// -*- C++ -*- /** * \file RenderBase.h * This file is part of LyX, the document processor. * Licence details can be found in the file COPYING. * * \author Angus Leeming * * Full author contact details are available in file CREDITS. */ #ifndef RENDERBASE_H #define RENDERBASE_H #include "Dimension.h" namespace lyx { class Inset; class MetricsInfo; class PainterInfo; class RenderButton; class RenderGraphic; class RenderPreview; class RenderMonitoredPreview; class RenderBase { public: virtual ~RenderBase() {} virtual RenderBase * clone(Inset const *) const = 0; /// compute the size of the object returned in dim. /// \retval true if the metrics has changed. virtual void metrics(MetricsInfo & mi, Dimension & dim) const = 0; /// draw inset and update (xo, yo)-cache virtual void draw(PainterInfo & pi, int x, int y) const = 0; /// Dimension const & dimension() const { return dim_; }; /// render state, exact meaning of state is render-specific void setRenderState(bool state) { state_ = state; } /// get render state bool renderState() const { return state_; } /// equivalent to dynamic_cast virtual RenderButton * asButton() { return 0; } virtual RenderGraphic * asGraphic() { return 0; } virtual RenderPreview * asPreview() { return 0; } virtual RenderMonitoredPreview * asMonitoredPreview() { return 0; } protected: RenderBase() : state_(false) {} RenderBase(RenderBase const &x) : state_(x.state_){} RenderBase & operator=(RenderBase const &) { return *this; } /// render state. currently, render_button uses this to store mouse_hover_ bool state_; /// Cached mutable Dimension dim_; }; } // namespace lyx #endif // NOT RENDERBASE_H