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Broadwood fixes from Garst; toc/ref menus fixes
git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@763 a592a061-630c-0410-9148-cb99ea01b6c8
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24
ChangeLog
24
ChangeLog
@ -1,3 +1,25 @@
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2000-05-22 Garst R. Reese <reese@isn.net>
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* layouts/hollywood.layout, broadway.layout : move Dialogue to top
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of list, change all references to Environment to Command
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* tex/hollywood.cls : rewrite environments as commands, add
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\uppercase to interiorshot and exteriorshot to force uppecase.
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* tex/broadway.cls : rewrite environments as commands. Tweak
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whitespace.
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2000-05-22 Jean-Marc Lasgouttes <Jean-Marc.Lasgouttes@inria.fr>
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* src/menus.C (Add_to_toc_menu): fix the code which limits the
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size of items: use a constant intead of the hardcoded 40, and more
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importantly do not remove the %m and %x tags added at the end.
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(Add_to_refs_menu): use vector::size_type instead of
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unsigned int as basic types for the variables. _Please_ do not
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assume that size_t is equal to unsigned int. On an alpha, this is
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unsigned long, which is _not_ the same.
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* src/language.C (initL): remove language "hungarian", since it
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seems that "magyar" is better.
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2000-05-22 Juergen Vigna <jug@sad.it>
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* src/CutAndPaste.C: hopefully fixed memory the problem defenitively!
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@ -29,9 +51,7 @@
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2000-05-19 Dekel Tsur <dekel@math.tau.ac.il>
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* src/commandtags.h
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* src/LyXAction.C
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* src/lyxfunc.C (Dispatch): Added LFUN_LOFVIEW, LFUN_LOTVIEW
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and LFUN_LOAVIEW
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@ -22,23 +22,24 @@ DefaultFont
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Color None
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EndFont
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# Standard style definition (I kept this one to provide a general case)
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Style Standard
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# Dialogue style definition. Actor dialog
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Style Dialogue
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Margin Static
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LatexType Paragraph
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LatexName dummy
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ParIndent ""
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ParSkip 0.4
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LatexType Command
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LatexName dialogue
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LeftMargin MMMMMMM
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RightMargin MMMMMMM
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Align Left
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AlignPossible Block, Left, Right, Center
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Labeltype No_Label
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AlignPossible Left
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LabelType No_Label
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End
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# Narrative description of Scene
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Style Narrative
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Margin Static
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LatexType Environment
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LatexType Command
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LatexName narrative
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ParIndent ""
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ParSkip 0.8
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@ -71,7 +72,7 @@ End
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Style SCENE
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Margin Static
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Margin Dynamic
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LatexType Command
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LatexName scene
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ParIndent ""
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@ -115,7 +116,7 @@ End
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# Speaker style definition, identifies speaker ALL CAPS
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Style Speaker
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Margin Static
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LatexType Environment
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LatexType Command
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LatexName speaker
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ParSkip 0.4
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TopSep 0.4
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@ -128,9 +129,10 @@ End
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# The ( and ) will automatically appear on screen, so don't type any.
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Style Parenthetical
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Margin Static
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LatexType Environment
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LatexType Command
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LatexName parenthetical
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LeftMargin MMMMMMMMMMMMMMMMM
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LeftMargin MMMMMMMMMMMMM
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RightMargin MMMM
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TopSep 0.0
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BottomSep 0.0
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ParSkip 0.0
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@ -158,17 +160,6 @@ LabelFont
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EndFont
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End
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# Dialogue style definition. Actor dialog
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Style Dialogue
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Margin Static
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LatexType Environment
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LatexName dialogue
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LeftMargin MM
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RightMargin MM
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Align Left
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AlignPossible Left
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LabelType No_Label
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End
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Style CURTAIN
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Margin Static
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@ -184,6 +175,18 @@ Style CURTAIN
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LabelString "CURTAIN"
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End
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# Standard style definition (I kept this one to provide a general case)
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Style Standard
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Margin Static
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LatexType Paragraph
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LatexName dummy
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ParIndent ""
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ParSkip 0.4
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Align Left
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AlignPossible Block, Left, Right, Center
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Labeltype No_Label
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End
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Style Title
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Margin Static
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LatexType Command
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@ -35,23 +35,26 @@ DefaultFont
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EndFont
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# Standard style definition (I kept this one to provide a general case)
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Style Standard
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# Dialogue style definition. Actor dialog
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Style Dialogue
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Margin Static
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LatexType Paragraph
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LatexName dummy
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ParIndent ""
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ParSkip 0.4
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LatexType Command
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LatexName dialogue
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LeftMargin MMMMMMMMMMMM
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RightMargin MMMMMMMMMMMM
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ParSkip 0.0
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TopSep 0.0
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BottomSep 0.0
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Align Left
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AlignPossible Block, Left, Right, Center
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Labeltype No_Label
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AlignPossible Left
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LabelType No_Label
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End
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# Narrative description of Scene
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Style Narrative
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Margin Static
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LatexType Environment
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LatexType Command
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LatexName narrative
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ParIndent ""
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ParSkip 0.8
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@ -111,7 +114,7 @@ End
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# Speaker style definition, identifies speaker ALL CAPS
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Style Speaker
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Margin Static
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LatexType Environment
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LatexType Command
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LatexName speaker
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LeftMargin MMMMMMMMMMMMMMMMMMMMMM
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ParSkip 0.0
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@ -126,7 +129,7 @@ End
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# The ( and ) will automatically appear on screen, so don't type any.
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Style Parenthetical
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Margin Static
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LatexType Environment
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LatexType Command
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LatexName parenthetical
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LeftMargin MMMMMMMMMMMMMMMMM
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TopSep 0.0
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@ -149,20 +152,6 @@ EndFont
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End
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# Dialogue style definition. Actor dialog
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Style Dialogue
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Margin Static
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LatexType Environment
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LatexName dialogue
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LeftMargin MMMMMMMMMMMM
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RightMargin MMMMMMMMMMMM
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ParSkip 0.0
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TopSep 0.0
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BottomSep 0.0
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Align Left
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AlignPossible Left
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LabelType No_Label
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End
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# Transition style definition ALL CAPS
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Style Transition
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@ -188,9 +177,20 @@ Style FADE_OUT:
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AlignPossible Left
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KeepEmpty 1
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LabelType Static
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LabelString "FADE OUT: "
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LabelString "FADE OUT"
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End
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# Standard style definition (I kept this one to provide a general case)
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Style Standard
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Margin Static
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LatexType Paragraph
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LatexName dummy
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ParIndent ""
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ParSkip 0.4
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Align Left
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AlignPossible Block, Left, Right, Center
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Labeltype No_Label
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End
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@ -173,53 +173,36 @@
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\newcommand{\TheTitle}{}
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\newcommand{\Title}[1]{\renewcommand{\TheTitle}{#1}}
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\newenvironment{dialogue}%
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\newcommand{\dialogue}[1]%
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{\raggedright
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\begin{list}{}{%
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\setlength{\leftmargin}{.5in}
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\setlength{\rightmargin}{.5in}
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\setlength{\parsep}{0mm}
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\setlength{\topsep}{0mm}}
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\item[] \ignorespaces}
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{\unskip \end{list}}%
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\hspace{1in}
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\parbox{4in}{#1}
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}
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\newenvironment{narrative}%
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{\raggedright
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\filbreak
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\fontshape{it}\selectfont{}
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\begin{list}{}{%
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\setlength{\leftmargin}{0in}
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\setlength{\rightmargin}{0in}
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\setlength{\parsep}{2mm}
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\setlength{\topsep}{2mm}}
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\item[] \ignorespaces}
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{\unskip \end{list}}
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\newenvironment{speaker}%
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\newcommand{\narrative}[1]%
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{\filbreak
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\begin{center}{}{%
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\center
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\setlength{\parsep}{0mm}
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\setlength{\topsep}{2mm}}
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\vspace{-24bp}
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\item[] \ignorespaces}
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{\unskip \end{center}}
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\raggedright{#1}
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}
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\newcommand{\speaker}[1]%
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{\filbreak
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\vspace{12pt}
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\hspace{2.25in}{#1}
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\vspace{6pt}
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}
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\newcommand{\parenthetical}[1]%
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{\raggedright
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\hspace{1.75in}
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\parbox{3in}{(#1)}
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\vspace{6pt}}
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\newenvironment{parenthetical}%
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{\fontshape{it}\selectfont{}
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\begin{center}{}{%
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\center
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\vspace{-30bp}
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\setlength{\parsep}{0mm}
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\setlength{\topsep}{0mm}}
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\item[](\ignorespaces}
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{\unskip )\end{center}}
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\newcounter{actctr}
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\newcounter{scenectr}[actctr]
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\renewcommand{\theactctr}{\Roman{actctr}}
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\renewcommand{\thescenectr}{\arabic{scenectr}}
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\providecommand{\atrise}{\par\raggedright AT RISE: }%
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\providecommand{\scenestar}{\filbreak\par\centering SCENE }%
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\providecommand{\atrise}[1]{\par\raggedright AT RISE: #1 }%
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\providecommand{\scenestar}[1]{\filbreak\par\centering SCENE #1 }%
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\providecommand{\scene}{%
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\filbreak\par\stepcounter{scenectr}\centering SCENE \thescenectr}%
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\providecommand{\act}{%
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@ -15,6 +15,10 @@
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\DeclareOption{letterpaper}
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{\setlength\paperheight {11in}%
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\setlength\paperwidth {8.5in}}
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\DeclareFontFamily{OT1}{pcr}{\hyphenchar\font=-1}
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\DeclareFontShape{OT1}{pcr}{m}{n}{<12> pcrr7t}{}
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\DeclareFontFamily{T1}{pcr}{\hyphenchar\font=-1}
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\DeclareFontShape{T1}{pcr}{m}{n}{<12> pcrr8t}{}
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\DeclareOption{12pt}{\renewcommand\@ptsize{0}}
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\DeclareOption{12pt}{\renewcommand\@ptsize{1}}
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\DeclareOption{12pt}{\renewcommand\@ptsize{2}}
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@ -176,50 +180,38 @@
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% hyphenation, but I do not remember how.
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% That's good because we -do not- want any hyphenation.
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\sloppy
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\newcommand{\fadein}{\filbreak\raggedright\par FADE IN: }%
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\newcommand{\fadein}[1]{\filbreak\raggedright\par FADE IN: \uppercase{#1}}%
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\newcommand{\fadeout}{\filbreak\raggedright\par FADE OUT }%
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\newcommand{\interiorshot}{\filbreak\raggedright\par INT. }%
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\newcommand{\exteriorshot}{\filbreak\raggedright\par EXT. }%
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\newenvironment{dialogue}%
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\newcommand{\interiorshot}[1]{\filbreak\raggedright\par INT. \uppercase{#1}}%
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\newcommand{\exteriorshot}[1]{\filbreak\raggedright\par EXT. \uppercase{#1}}%
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\newcommand{\dialogue}[1]%
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{\raggedright
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\begin{list}{}{%
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\setlength{\leftmargin}{1.2in}
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\setlength{\rightmargin}{1.2in}
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\setlength{\parsep}{0mm}
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\setlength{\topsep}{0mm}}
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\item[] \ignorespaces}
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{\unskip \end{list}}
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\hspace{1in}
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\parbox{4in}{#1}
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\vspace{6pt}
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}
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\newenvironment{narrative}%
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\newcommand{\narrative}[1]%
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{\filbreak
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\raggedright
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\begin{list}{}{%
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\leftmargin \rightmargin
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\setlength{\parsep}{2mm}
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\setlength{\topsep}{2mm}}
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\item[] \ignorespaces}
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{\unskip \end{list}}
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\vspace{6pt}
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\raggedright{#1}
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\vspace{6pt}
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}
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\newenvironment{speaker}%
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\newcommand{\speaker}[1]%
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{\filbreak
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\begin{list}{}{%
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\setlength{\leftmargin}{2.5in}
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\setlength{\partopsep}{4mm}
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\setlength{\parsep}{0mm}
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\setlength{\topsep}{0mm}}
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\item[] \ignorespaces}
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{\unskip \end{list}}
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\newenvironment{parenthetical}%
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{\begin{list}{}{%
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\setlength{\leftmargin}{2in}
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\setlength{\parsep}{0mm}
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\setlength{\topsep}{0mm}}
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\item[](\ignorespaces}
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{\unskip)\end{list}}
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\vspace{12pt}
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\hspace{2.25in}{#1}
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\vspace{6pt}
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}
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\newcommand{\parenthetical}[1]%
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{\raggedright
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\hspace{1.75in}
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\parbox{3in}{(#1)}
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\vspace{6pt}}
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\endinput
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%%
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@ -69,7 +69,11 @@ void LangInit::initL()
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{ "german", N_("German"), false },
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{ "greek", N_("Greek"), false },
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{ "hebrew", N_("Hebrew"), true },
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{ "hungarian", N_("Hungarian"), false },
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/* According to Zrubecz Laszlo <zrubi@k2.jozsef.kando.hu>,
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"magyar" is better. I kept it here in case we want
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to provide aliasing of languages. (JMarc)
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*/
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//{ "hungarian", N_("Hungarian"), false },
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{ "irish", N_("Irish"), false },
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{ "italian", N_("Italian"), false },
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{ "lsorbian", N_("Lsorbian"), false },
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@ -16,7 +16,7 @@
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struct Row;
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/** All these variavles should be explained. Matthias?
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/** All these variables should be explained. Matthias?
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*/
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struct LyXCursor {
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///
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|
31
src/menus.C
31
src/menus.C
@ -1288,14 +1288,15 @@ void Add_to_toc_menu(vector<Buffer::TocItem> const & toclist,
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int menu, vector<int> & menus, FL_OBJECT * ob)
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{
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unsigned int const max_number_of_items = 25;
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unsigned int const max_item_length = 40;
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if (to - from <= max_number_of_items) {
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for (unsigned int i = from; i < to; ++i) {
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string line(4 * max(0, toclist[i].depth - depth),' ');
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line += toclist[i].str;
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line += "%x";
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line += tostr(i + 1);
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string entry(line, 0, 40);
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string entry(line, 0, max_item_length);
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entry += "%x";
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entry += tostr(i + 1);
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fl_addtopup(menu, entry.c_str());
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}
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@ -1309,9 +1310,9 @@ void Add_to_toc_menu(vector<Buffer::TocItem> const & toclist,
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if (new_pos == pos + 1) {
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string line(4 * max(0, toclist[pos].depth - depth), ' ');
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line += toclist[pos].str;
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line += "%x";
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line += tostr(pos + 1);
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string entry(line, 0, 40);
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string entry(line, 0, max_item_length);
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entry += "%x";
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entry += tostr(pos + 1);
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fl_addtopup(menu, entry.c_str());
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} else {
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@ -1321,8 +1322,9 @@ void Add_to_toc_menu(vector<Buffer::TocItem> const & toclist,
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depth + 1, menu2, menus,ob);
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string line(4 * max(0, toclist[pos].depth - depth), ' ');
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line += toclist[pos].str;
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line += "%m";
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string entry(line, 0, 40);
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string entry(line, 0, max_item_length);
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entry += "%m";
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fl_addtopup(menu, entry.c_str(), menu2);
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}
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pos = new_pos;
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@ -1394,22 +1396,23 @@ void Menus::ShowTocMenu(FL_OBJECT * ob, long)
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void Add_to_refs_menu(vector<string> const & label_list, int offset,
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int menu, vector<int> & menus, FL_OBJECT * ob)
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{
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unsigned int const max_number_of_items = 25;
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unsigned int const max_number_of_items2 = 20;
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typedef vector<string>::size_type size_type;
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size_type const max_number_of_items = 25;
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size_type const max_number_of_items2 = 20;
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if (label_list.size() <= max_number_of_items)
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for (unsigned int i = 0; i < label_list.size(); ++i)
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for (size_type i = 0; i < label_list.size(); ++i)
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fl_addtopup(menu,
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(label_list[i] + "%x"
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+tostr(i+offset)).c_str());
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else
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for (unsigned int i = 0; i < label_list.size();
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for (size_type i = 0; i < label_list.size();
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i += max_number_of_items2) {
|
||||
unsigned int j = std::min(label_list.size(),
|
||||
size_type j = std::min(label_list.size(),
|
||||
i+max_number_of_items2);
|
||||
int menu2 = fl_newpup(FL_ObjWin(ob));
|
||||
menus.push_back(menu2);
|
||||
for (unsigned int k = i; k < j; ++k)
|
||||
for (size_type k = i; k < j; ++k)
|
||||
fl_addtopup(menu2,
|
||||
(label_list[k] + "%x"
|
||||
+ tostr(k+offset)).c_str());
|
||||
|
Loading…
Reference in New Issue
Block a user