This fixes a regression in e64ea357, where a test has been (badly)
tightened to avoid that two consecutive rows may be redrawn to get rid
of caret ghosts. The test prohibited empty rows from being redrawn.
Moreover, improve the test of cursor boundary to avoid the case where
cursor position is already 0.
Fixes bug #10952.
(cherry picked from commit 66c677b946)
Qt on macOS does not respect the Qt::WA_OpaquePaintEvent attribute and
clears the widget backing store at each update. Therefore, we use our
own backing store in this case.
This restores a simplified version of the code that was removed at 06253dfe.
(cherry picked from commit 2316435f2f)
The bug is the following: when selecting several paragraphs quickly
enough, some rows do not get selected.This is a consequence of the
removal of row crc, which lead to not taking into account the
selection status of the row in the decision to repaint.
The solution chosen here is to add a Row::change() helper function to
modify row members. This will set the Row changed status whenever the
value of the member changes.
(cherry picked from commit ae60749f89)
When the caret is at end of row, if may happen that it is drawn after
the end of the row. In this case caret blinking will not work
properly. This patch extends the row background on the left and right
by Inset::TEXT_TO_INSET_OFFSET. This is only a hack that will not work
if the caret has a ridiculous width like 6.
Additionally, introduce some (disabled) debug code that numbers the
rows on screen by painting order.
Finally, make the code that detects whether the caret was in a given
row more precise (take boundary into account).
Fixes (mostly, see above) bug #10797.
(cherry picked from commit e64ea3576c)
This computation did not make sense anymore since we began to put the
contents in the Row object. The fact that it worked was a coincidence.
Instead, we set rows as changed() on creation and reset that once they
have been drawn. This will allow in the future for a finer definition
of what to redraw or not.
Also update the PAINTING_ANALYSIS document
(cherry picked from commit 9e2da4a3ea)
It is wrong to compute this at paint time. In general, painting a row
should not require any access to a paragraph object, but we are far
from there now.
(cherry picked from commit 4858bb3bb6)
The goal of this commit is to ensure that a processUpdateFlags call
that requires no redraw will not override a previous one that did
require a redraw.
To this end, the semantics of the flag argument is now different: its
value is now OR'ed with a private update_flags_ variable. This
variable is only reset after the buffer view has actually been
redrawn.
A new Update::ForceRedraw flag has been added. It requires a full
redraw but no metrics computation. It is not used in the main code
(yet), but avoids to compute metrics repeatedly in consecutive
processUpdateFlags calls.
The process is now as follows:
- if flags is just None, return immediately, there is nothing to do.
- the Force flag is honored (full metrics computation) and replaced
with ForceDraw.
- the FitCursor flag is honored and removed from the flags.
- the SinglePar update is added if ForceDraw is not in flags and only
the current par has been modified.
The remaining flags are only then added to the BufferView update
flags, and the update strategy is computed for the next paint event.
Finally the dubious call to updateMacros in updateMetrics has been
removed for performance reasons.
(cherry picked from commit 8d8988de47)
This replaces a showCaret/hideCaret pair and avoids an update.
Also remove an update() call in resizeBufferView: is is not necessary
since we are already in a pintEvent handler.
(cherry picked from commit add342d088)
For some reason the existing code only considered the bottom row that
contained the cursor. There is no need for that, and actually it
caused painting problems in nested insets.
Tweak the logic of repaint_caret_row_ a bit: there is no need for
repainting when there is currently no caret on screen.
(cherry picked from commit 764a153c69)
Replace the tricky code in LFUN_SCREEN_FONT_UPDATE and replace it with
proper use of DispatchResult flags.
LFUN_BUFFER_ZOOM* does not need to call LFUN_SCREEN_FONT_UPDATE, since
it already does everything that is required.
(cherry picked from commit 9df59aac63)
This avoids endless resize issues on HiDPI systems (e.g. Retina Mac).
Rename pixel_ratio_ to last_pixel_ratio_ to emphasize that this is a
cached value.
Inline needResize method to make the logic clearer in paintEvent.
(cherry picked from commit 6532e5104d)
Remove the old schedule_redraw_ mechanism that was only useful because
of our synchronous drawing code. Now that actual painting is
scheduled instead of forced, it becomes pointless.
Rename WorkArea::redraw(bool) to scheduleRedraw(bool), to show that
the drawing is not done right away.
In GuiView::updateInset, call scheduleRedraw(true), so that metrics
are correctly computed (this was the whole point of the exercise).
(cherry picked from commit a31d3dc67d)
This patch makes sure that, every time a ParagraphMetrics has its
position set, the inset positions for the insets held by this
paragraph are remembered too.
This is complementary to BufferView::updatePosCache, but I do not have
hard evidence that this is required other than to increase robustness.
It may help in some cases when scrolling the document (scrollbar,
cursor up/down, page up/down).
This unbreaks input methods by splitting the part of the code that
does the actual drawing to a separate paintPreeditText() method which
is called from paintEvent().
The proper solution would have been to introduce the preedit string in
the Row object, like is done for completion, but this is too complex
to do at this point.
The only change in behavior is that now the commit string is inserted
in one fell swoop, intead of emulating a number of key events.
Rename cursor to caret to in order to avoid ambiguity. The caret is
now the blinking thing only.
Remove unused header contents, and some not so useful methods.
No intended change of behavior.
The trick is to remember in BufferView what has been done at the
previous draw, so that the row that contained the caret can be
repainted if needed.
To this end, add an argument paint_caret to BufferView, although
painting the caret is not the job of the BufferView (at this point).
BufferView::needRepaint will act as an interface with
TextMetrics::drawParagraph to know whether the painting of a given
row should be forced.
Currently everything is done at the top row level, so that, if the
caret is in a large table, the whole table will have to be repainted.
It is not clear yet that this is necessary.
Historically, because of two-stage drawing, LyX has been painting on a
Pixmap, and this pixmap is copied to screen at paint event time.
Now that we have three-stage drawing, it is possible to delay the
painting to actual paint event and avoid the intermediate Pixmap.
Known bug: the cursor is never erased.
Normally the two stages of drawing are
1/ compute metrics of insets/rows/paragraphs/mathrow...
2/ draw the elements and cache their positions
Now the three stages are
1/ metrics
2/ nodraw: do not draw the elements, but cache their position
3/ draw the elements (and store again their position; it does not
seems to hurt performance).
Revive the NullPainter: this replaces the setDrawingEnabled mechanism
with a painter that does nothing. The advantage is that updatePosCache
(renamed from setPosCache) does not need anymore to be invoked from
the frontend.
updatePosCache (the nodraw stage) is called at the end of
BufferView::updateMetrics.