// -*- C++ -*- /* This file is part of * ====================================================== * * LyX, The Document Processor * * Copyright 1998-2000 The LyX Team * *======================================================*/ #include #ifdef __GNUG__ #pragma implementation #endif #include #ifdef USE_STL_MEMORY #include #endif #include FORMS_H_LOCATION #include "Painter.h" #include "LString.h" #include "debug.h" #include "lyxfont.h" #include "support/LAssert.h" #include "support/lstrings.h" #include "WorkArea.h" using std::endl; Painter::Painter(WorkArea & wa) : PainterBase(wa) { colormap = fl_state[fl_get_vclass()].colormap; // Clear the GC cache for (int i = 0; i <= LColor::ignore; ++i) { colorGCcache[i] = 0; } } Painter::~Painter() { // Release all the registered GCs for (int i = 0; i <= LColor::ignore; ++i) { if (colorGCcache[i] != 0) { XFreeGC(display, colorGCcache[i]); } } // Iterate over the line cache and Free the GCs for (LineGCCache::iterator lit = lineGCcache.begin(); lit != lineGCcache.end(); ++lit) { XFreeGC(display, (*lit).second); } } Drawable Painter::drawable() const { return owner.getPixmap(); } /* Basic drawing routines */ extern bool Lgb_bug_find_hack; PainterBase & Painter::point(int x, int y, LColor::color c) { if (lyxerr.debugging()) { if (!Lgb_bug_find_hack) lyxerr << "point not called from " "workarea::workhandler\n"; lyxerr.debug() << "Painter drawable: " << drawable() << endl; } XDrawPoint(display, drawable(), getGCForeground(c), x, y); return *this; } PainterBase & Painter::line(int x1, int y1, int x2, int y2, LColor::color col, enum line_style ls, enum line_width lw) { if (lyxerr.debugging()) { if (!Lgb_bug_find_hack) lyxerr << "line not called from " "workarea::workhandler\n"; lyxerr.debug() << "Painter drawable: " << drawable() << endl; } XDrawLine(display, drawable(), getGCLinepars(ls, lw, col), x1, y1, x2, y2); return *this; } PainterBase & Painter::lines(int const * xp, int const * yp, int np, LColor::color col, enum line_style ls, enum line_width lw) { if (lyxerr.debugging()) { if (!Lgb_bug_find_hack) lyxerr << "lines not called from " "workarea::workhandler\n"; lyxerr.debug() << "Painter drawable: " << drawable() << endl; } #ifndef HAVE_AUTO_PTR XPoint * points = new XPoint[np]; #else auto_ptr points(new Xpoint[np]); #endif for (int i=0; i points(new XPoint[np]); #endif for (int i=0; i s(new XSegment[ns]); #endif for (int i=0; iwidth(s, ls, f)); return *this; } void Painter::underline(LyXFont const & f, int x, int y, int width) { // What about underbars? if (f.underbar() == LyXFont::ON && f.latex() != LyXFont::ON) { int below = f.maxDescent() / 2; if (below < 2) below = 2; int height = (f.maxDescent() / 4) - 1; if (height < 0) height = 0; fillRectangle(x, y + below, width, below + height, f.color()); } } // Gets GC according to color // Uses caching GC Painter::getGCForeground(LColor::color c) { if (lyxerr.debugging()) { lyxerr << "Painter drawable: " << drawable() << endl; } if (colorGCcache[c] != 0) return colorGCcache[c]; XColor xcol, ccol; string s = lcolor.getX11Name(c); XGCValues val; // Look up the RGB values for the color, and an approximate // color that we can hope to get on this display. if (XLookupColor(display, colormap, s.c_str(), &xcol, &ccol) == 0) { lyxerr << _("LyX: Unknown X11 color ") << s << _(" for ") << lcolor.getGUIName(c) << '\n' << _(" Using black instead, sorry!.") << endl; unsigned long bla = BlackPixel(display, DefaultScreen(display)); val.foreground = bla; // Try the exact RGB values first, then the approximate. } else if (XAllocColor(display, colormap, &xcol) != 0) { if (lyxerr.debugging()) { lyxerr << _("LyX: X11 color ") << s << _(" allocated for ") << lcolor.getGUIName(c) << endl; } val.foreground = xcol.pixel; } else if (XAllocColor(display, colormap, &ccol)) { lyxerr << _("LyX: Using approximated X11 color ") << s << _(" allocated for ") << lcolor.getGUIName(c) << endl; val.foreground = xcol.pixel; } else { // Here we are traversing the current colormap to find // the color closest to the one we want. Visual * vi = DefaultVisual(display, DefaultScreen(display)); XColor * cmap = new XColor[vi->map_entries]; for(int i = 0; i < vi->map_entries; ++i) { cmap[i].pixel = i; } XQueryColors(display, colormap, cmap, vi->map_entries); // Walk through the cmap and look for close colors. int closest_pixel = 0; double closest_distance = 1e20; // we want to minimize this double distance = 0; for(int t = 0; t < vi->map_entries; ++t) { // The Euclidean distance between two points in // a three-dimensional space, the RGB color-cube, // is used as the distance measurement between two // colors. // Since square-root is monotonous, we don't have to // take the square-root to find the minimum, and thus // we use the squared distance instead to be faster. // If we want to get fancy, we could convert the RGB // coordinates to a different color-cube, maybe HSV, // but the RGB cube seems to work great. (Asger) distance = pow(cmap[t].red - xcol.red, 2.0) + pow(cmap[t].green - xcol.green, 2.0) + pow(cmap[t].blue - xcol.blue, 2.0); if (distance < closest_distance) { closest_distance = distance; closest_pixel = t; } } lyxerr << _("LyX: Couldn't allocate '") << s << _("' for ") << lcolor.getGUIName(c) << _(" with (r,g,b)=(") << xcol.red << "," << xcol.green << "," << xcol.blue << ").\n" << _(" Using closest allocated " "color with (r,g,b)=(") << cmap[closest_pixel].red << "," << cmap[closest_pixel].green << "," << cmap[closest_pixel].blue << ") instead.\n" << "Pixel [" << closest_pixel << "] is used." << endl; val.foreground = cmap[closest_pixel].pixel; delete[] cmap; } val.function = GXcopy; return colorGCcache[c] = XCreateGC(display, drawable(), GCForeground | GCFunction, &val); } // Gets GC for line GC Painter::getGCLinepars(enum line_style ls, enum line_width lw, LColor::color c) { if (lyxerr.debugging()) { lyxerr << "Painter drawable: " << drawable() << endl; } int index = lw + (ls << 1) + (c << 3); if (lineGCcache.find(index) != lineGCcache.end()) return lineGCcache[index]; XGCValues val; XGetGCValues(display, getGCForeground(c), GCForeground, &val); switch (lw) { case line_thin: val.line_width = 0; break; case line_thick: val.line_width = 2; break; } switch (ls) { case line_solid: val.line_style = LineSolid; break; case line_onoffdash: val.line_style = LineOnOffDash; break; case line_doubledash: val.line_style = LineDoubleDash; break; } val.cap_style = CapRound; val.join_style = JoinRound; val.function = GXcopy; return lineGCcache[index] = XCreateGC(display, drawable(), GCForeground | GCLineStyle | GCLineWidth | GCCapStyle | GCJoinStyle | GCFunction, &val); }