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* src/frontends/GuiSymbols.cpp:
- make categories translatable. This might slow down the dialog again a bit. git-svn-id: svn://svn.lyx.org/lyx/lyx-devel/trunk@23898 a592a061-630c-0410-9148-cb99ea01b6c8
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@ -40,7 +40,7 @@ namespace {
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/// name of unicode block, start and end code point
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struct UnicodeBlocks {
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QString name;
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char const * name;
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char_type start;
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char_type end;
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};
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@ -163,7 +163,7 @@ QString getBlock(char_type c)
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// c falls into a covered area, and we can guess which
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if (c >= unicode_blocks[lastBlock].start
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&& c <= unicode_blocks[lastBlock].end)
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return unicode_blocks[lastBlock].name;
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return qt_(unicode_blocks[lastBlock].name);
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// c falls into an uncovered area, but we can guess which
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if (c > unicode_blocks[lastBlock].end
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@ -178,7 +178,7 @@ QString getBlock(char_type c)
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return QString();
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lastBlock = i;
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//LYXERR0("fail: " << int(c) << ' ' << lastBlock);
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return unicode_blocks[lastBlock].name;
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return qt_(unicode_blocks[lastBlock].name);
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}
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@ -408,7 +408,7 @@ void GuiSymbols::updateSymbolList(bool update_combo)
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if (!show_all) {
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for (int i = 0 ; i < no_blocks; ++i)
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if (unicode_blocks[i].name == category) {
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if (qt_(unicode_blocks[i].name) == category) {
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range_start = unicode_blocks[i].start;
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range_end = unicode_blocks[i].end;
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break;
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