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No commits in common. "2e4cc60eecb8a2f16feb8f194c1ce25ef20a5e36" and "2051bfed437fa0171483681e8c45a9310214b180" have entirely different histories.

6 changed files with 36 additions and 227 deletions

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@ -9603,14 +9603,12 @@ Verbatim
\end_layout
\begin_layout Verbatim
This is Verbatim.
\end_layout
\begin_layout Verbatim
\noindent
\align block
The following 2 lines are empty:
\end_layout
@ -9623,7 +9621,6 @@ The following 2 lines are empty:
\end_layout
\begin_layout Verbatim
Almost everything is allowed in Verbatim:"%&$§#~'`
\backslash
}][{|
@ -9647,7 +9644,6 @@ Verbatim
\end_layout
\begin_layout Verbatim*
This is Verbatim*.
\end_layout
@ -38104,45 +38100,7 @@ Color
links
\family default
both turn off the default behavior of enclosing all links in frames
\begin_inset Foot
status open
\begin_layout Plain Layout
The "colorlinks" option in the hyperref package disables the frames around links at the beginning of the document.
If you want both you need to add the following to the preamble after enabling colored links:
\begin_inset Flex Code
status open
\begin_layout Plain Layout
\backslash
AtBeginDocument{
\backslash
hypersetup{pdfborder=0 0 1}}
\end_layout
\end_inset
.
In similar vein
\begin_inset Flex Code
status open
\begin_layout Plain Layout
pdfborderstyle={/S/U/W 1}
\end_layout
\end_inset
can be used for underline style instead of frames.
Consult hyperref manual for details.
\end_layout
\end_inset
;
both turn off the default behavior of enclosing all links in frames;
\family sans
Color

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@ -1083,13 +1083,6 @@ struct GuiApplication::Private
///
KeyModifier meta_fake_bit;
/// input method uses this to preserve initial input item transform
bool first_work_area = true;
/// geometry of the input item of the first working area
QRectF item_rect_base_;
/// input item transformation of the first working area
QTransform item_trans_base_;
/// The result of last dispatch action
DispatchResult dispatch_result_;
@ -2307,42 +2300,6 @@ docstring GuiApplication::viewStatusMessage()
}
bool GuiApplication::isFirstWorkArea() const
{
return d->first_work_area;
}
void GuiApplication::firstWorkAreaDone()
{
d->first_work_area = false;
}
QRectF GuiApplication::baseInputItemRectangle()
{
return d->item_rect_base_;
}
void GuiApplication::setBaseInputItemRectangle(QRectF rect)
{
d->item_rect_base_ = rect;
}
QTransform GuiApplication::baseInputItemTransform()
{
return d->item_trans_base_;
}
void GuiApplication::setBaseInputItemTransform(QTransform trans)
{
d->item_trans_base_ = trans;
}
string GuiApplication::inputLanguageCode() const
{
QLocale loc = inputMethod()->locale();
@ -2629,11 +2586,6 @@ void GuiApplication::createView(QString const & geometry_arg, bool autoShow,
if (d->global_menubar_)
d->global_menubar_->releaseKeyboard();
// need to reset system input method coords with the preserved one
// when the new view is the second one or later
if (d->views_.size() > 0)
current_view_->currentWorkArea()->resetInputItemGeometry(true);
// create new view
int id = view_id;
while (d->views_.find(id) != d->views_.end())

View File

@ -185,19 +185,6 @@ public:
/// return the status bar state string
docstring viewStatusMessage();
/// if current work area is the first one in the lyx application
bool isFirstWorkArea() const;
/// mark first work area is already set up
void firstWorkAreaDone();
/// input item rectangle of the base view
QRectF baseInputItemRectangle();
/// set input item rectangle of the base view
void setBaseInputItemRectangle(QRectF rect);
/// input item transform of the base view
QTransform baseInputItemTransform();
/// set input item transform of the base view
void setBaseInputItemTransform(QTransform trans);
/// \name Methods to process FuncRequests
//@{
/// process the func request

View File

@ -290,7 +290,7 @@ void GuiWorkArea::setFullScreen(bool full_screen)
{
d->buffer_view_->setFullScreen(full_screen);
queryInputItemGeometry();
queryInputItemTransform();
if (full_screen && lyxrc.full_screen_scrollbar)
setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
@ -706,10 +706,10 @@ void GuiWorkArea::focusInEvent(QFocusEvent * e)
if ((e->reason() == Qt::PopupFocusReason || e->reason() == Qt::ActiveWindowFocusReason) &&
!(this->inDialogMode())) {
// Switched from most of dialogs or other apps, and not on a dialog (e.g. findreplaceadv)
d->item_geom_needs_reset_ = true;
d->item_trans_needs_reset_ = true;
} else {
// Switched from advanced search dialog or else (e.g. mouse event)
d->item_geom_needs_reset_ = false;
d->item_trans_needs_reset_ = false;
}
startBlinkingCaret();
@ -1143,111 +1143,33 @@ void GuiWorkArea::resizeEvent(QResizeEvent * ev)
}
void GuiWorkArea::queryInputItemGeometry()
void GuiWorkArea::queryInputItemTransform()
{
LYXERR(
Debug::DEBUG,
"item_rect_ is aquired: x() = " << d->item_rect_.x() <<
" -> " << d->sys_im_->inputItemRectangle().x() <<
", y() = " << d->item_rect_.y() <<
" -> " << d->sys_im_->inputItemRectangle().y() <<
", width() = " << d->item_rect_.width() <<
" -> " << d->sys_im_->inputItemRectangle().width() <<
", height() = " << d->item_rect_.height() <<
" -> " << d->sys_im_->inputItemRectangle().height()
);
LYXERR(
Debug::DEBUG,
"item_trans_ is aquired: dx() = " << d->item_trans_.dx() <<
" -> " << d->sys_im_->inputItemTransform().dx() <<
" -> " << d->im_->inputItemTransform().dx() <<
", dy() = " << d->item_trans_.dy() <<
" -> " << d->sys_im_->inputItemTransform().dy()
" -> " << d->im_->inputItemTransform().dy()
);
d->item_rect_ = d->sys_im_->inputItemRectangle();
d->item_trans_ = d->sys_im_->inputItemTransform();
// save coordinates of the base working area for later use necessary to
// creat new GuiViews
if (guiApp->isFirstWorkArea()) {
guiApp->setBaseInputItemRectangle(d->item_rect_);
guiApp->setBaseInputItemTransform(d->item_trans_);
guiApp->firstWorkAreaDone();
LYXERR(
Debug::DEBUG,
"base inputItemRectangle x = " <<
guiApp->baseInputItemRectangle().x() <<
", y = " << guiApp->baseInputItemRectangle().y() <<
", width = " << guiApp->baseInputItemRectangle().width() <<
", height = " << guiApp->baseInputItemRectangle().height()
);
LYXERR(
Debug::DEBUG,
"base inputItemTransform dx = " <<
guiApp->baseInputItemTransform().dx() <<
", dy = " << guiApp->baseInputItemTransform().dy()
);
}
d->item_trans_ = d->im_->inputItemTransform();
}
void GuiWorkArea::resetInputItemGeometry()
void GuiWorkArea::Private::resetInputItemTransform()
{
resetInputItemGeometry(false);
}
void GuiWorkArea::resetInputItemGeometry(bool is_new_view)
{
if (d->item_geom_needs_reset_) {
if (is_new_view) {
if (item_trans_needs_reset_) {
LYXERR(
Debug::DEBUG,
"QInputMethod::inputItemRectangle is reset: x = " <<
d->sys_im_->inputItemRectangle().x() <<
" -> " << guiApp->baseInputItemRectangle().x() <<
", y = " << d->sys_im_->inputItemRectangle().y() <<
" -> " << guiApp->baseInputItemRectangle().y() <<
", width = " << d->sys_im_->inputItemRectangle().width() <<
" -> " << guiApp->baseInputItemRectangle().width() <<
", height = " << d->sys_im_->inputItemRectangle().height() <<
" -> " << guiApp->baseInputItemRectangle().height()
"(" << this <<
") item_trans_ is reset: dx() = " << im_->inputItemTransform().dx() <<
" -> " << item_trans_.dx() <<
", dy() = " << im_->inputItemTransform().dy() <<
" -> " << item_trans_.dy()
);
LYXERR(
Debug::DEBUG,
"QInputMethod::inputItemTransform is reset: dx = " <<
d->sys_im_->inputItemTransform().dx() <<
" -> " << guiApp->baseInputItemTransform().dx() <<
", dy = " << d->sys_im_->inputItemTransform().dy() <<
" -> " << guiApp->baseInputItemTransform().dy()
);
d->sys_im_->setInputItemRectangle(guiApp->baseInputItemRectangle());
d->sys_im_->setInputItemTransform(guiApp->baseInputItemTransform());
} else {
LYXERR(
Debug::DEBUG,
"QInputMethod::inputItemRectangle is reset: x = " <<
d->sys_im_->inputItemRectangle().x() <<
" -> " << d->item_rect_.x() <<
", y = " << d->sys_im_->inputItemRectangle().y() <<
" -> " << d->item_rect_.y() <<
", width = " << d->sys_im_->inputItemRectangle().width() <<
" -> " << d->item_rect_.width() <<
", height = " << d->sys_im_->inputItemRectangle().height() <<
" -> " << d->item_rect_.height()
);
LYXERR(
Debug::DEBUG,
"QInputMethod::inputItemTransform is reset: dx = " <<
d->sys_im_->inputItemTransform().dx() <<
" -> " << d->item_trans_.dx() <<
", dy = " << d->sys_im_->inputItemTransform().dy() <<
" -> " << d->item_trans_.dy()
);
d->sys_im_->setInputItemRectangle(d->item_rect_);
d->sys_im_->setInputItemTransform(d->item_trans_);
}
d->item_geom_needs_reset_ = false;
im_->setInputItemTransform(item_trans_);
item_trans_needs_reset_ = false;
}
}
@ -1258,7 +1180,7 @@ void GuiWorkArea::Private::paintPreeditText(GuiPainter & pain)
{
#ifdef DEBUG_PREEDIT
// check the language that current input method uses
QLocale::Language lang = sys_im_->locale().language();
QLocale::Language lang = im_->locale().language();
if (lang != im_lang_) {
LYXERR0("QLocale = " << QLocale::languageToString(lang));
im_lang_ = lang;
@ -1267,7 +1189,7 @@ void GuiWorkArea::Private::paintPreeditText(GuiPainter & pain)
// Chinese IM may want cursor position even when preedit string is empty
// such a case is handled below
if (preedit_string_.empty() && sys_im_->locale().language() != QLocale::Chinese)
if (preedit_string_.empty() && im_->locale().language() != QLocale::Chinese)
return;
// lower margin of the preedit area to separate the candidate window
@ -1286,13 +1208,13 @@ void GuiWorkArea::Private::paintPreeditText(GuiPainter & pain)
// Chinese input methods may exit here just obtaining im_cursor_rect
im_cursor_rect_ =
QRectF(cur_x, cur_y - dim.height(), 1, dim.height() + preedit_lower_margin);
sys_im_->update(Qt::ImCursorRectangle);
im_->update(Qt::ImCursorRectangle);
return;
}
// reset item transformation since it can go wrong after the item gets
// lost and regains focus or after a new tab (dis)appears etc.
p->resetInputItemGeometry();
resetInputItemTransform();
// FIXME: shall we use real_current_font here? (see #10478)
FontInfo const font = buffer_view_->cursor().getFont().fontInfo();
@ -1439,7 +1361,7 @@ void GuiWorkArea::Private::paintPreeditText(GuiPainter & pain)
}
// Urge platform input method to make inputMethodQuery to check the values
// set above
sys_im_->update(Qt::ImQueryInput);
im_->update(Qt::ImQueryInput);
}
@ -1990,9 +1912,9 @@ GuiWorkArea * TabWorkArea::addWorkArea(Buffer & buffer, GuiView & view)
updateTabTexts();
// obtain new input item coordinates in the new and old work areas
wa->queryInputItemGeometry();
wa->queryInputItemTransform();
if (currentWorkArea())
currentWorkArea()->queryInputItemGeometry();
currentWorkArea()->queryInputItemTransform();
return wa;
}
@ -2018,7 +1940,7 @@ bool TabWorkArea::removeWorkArea(GuiWorkArea * work_area)
else
// Show tabbar only if there's more than one tab.
showBar(count() > 1);
currentWorkArea()->queryInputItemGeometry();
currentWorkArea()->queryInputItemTransform();
} else
lastWorkAreaRemoved();

View File

@ -67,14 +67,8 @@ public:
/// return true if the key is part of a shortcut
bool queryKeySym(KeySymbol const & key, KeyModifier mod) const;
/// Ask relative position of the input item coordinates against the main
/// coordinates to the system input method
void queryInputItemGeometry();
/// Restore coordinate transformation information
void resetInputItemGeometry();
/// Restore coordinate transformation information
void resetInputItemGeometry(bool is_new_view);
/// Ask relative position of input item coordinates against the main coordinates
void queryInputItemTransform();
bool inDialogMode() const;
void setDialogMode(bool mode);

View File

@ -140,7 +140,7 @@ struct GuiWorkArea::Private
bool need_resize_ = false;
/// provides access to the platform input method
QInputMethod * sys_im_ = QGuiApplication::inputMethod();
QInputMethod * im_ = QGuiApplication::inputMethod();
/// the current preedit text of the input method
docstring preedit_string_;
/// Number of lines used by preedit text
@ -149,12 +149,8 @@ struct GuiWorkArea::Private
QList<QInputMethodEvent::Attribute> preedit_attr_;
QRectF im_cursor_rect_;
QRectF im_anchor_rect_;
/// geometry of the input item
QRectF item_rect_;
/// transformation from input item coordinates to the working area
QTransform item_trans_;
/// whether item_rect_ and item_trans need to be reset
bool item_geom_needs_reset_ = false;
bool item_trans_needs_reset_ = false;
/// for debug
QLocale::Language im_lang_;