screenUpdateFlags(Update::FitCursor);
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break;
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break;
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}
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}
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