Since CheckTeX itself processes the tex file, a synchronous run with
a TeX process can lead to all sorts of conflicts, including crashes.
Fixes: #7434.
(cherry picked from commit 71fea6332667e1a9fe99c38624e4dcaf1129d6c5)
I am rather irritated we didn't do this already, since synchronous runs
with BUFFER_VIEW or BUFFER_UPDATE leads to all sorts of problems,
including crashes.
Fixes the crash in #8338 (but not the bug itself).
(cherry picked from commit 1437ae3f9cf78ffd5c639cb4e70a0b1fba9f600e)
This requires moving the bool that tracks this somewhere that it
is visible from BufferView. It seemed to make sense to put it as
a static member of InsetCitation.
(cherry picked from commit f8e8877f839dcd0d133e6982d107b7d167c524c3)
Qt on macOS does not respect the Qt::WA_OpaquePaintEvent attribute and
clears the widget backing store at each update. Therefore, we use our
own backing store in this case.
This restores a simplified version of the code that was removed at 06253dfe.
(cherry picked from commit 2316435f2fd2da28c70e1b251b852d3bf6d8011a)
This replaces a showCaret/hideCaret pair and avoids an update.
Also remove an update() call in resizeBufferView: is is not necessary
since we are already in a pintEvent handler.
(cherry picked from commit add342d088c1b65343234576a35e567507fb2d49)
Replace the tricky code in LFUN_SCREEN_FONT_UPDATE and replace it with
proper use of DispatchResult flags.
LFUN_BUFFER_ZOOM* does not need to call LFUN_SCREEN_FONT_UPDATE, since
it already does everything that is required.
(cherry picked from commit 9df59aac63bbb56d9d5f5ddcccfaa3ebace2f03d)
This avoids endless resize issues on HiDPI systems (e.g. Retina Mac).
Rename pixel_ratio_ to last_pixel_ratio_ to emphasize that this is a
cached value.
Inline needResize method to make the logic clearer in paintEvent.
(cherry picked from commit 6532e5104dfad5416817d89a5f91e53c30cdd523)
Remove the old schedule_redraw_ mechanism that was only useful because
of our synchronous drawing code. Now that actual painting is
scheduled instead of forced, it becomes pointless.
Rename WorkArea::redraw(bool) to scheduleRedraw(bool), to show that
the drawing is not done right away.
In GuiView::updateInset, call scheduleRedraw(true), so that metrics
are correctly computed (this was the whole point of the exercise).
(cherry picked from commit a31d3dc67dce9655bee9f1b0a2bc2188d7d97453)
This unbreaks input methods by splitting the part of the code that
does the actual drawing to a separate paintPreeditText() method which
is called from paintEvent().
The proper solution would have been to introduce the preedit string in
the Row object, like is done for completion, but this is too complex
to do at this point.
The only change in behavior is that now the commit string is inserted
in one fell swoop, intead of emulating a number of key events.
Rename cursor to caret to in order to avoid ambiguity. The caret is
now the blinking thing only.
Remove unused header contents, and some not so useful methods.
No intended change of behavior.
The trick is to remember in BufferView what has been done at the
previous draw, so that the row that contained the caret can be
repainted if needed.
To this end, add an argument paint_caret to BufferView, although
painting the caret is not the job of the BufferView (at this point).
BufferView::needRepaint will act as an interface with
TextMetrics::drawParagraph to know whether the painting of a given
row should be forced.
Currently everything is done at the top row level, so that, if the
caret is in a large table, the whole table will have to be repainted.
It is not clear yet that this is necessary.
Historically, because of two-stage drawing, LyX has been painting on a
Pixmap, and this pixmap is copied to screen at paint event time.
Now that we have three-stage drawing, it is possible to delay the
painting to actual paint event and avoid the intermediate Pixmap.
Known bug: the cursor is never erased.
Normally the two stages of drawing are
1/ compute metrics of insets/rows/paragraphs/mathrow...
2/ draw the elements and cache their positions
Now the three stages are
1/ metrics
2/ nodraw: do not draw the elements, but cache their position
3/ draw the elements (and store again their position; it does not
seems to hurt performance).
Revive the NullPainter: this replaces the setDrawingEnabled mechanism
with a painter that does nothing. The advantage is that updatePosCache
(renamed from setPosCache) does not need anymore to be invoked from
the frontend.
updatePosCache (the nodraw stage) is called at the end of
BufferView::updateMetrics.
Now the helper class contains logic that checks whether buffer are
known before closing them. This avoids potential crashes.
Use it in different places to siplify code. It is not clear at this
point whether it should be used everywhere.
Followup to bug #10847.
(cherry picked from commit cd9e42dc3529980257d2b0fe6fd623fd2b99a1e6)
The issue here was that the element was only removed from the queue
after the func request was processed, but within that process, other
function could access the queue, so the queue could even be empty
when this function finally wanted to remove the item.
Fixes: #10406.
(cherry picked from commit dadec50a18d92d24d42e1ccf7474f07a2a66b5b4)
Do not attempt to load, nor allow to set, a different engine in this
case.
Fixes: #11022
(cherry picked from commit 2f6ada6644614df5f402efc7cbc1d27911b45376)
This gets rid of the hardcoded latin1 encoding for verbatim. Instead,
verbatim now inherits the encoding from the context, which is what is
actually wanted here.
Fixes: #9012, #9258
A brand new event compressor based on Kuba Ober's cleverly simple
solution: <https://stackoverflow.com/a/21006207>.
Fix#9362, #9461, #9933: Lyx suddenly gets keyboard keys wrong, and
deadlocks
Fix#9790: LyX should perform key event compression (for improving the
remote X connections one would also need to implement
Qt::WA_KeyCompression)
Fix#10516: slowness on repeated arrow keys with IBus and Qt5
Patch pulled from
https://github.com/gadmm/lyx-unstable/commit/bf5a1efb0db5bfc2b
Signed-off-by: Juergen Spitzmueller <spitz@lyx.org>
(cherry picked from commit 43e4b8073445d147be353013e3a7e081e11653ba)
Possibility to add an environment before the current one and to append
and environment from outside the nesting scope.
This commit includes all fixes that went in during testing these
functions in master. It also moves the menu items from Edit to Insert.
When a buffer is in an embedded work area (adv. find&replace), it is
not found by BufferList:::exists(), and therefore the undo group
created in GuiApplication::dispatch and in the handling of
LFUN_COMMAND_SEQUENCE will not be closed.. Crashes can ensue, as
described in Ubuntu bug:
https://bugs.launchpad.net/bugs/1737429
The solution is to introduce BufferList::isInternal and act on it.
Fixes bug #10847.
(cherry picked from commit 8b107f0490e61b4390e925f08d21661ef50d6f49)
This had the effect that for file dialogs supposed to use two buttons,
only the second one was displayed, while file dialogs supposed to use
one button did not have a button at all.
Candidate for 2.3.x and 2.2.x.
(cherry picked from commit 74607702a585fd68bdf6b9cda668421a4ed06f3e)
LaTeX only breaks after dashes (even though unicode suggests optional
line breaks also before em dashes).
(cherry picked from commit 1371dbb24063b613cb8914a521b90a47d74f0472)
In the long run, proper longtable rotation via [pdf]lscape should
be implemented.
See #9194
(cherry picked from commit 84f7dafe891483e0314e2a08c0ddd8cf0063902d)
Instantiating a single QSettings and using it for each ui element
can significantly shorten the time required to save the various
states at exit. The speed up can be better appreciated on *nix,
where the settings are saved on disk, rather than on Windows where
they are held in memory (in the registry).
(cherry picked from commit 3b43fbfbb18cc4535aba3fd77c6a3cf21835dafa)
The current spelling is not strictly wrong, but flagged as unusual or
historical by some authorities. It is also found fault with many
spell checkers. Thus we decided to move to the more standard "-ible"
form once and for all.
See #10678 for discussion
This part covers the most tricky part: the internal naming.
Translations and layouts will follow.
This will all also all be backported to 2.3.x, for the sake of backwards
compatibility (cherry-picking).
(cherry picked from commit c466baaa5b99e44ea25616556bd0918197f4b54c)