/** * \file GuiWorkArea.cpp * This file is part of LyX, the document processor. * Licence details can be found in the file COPYING. * * \author John Levon * \author Abdelrazak Younes * * Full author contact details are available in file CREDITS. */ #include #include "GuiWorkArea.h" #include "GuiWorkArea_Private.h" #include "ColorCache.h" #include "FontLoader.h" #include "Menus.h" #include "Buffer.h" #include "BufferList.h" #include "BufferParams.h" #include "BufferView.h" #include "CoordCache.h" #include "Cursor.h" #include "Font.h" #include "FuncRequest.h" #include "GuiApplication.h" #include "GuiCompleter.h" #include "GuiKeySymbol.h" #include "GuiPainter.h" #include "GuiView.h" #include "KeySymbol.h" #include "Language.h" #include "LyX.h" #include "LyXRC.h" #include "LyXVC.h" #include "qt_helpers.h" #include "Text.h" #include "TextMetrics.h" #include "version.h" #include "graphics/GraphicsImage.h" #include "graphics/GraphicsLoader.h" #include "support/convert.h" #include "support/debug.h" #include "support/gettext.h" #include "support/FileName.h" #include "support/lassert.h" #include "support/TempFile.h" #include "frontends/Application.h" #include "frontends/FontMetrics.h" #include "frontends/WorkAreaManager.h" #include #if (QT_VERSION < 0x050000) #include #endif #include #include #ifdef Q_OS_MAC #include #endif #include #include #include #include #include #include #include #include #include #include #include #include #include #include "support/bind.h" #include int const TabIndicatorWidth = 3; #undef KeyPress #undef NoModifier using namespace std; using namespace lyx::support; namespace lyx { /// return the LyX mouse button state from Qt's static mouse_button::state q_button_state(Qt::MouseButton button) { mouse_button::state b = mouse_button::none; switch (button) { case Qt::LeftButton: b = mouse_button::button1; break; case Qt::MidButton: b = mouse_button::button2; break; case Qt::RightButton: b = mouse_button::button3; break; default: break; } return b; } /// return the LyX mouse button state from Qt's mouse_button::state q_motion_state(Qt::MouseButtons state) { mouse_button::state b = mouse_button::none; if (state & Qt::LeftButton) b |= mouse_button::button1; if (state & Qt::MidButton) b |= mouse_button::button2; if (state & Qt::RightButton) b |= mouse_button::button3; return b; } namespace frontend { class CursorWidget { public: CursorWidget() { recomputeWidth(); } void draw(QPainter & painter) { if (!show_ || !rect_.isValid()) return; int y = rect_.top(); int l = x_ - rect_.left(); int r = rect_.right() - x_; int bot = rect_.bottom(); // draw vertical line painter.fillRect(x_, y, cursor_width_, rect_.height(), color_); // draw RTL/LTR indication painter.setPen(color_); if (l_shape_) { if (rtl_) painter.drawLine(x_, bot, x_ - l, bot); else painter.drawLine(x_, bot, x_ + cursor_width_ + r, bot); } // draw completion triangle if (completable_) { int m = y + rect_.height() / 2; int d = TabIndicatorWidth - 1; if (rtl_) { painter.drawLine(x_ - 1, m - d, x_ - 1 - d, m); painter.drawLine(x_ - 1, m + d, x_ - 1 - d, m); } else { painter.drawLine(x_ + cursor_width_, m - d, x_ + cursor_width_ + d, m); painter.drawLine(x_ + cursor_width_, m + d, x_ + cursor_width_ + d, m); } } } void update(int x, int y, int h, bool l_shape, bool rtl, bool completable) { color_ = guiApp->colorCache().get(Color_cursor); l_shape_ = l_shape; rtl_ = rtl; completable_ = completable; x_ = x; // extension to left and right int l = 0; int r = 0; // RTL/LTR indication if (l_shape_) { if (rtl) l += h / 3; else r += h / 3; } // completion triangle if (completable_) { if (rtl) l = max(l, TabIndicatorWidth); else r = max(r, TabIndicatorWidth); } // compute overall rectangle rect_ = QRect(x - l, y, cursor_width_ + r + l, h); } void show(bool set_show = true) { show_ = set_show; } void hide() { show_ = false; } int cursorWidth() const { return cursor_width_; } void recomputeWidth() { cursor_width_ = lyxrc.cursor_width ? lyxrc.cursor_width : 1 + int((lyxrc.zoom + 50) / 200.0); } QRect const & rect() { return rect_; } private: /// cursor is in RTL or LTR text bool rtl_; /// indication for RTL or LTR bool l_shape_; /// triangle to show that a completion is available bool completable_; /// bool show_; /// QColor color_; /// rectangle, possibly with l_shape and completion triangle QRect rect_; /// x position (were the vertical line is drawn) int x_; int cursor_width_; }; // This is a 'heartbeat' generating synthetic mouse move events when the // cursor is at the top or bottom edge of the viewport. One scroll per 0.2 s SyntheticMouseEvent::SyntheticMouseEvent() : timeout(200), restart_timeout(true) {} GuiWorkArea::Private::Private(GuiWorkArea * parent) : p(parent), screen_(0), buffer_view_(0), lyx_view_(0), cursor_visible_(false), need_resize_(false), schedule_redraw_(false), preedit_lines_(1), pixel_ratio_(1.0), completer_(new GuiCompleter(p, p)) { } GuiWorkArea::GuiWorkArea(QWidget * /* w */) : d(new Private(this)) { } GuiWorkArea::GuiWorkArea(Buffer & buffer, GuiView & gv) : d(new Private(this)) { setGuiView(gv); buffer.params().display_pixel_ratio = theGuiApp()->pixelRatio(); setBuffer(buffer); init(); } double GuiWorkArea::pixelRatio() const { #if QT_VERSION >= 0x050000 return devicePixelRatio(); #else return 1.0; #endif } void GuiWorkArea::init() { // Setup the signals connect(&d->cursor_timeout_, SIGNAL(timeout()), this, SLOT(toggleCursor())); int const time = QApplication::cursorFlashTime() / 2; if (time > 0) { d->cursor_timeout_.setInterval(time); d->cursor_timeout_.start(); } else { // let's initialize this just to be safe d->cursor_timeout_.setInterval(500); } d->resetScreen(); // With Qt4.5 a mouse event will happen before the first paint event // so make sure that the buffer view has an up to date metrics. d->buffer_view_->resize(viewport()->width(), viewport()->height()); d->cursor_ = new frontend::CursorWidget(); d->cursor_->hide(); setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff); setAcceptDrops(true); setMouseTracking(true); setMinimumSize(100, 70); setFrameStyle(QFrame::NoFrame); updateWindowTitle(); viewport()->setAutoFillBackground(false); // We don't need double-buffering nor SystemBackground on // the viewport because we have our own backing pixmap. viewport()->setAttribute(Qt::WA_NoSystemBackground); setFocusPolicy(Qt::StrongFocus); d->setCursorShape(Qt::IBeamCursor); d->synthetic_mouse_event_.timeout.timeout.connect( bind(&GuiWorkArea::generateSyntheticMouseEvent, this)); // Initialize the vertical Scroll Bar QObject::connect(verticalScrollBar(), SIGNAL(valueChanged(int)), this, SLOT(scrollTo(int))); LYXERR(Debug::GUI, "viewport width: " << viewport()->width() << " viewport height: " << viewport()->height()); // Enables input methods for asian languages. // Must be set when creating custom text editing widgets. setAttribute(Qt::WA_InputMethodEnabled, true); d->dialog_mode_ = false; } GuiWorkArea::~GuiWorkArea() { d->buffer_view_->buffer().workAreaManager().remove(this); delete d->screen_; delete d->buffer_view_; delete d->cursor_; // Completer has a QObject parent and is thus automatically destroyed. // See #4758. // delete completer_; delete d; } Qt::CursorShape GuiWorkArea::cursorShape() const { return viewport()->cursor().shape(); } void GuiWorkArea::Private::setCursorShape(Qt::CursorShape shape) { p->viewport()->setCursor(shape); } void GuiWorkArea::Private::updateCursorShape() { setCursorShape(buffer_view_->clickableInset() ? Qt::PointingHandCursor : Qt::IBeamCursor); } void GuiWorkArea::setGuiView(GuiView & gv) { d->lyx_view_ = &gv; } void GuiWorkArea::setBuffer(Buffer & buffer) { delete d->buffer_view_; d->buffer_view_ = new BufferView(buffer); buffer.workAreaManager().add(this); // HACK: Prevents an additional redraw when the scrollbar pops up // which regularily happens on documents with more than one page. // The policy should be set to "Qt::ScrollBarAsNeeded" soon. // Since we have no geometry information yet, we assume that // a document needs a scrollbar if there is more then four // paragraph in the outermost text. if (buffer.text().paragraphs().size() > 4) setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOn); QTimer::singleShot(50, this, SLOT(fixVerticalScrollBar())); } void GuiWorkArea::fixVerticalScrollBar() { if (!isFullScreen()) setVerticalScrollBarPolicy(Qt::ScrollBarAsNeeded); } void GuiWorkArea::close() { d->lyx_view_->removeWorkArea(this); } void GuiWorkArea::setFullScreen(bool full_screen) { d->buffer_view_->setFullScreen(full_screen); setFrameStyle(QFrame::NoFrame); if (full_screen) { setFrameStyle(QFrame::NoFrame); if (lyxrc.full_screen_scrollbar) setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOff); } else setVerticalScrollBarPolicy(Qt::ScrollBarAsNeeded); } BufferView & GuiWorkArea::bufferView() { return *d->buffer_view_; } BufferView const & GuiWorkArea::bufferView() const { return *d->buffer_view_; } void GuiWorkArea::stopBlinkingCursor() { d->cursor_timeout_.stop(); d->hideCursor(); } void GuiWorkArea::startBlinkingCursor() { // do not show the cursor if the view is busy if (view().busy()) return; Point p; int h = 0; d->buffer_view_->cursorPosAndHeight(p, h); // Don't start blinking if the cursor isn't on screen. if (!d->buffer_view_->cursorInView(p, h)) return; d->showCursor(); //we're not supposed to cache this value. int const time = QApplication::cursorFlashTime() / 2; if (time <= 0) return; d->cursor_timeout_.setInterval(time); d->cursor_timeout_.start(); } void GuiWorkArea::redraw(bool update_metrics) { if (!isVisible()) // No need to redraw in this case. return; // No need to do anything if this is the current view. The BufferView // metrics are already up to date. if (update_metrics || d->lyx_view_ != guiApp->currentView() || d->lyx_view_->currentWorkArea() != this) { // FIXME: it would be nice to optimize for the off-screen case. d->buffer_view_->cursor().fixIfBroken(); d->buffer_view_->updateMetrics(); d->buffer_view_->cursor().fixIfBroken(); } // update cursor position, because otherwise it has to wait until // the blinking interval is over if (d->cursor_visible_) { d->hideCursor(); d->showCursor(); } LYXERR(Debug::WORKAREA, "WorkArea::redraw screen"); d->updateScreen(); update(0, 0, viewport()->width(), viewport()->height()); /// \warning: scrollbar updating *must* be done after the BufferView is drawn /// because \c BufferView::updateScrollbar() is called in \c BufferView::draw(). d->updateScrollbar(); d->lyx_view_->updateStatusBar(); if (lyxerr.debugging(Debug::WORKAREA)) d->buffer_view_->coordCache().dump(); updateWindowTitle(); d->updateCursorShape(); } void GuiWorkArea::processKeySym(KeySymbol const & key, KeyModifier mod) { if (d->lyx_view_->isFullScreen() && d->lyx_view_->menuBar()->isVisible() && lyxrc.full_screen_menubar) { // FIXME HACK: we should not have to do this here. See related comment // in GuiView::event() (QEvent::ShortcutOverride) d->lyx_view_->menuBar()->hide(); } // In order to avoid bad surprise in the middle of an operation, // we better stop the blinking cursor... // the cursor gets restarted in GuiView::restartCursor() stopBlinkingCursor(); guiApp->processKeySym(key, mod); } void GuiWorkArea::Private::dispatch(FuncRequest const & cmd0, KeyModifier mod) { // Handle drag&drop if (cmd0.action() == LFUN_FILE_OPEN) { DispatchResult dr; lyx_view_->dispatch(cmd0, dr); return; } FuncRequest cmd; if (cmd0.action() == LFUN_MOUSE_PRESS) { if (mod == ShiftModifier) cmd = FuncRequest(cmd0, "region-select"); else if (mod == ControlModifier) cmd = FuncRequest(cmd0, "paragraph-select"); else cmd = cmd0; } else cmd = cmd0; bool const notJustMovingTheMouse = cmd.action() != LFUN_MOUSE_MOTION || cmd.button() != mouse_button::none; // In order to avoid bad surprise in the middle of an operation, we better stop // the blinking cursor. if (notJustMovingTheMouse) p->stopBlinkingCursor(); buffer_view_->mouseEventDispatch(cmd); // Skip these when selecting // FIXME: let GuiView take care of those. if (cmd.action() != LFUN_MOUSE_MOTION) { completer_->updateVisibility(false, false); lyx_view_->updateDialogs(); lyx_view_->updateStatusBar(); } // GUI tweaks except with mouse motion with no button pressed. if (notJustMovingTheMouse) { // Slight hack: this is only called currently when we // clicked somewhere, so we force through the display // of the new status here. // FIXME: let GuiView take care of those. lyx_view_->clearMessage(); // Show the cursor immediately after any operation p->startBlinkingCursor(); } updateCursorShape(); } void GuiWorkArea::Private::resizeBufferView() { // WARNING: Please don't put any code that will trigger a repaint here! // We are already inside a paint event. p->stopBlinkingCursor(); // Warn our container (GuiView). p->busy(true); Point point; int h = 0; buffer_view_->cursorPosAndHeight(point, h); bool const cursor_in_view = buffer_view_->cursorInView(point, h); buffer_view_->resize(p->viewport()->width(), p->viewport()->height()); if (cursor_in_view) buffer_view_->scrollToCursor(); updateScreen(); // Update scrollbars which might have changed due different // BufferView dimension. This is especially important when the // BufferView goes from zero-size to the real-size for the first time, // as the scrollbar paramters are then set for the first time. updateScrollbar(); need_resize_ = false; p->busy(false); // Eventually, restart the cursor after the resize event. // We might be resizing even if the focus is on another widget so we only // restart the cursor if we have the focus. if (p->hasFocus()) QTimer::singleShot(50, p, SLOT(startBlinkingCursor())); } void GuiWorkArea::Private::showCursor() { if (cursor_visible_) return; Point p; int h = 0; buffer_view_->cursorPosAndHeight(p, h); if (!buffer_view_->cursorInView(p, h)) return; // RTL or not RTL bool l_shape = false; Font const & realfont = buffer_view_->cursor().real_current_font; BufferParams const & bp = buffer_view_->buffer().params(); bool const samelang = realfont.language() == bp.language; bool const isrtl = realfont.isVisibleRightToLeft(); if (!samelang || isrtl != bp.language->rightToLeft()) l_shape = true; // The ERT language hack needs fixing up if (realfont.language() == latex_language) l_shape = false; // show cursor on screen Cursor & cur = buffer_view_->cursor(); bool completable = cur.inset().showCompletionCursor() && completer_->completionAvailable() && !completer_->popupVisible() && !completer_->inlineVisible(); cursor_visible_ = true; cursor_->recomputeWidth(); //int cur_x = buffer_view_->getPos(cur).x_; // We may have decided to slide the cursor row so that cursor // is visible. p.x_ -= buffer_view_->horizScrollOffset(); showCursor(p.x_, p.y_, h, l_shape, isrtl, completable); } void GuiWorkArea::Private::hideCursor() { if (!cursor_visible_) return; cursor_visible_ = false; removeCursor(); } void GuiWorkArea::toggleCursor() { if (d->cursor_visible_) d->hideCursor(); else d->showCursor(); } void GuiWorkArea::Private::updateScrollbar() { ScrollbarParameters const & scroll_ = buffer_view_->scrollbarParameters(); // WARNING: don't touch at the scrollbar value like this: // verticalScrollBar()->setValue(scroll_.position); // because this would cause a recursive signal/slot calling with // GuiWorkArea::scrollTo p->verticalScrollBar()->setRange(scroll_.min, scroll_.max); p->verticalScrollBar()->setPageStep(scroll_.page_step); p->verticalScrollBar()->setSingleStep(scroll_.single_step); p->verticalScrollBar()->setSliderPosition(scroll_.position); } void GuiWorkArea::scrollTo(int value) { stopBlinkingCursor(); d->buffer_view_->scrollDocView(value, true); if (lyxrc.cursor_follows_scrollbar) { d->buffer_view_->setCursorFromScrollbar(); // FIXME: let GuiView take care of those. d->lyx_view_->updateLayoutList(); } // Show the cursor immediately after any operation. startBlinkingCursor(); // FIXME QT5 #ifdef Q_WS_X11 QApplication::syncX(); #endif } bool GuiWorkArea::event(QEvent * e) { switch (e->type()) { case QEvent::ToolTip: { QHelpEvent * helpEvent = static_cast(e); if (lyxrc.use_tooltip) { QPoint pos = helpEvent->pos(); if (pos.x() < viewport()->width()) { QString s = toqstr(d->buffer_view_->toolTip(pos.x(), pos.y())); QToolTip::showText(helpEvent->globalPos(), s); } else QToolTip::hideText(); } // Don't forget to accept the event! e->accept(); return true; } case QEvent::ShortcutOverride: { // We catch this event in order to catch the Tab or Shift+Tab key press // which are otherwise reserved to focus switching between controls // within a dialog. QKeyEvent * ke = static_cast(e); if ((ke->key() == Qt::Key_Tab && ke->modifiers() == Qt::NoModifier) || (ke->key() == Qt::Key_Backtab && ( ke->modifiers() == Qt::ShiftModifier || ke->modifiers() == Qt::NoModifier))) { keyPressEvent(ke); return true; } return QAbstractScrollArea::event(e); } default: return QAbstractScrollArea::event(e); } return false; } void GuiWorkArea::contextMenuEvent(QContextMenuEvent * e) { string name; if (e->reason() == QContextMenuEvent::Mouse) // the menu name is set on mouse press name = d->context_menu_name_; else { QPoint pos = e->pos(); Cursor const & cur = d->buffer_view_->cursor(); if (e->reason() == QContextMenuEvent::Keyboard && cur.inTexted()) { // Do not access the context menu of math right in front of before // the cursor. This does not work when the cursor is in text. Inset * inset = cur.paragraph().getInset(cur.pos()); if (inset && inset->asInsetMath()) --pos.rx(); else if (cur.pos() > 0) { Inset * inset = cur.paragraph().getInset(cur.pos() - 1); if (inset) ++pos.rx(); } } name = d->buffer_view_->contextMenu(pos.x(), pos.y()); } if (name.empty()) { QAbstractScrollArea::contextMenuEvent(e); return; } // always show mnemonics when the keyboard is used to show the context menu // FIXME: This should be fixed in Qt itself bool const keyboard = (e->reason() == QContextMenuEvent::Keyboard); QMenu * menu = guiApp->menus().menu(toqstr(name), *d->lyx_view_, keyboard); if (!menu) { QAbstractScrollArea::contextMenuEvent(e); return; } // Position the menu to the right. // FIXME: menu position should be different for RTL text. menu->exec(e->globalPos()); e->accept(); } void GuiWorkArea::focusInEvent(QFocusEvent * e) { LYXERR(Debug::DEBUG, "GuiWorkArea::focusInEvent(): " << this << endl); if (d->lyx_view_->currentWorkArea() != this) { d->lyx_view_->setCurrentWorkArea(this); d->lyx_view_->currentWorkArea()->bufferView().buffer().updateBuffer(); } startBlinkingCursor(); QAbstractScrollArea::focusInEvent(e); } void GuiWorkArea::focusOutEvent(QFocusEvent * e) { LYXERR(Debug::DEBUG, "GuiWorkArea::focusOutEvent(): " << this << endl); stopBlinkingCursor(); QAbstractScrollArea::focusOutEvent(e); } void GuiWorkArea::mousePressEvent(QMouseEvent * e) { if (d->dc_event_.active && d->dc_event_ == *e) { d->dc_event_.active = false; FuncRequest cmd(LFUN_MOUSE_TRIPLE, e->x(), e->y(), q_button_state(e->button())); d->dispatch(cmd); e->accept(); return; } #if (QT_VERSION < 0x050000) inputContext()->reset(); #endif FuncRequest const cmd(LFUN_MOUSE_PRESS, e->x(), e->y(), q_button_state(e->button())); d->dispatch(cmd, q_key_state(e->modifiers())); // Save the context menu on mouse press, because also the mouse // cursor is set on mouse press. Afterwards, we can either release // the mousebutton somewhere else, or the cursor might have moved // due to the DEPM. We need to do this after the mouse has been // set in dispatch(), because the selection state might change. if (e->button() == Qt::RightButton) d->context_menu_name_ = d->buffer_view_->contextMenu(e->x(), e->y()); e->accept(); } void GuiWorkArea::mouseReleaseEvent(QMouseEvent * e) { if (d->synthetic_mouse_event_.timeout.running()) d->synthetic_mouse_event_.timeout.stop(); FuncRequest const cmd(LFUN_MOUSE_RELEASE, e->x(), e->y(), q_button_state(e->button())); d->dispatch(cmd); e->accept(); } void GuiWorkArea::mouseMoveEvent(QMouseEvent * e) { // we kill the triple click if we move doubleClickTimeout(); FuncRequest cmd(LFUN_MOUSE_MOTION, e->x(), e->y(), q_motion_state(e->buttons())); e->accept(); // If we're above or below the work area... if ((e->y() <= 20 || e->y() >= viewport()->height() - 20) && e->buttons() == mouse_button::button1) { // Make sure only a synthetic event can cause a page scroll, // so they come at a steady rate: if (e->y() <= 20) // _Force_ a scroll up: cmd.set_y(e->y() - 21); else cmd.set_y(e->y() + 21); // Store the event, to be handled when the timeout expires. d->synthetic_mouse_event_.cmd = cmd; if (d->synthetic_mouse_event_.timeout.running()) { // Discard the event. Note that it _may_ be handled // when the timeout expires if // synthetic_mouse_event_.cmd has not been overwritten. // Ie, when the timeout expires, we handle the // most recent event but discard all others that // occurred after the one used to start the timeout // in the first place. return; } d->synthetic_mouse_event_.restart_timeout = true; d->synthetic_mouse_event_.timeout.start(); // Fall through to handle this event... } else if (d->synthetic_mouse_event_.timeout.running()) { // Store the event, to be possibly handled when the timeout // expires. // Once the timeout has expired, normal control is returned // to mouseMoveEvent (restart_timeout = false). // This results in a much smoother 'feel' when moving the // mouse back into the work area. d->synthetic_mouse_event_.cmd = cmd; d->synthetic_mouse_event_.restart_timeout = false; return; } d->dispatch(cmd); } void GuiWorkArea::wheelEvent(QWheelEvent * ev) { // Wheel rotation by one notch results in a delta() of 120 (see // documentation of QWheelEvent) double const delta = ev->delta() / 120.0; bool zoom = false; switch (lyxrc.scroll_wheel_zoom) { case LyXRC::SCROLL_WHEEL_ZOOM_CTRL: zoom = ev->modifiers() & Qt::ControlModifier; zoom &= !(ev->modifiers() & (Qt::ShiftModifier | Qt::AltModifier)); break; case LyXRC::SCROLL_WHEEL_ZOOM_SHIFT: zoom = ev->modifiers() & Qt::ShiftModifier; zoom &= !(ev->modifiers() & (Qt::ControlModifier | Qt::AltModifier)); break; case LyXRC::SCROLL_WHEEL_ZOOM_ALT: zoom = ev->modifiers() & Qt::AltModifier; zoom &= !(ev->modifiers() & (Qt::ShiftModifier | Qt::ControlModifier)); break; case LyXRC::SCROLL_WHEEL_ZOOM_OFF: break; } if (zoom) { docstring arg = convert(int(5 * delta)); lyx::dispatch(FuncRequest(LFUN_BUFFER_ZOOM_IN, arg)); return; } // Take into account the desktop wide settings. int const lines = qApp->wheelScrollLines(); int const page_step = verticalScrollBar()->pageStep(); // Test if the wheel mouse is set to one screen at a time. int scroll_value = lines > page_step ? page_step : lines * verticalScrollBar()->singleStep(); // Take into account the rotation and the user preferences. scroll_value = int(scroll_value * delta * lyxrc.mouse_wheel_speed); LYXERR(Debug::SCROLLING, "wheelScrollLines = " << lines << " delta = " << delta << " scroll_value = " << scroll_value << " page_step = " << page_step); // Now scroll. verticalScrollBar()->setValue(verticalScrollBar()->value() - scroll_value); ev->accept(); } void GuiWorkArea::generateSyntheticMouseEvent() { int const e_y = d->synthetic_mouse_event_.cmd.y(); int const wh = d->buffer_view_->workHeight(); bool const up = e_y < 0; bool const down = e_y > wh; // Set things off to generate the _next_ 'pseudo' event. int step = 50; if (d->synthetic_mouse_event_.restart_timeout) { // This is some magic formulae to determine the speed // of scrolling related to the position of the mouse. int time = 200; if (up || down) { int dist = up ? -e_y : e_y - wh; time = max(min(200, 250000 / (dist * dist)), 1) ; if (time < 40) { step = 80000 / (time * time); time = 40; } } d->synthetic_mouse_event_.timeout.setTimeout(time); d->synthetic_mouse_event_.timeout.start(); } // Can we scroll further ? int const value = verticalScrollBar()->value(); if (value == verticalScrollBar()->maximum() || value == verticalScrollBar()->minimum()) { d->synthetic_mouse_event_.timeout.stop(); return; } // Scroll if (step <= 2 * wh) { d->buffer_view_->scroll(up ? -step : step); d->buffer_view_->updateMetrics(); } else { d->buffer_view_->scrollDocView(value + (up ? -step : step), false); } // In which paragraph do we have to set the cursor ? Cursor & cur = d->buffer_view_->cursor(); // FIXME: we don't know howto handle math. Text * text = cur.text(); if (!text) return; TextMetrics const & tm = d->buffer_view_->textMetrics(text); pair pp = up ? tm.first() : tm.last(); ParagraphMetrics const & pm = *pp.second; pit_type const pit = pp.first; if (pm.rows().empty()) return; // Find the row at which we set the cursor. RowList::const_iterator rit = pm.rows().begin(); RowList::const_iterator rlast = pm.rows().end(); int yy = pm.position() - pm.ascent(); for (--rlast; rit != rlast; ++rit) { int h = rit->height(); if ((up && yy + h > 0) || (!up && yy + h > wh - defaultRowHeight())) break; yy += h; } // Find the position of the cursor bool bound; int x = d->synthetic_mouse_event_.cmd.x(); pos_type const pos = tm.getPosNearX(*rit, x, bound); // Set the cursor cur.pit() = pit; cur.pos() = pos; cur.boundary(bound); d->buffer_view_->buffer().changed(false); return; } void GuiWorkArea::keyPressEvent(QKeyEvent * ev) { // Do not process here some keys if dialog_mode_ is set if (d->dialog_mode_ && (ev->modifiers() == Qt::NoModifier || ev->modifiers() == Qt::ShiftModifier) && (ev->key() == Qt::Key_Escape || ev->key() == Qt::Key_Enter || ev->key() == Qt::Key_Return) ) { ev->ignore(); return; } // intercept some keys if completion popup is visible if (d->completer_->popupVisible()) { switch (ev->key()) { case Qt::Key_Enter: case Qt::Key_Return: d->completer_->activate(); ev->accept(); return; } } // do nothing if there are other events // (the auto repeated events come too fast) // it looks like this is only needed on X11 #if defined(Q_WS_X11) || defined(QPA_XCB) if (qApp->hasPendingEvents() && ev->isAutoRepeat()) { switch (ev->key()) { case Qt::Key_PageDown: case Qt::Key_PageUp: case Qt::Key_Left: case Qt::Key_Right: case Qt::Key_Up: case Qt::Key_Down: LYXERR(Debug::KEY, "system is busy: scroll key event ignored"); ev->ignore(); return; } } #endif KeyModifier m = q_key_state(ev->modifiers()); std::string str; if (m & ShiftModifier) str += "Shift-"; if (m & ControlModifier) str += "Control-"; if (m & AltModifier) str += "Alt-"; if (m & MetaModifier) str += "Meta-"; LYXERR(Debug::KEY, " count: " << ev->count() << " text: " << ev->text() << " isAutoRepeat: " << ev->isAutoRepeat() << " key: " << ev->key() << " keyState: " << str); KeySymbol sym; setKeySymbol(&sym, ev); if (sym.isOK()) { processKeySym(sym, q_key_state(ev->modifiers())); ev->accept(); } else { ev->ignore(); } } void GuiWorkArea::doubleClickTimeout() { d->dc_event_.active = false; } void GuiWorkArea::mouseDoubleClickEvent(QMouseEvent * ev) { d->dc_event_ = DoubleClick(ev); QTimer::singleShot(QApplication::doubleClickInterval(), this, SLOT(doubleClickTimeout())); FuncRequest cmd(LFUN_MOUSE_DOUBLE, ev->x(), ev->y(), q_button_state(ev->button())); d->dispatch(cmd); ev->accept(); } void GuiWorkArea::resizeEvent(QResizeEvent * ev) { QAbstractScrollArea::resizeEvent(ev); d->need_resize_ = true; ev->accept(); } void GuiWorkArea::Private::update(int x, int y, int w, int h) { p->viewport()->update(x, y, w, h); } void GuiWorkArea::paintEvent(QPaintEvent * ev) { QRectF const rc = ev->rect(); // LYXERR(Debug::PAINTING, "paintEvent begin: x: " << rc.x() // << " y: " << rc.y() << " w: " << rc.width() << " h: " << rc.height()); if (d->needResize()) { d->resetScreen(); d->resizeBufferView(); if (d->cursor_visible_) { d->hideCursor(); d->showCursor(); } } QPainter pain(viewport()); double const pr = pixelRatio(); QRectF const rcs = QRectF(rc.x() * pr, rc.y() * pr, rc.width() * pr, rc.height() * pr); if (lyxrc.use_qimage) { QImage const & image = static_cast(*d->screen_); pain.drawImage(rc, image, rcs); } else { QPixmap const & pixmap = static_cast(*d->screen_); pain.drawPixmap(rc, pixmap, rcs); } d->cursor_->draw(pain); ev->accept(); } void GuiWorkArea::Private::updateScreen() { GuiPainter pain(screen_, p->pixelRatio()); buffer_view_->draw(pain); } void GuiWorkArea::Private::showCursor(int x, int y, int h, bool l_shape, bool rtl, bool completable) { if (schedule_redraw_) { // This happens when a graphic conversion is finished. As we don't know // the size of the new graphics, it's better the update everything. // We can't use redraw() here because this would trigger a infinite // recursive loop with showCursor(). buffer_view_->resize(p->viewport()->width(), p->viewport()->height()); updateScreen(); updateScrollbar(); p->viewport()->update(QRect(0, 0, p->viewport()->width(), p->viewport()->height())); schedule_redraw_ = false; // Show the cursor immediately after the update. hideCursor(); p->toggleCursor(); return; } cursor_->update(x, y, h, l_shape, rtl, completable); cursor_->show(); p->viewport()->update(cursor_->rect()); } void GuiWorkArea::Private::removeCursor() { cursor_->hide(); //if (!qApp->focusWidget()) p->viewport()->update(cursor_->rect()); } void GuiWorkArea::inputMethodEvent(QInputMethodEvent * e) { QString const & commit_string = e->commitString(); docstring const & preedit_string = qstring_to_ucs4(e->preeditString()); if (!commit_string.isEmpty()) { LYXERR(Debug::KEY, "preeditString: " << e->preeditString() << " commitString: " << e->commitString()); int key = 0; // FIXME Iwami 04/01/07: we should take care also of UTF16 surrogates here. for (int i = 0; i != commit_string.size(); ++i) { QKeyEvent ev(QEvent::KeyPress, key, Qt::NoModifier, commit_string[i]); keyPressEvent(&ev); } } // Hide the cursor during the kana-kanji transformation. if (preedit_string.empty()) startBlinkingCursor(); else stopBlinkingCursor(); // last_width : for checking if last preedit string was/wasn't empty. // FIXME THREAD // We could have more than one work area, right? static bool last_width = false; if (!last_width && preedit_string.empty()) { // if last_width is last length of preedit string. e->accept(); return; } GuiPainter pain(d->screen_, pixelRatio()); d->buffer_view_->updateMetrics(); d->buffer_view_->draw(pain); FontInfo font = d->buffer_view_->cursor().getFont().fontInfo(); FontMetrics const & fm = theFontMetrics(font); int height = fm.maxHeight(); int cur_x = d->cursor_->rect().left(); int cur_y = d->cursor_->rect().bottom(); // redraw area of preedit string. update(0, cur_y - height, viewport()->width(), (height + 1) * d->preedit_lines_); if (preedit_string.empty()) { last_width = false; d->preedit_lines_ = 1; e->accept(); return; } last_width = true; // att : stores an IM attribute. QList const & att = e->attributes(); // get attributes of input method cursor. // cursor_pos : cursor position in preedit string. size_t cursor_pos = 0; bool cursor_is_visible = false; for (int i = 0; i != att.size(); ++i) { if (att.at(i).type == QInputMethodEvent::Cursor) { cursor_pos = att.at(i).start; cursor_is_visible = att.at(i).length != 0; break; } } size_t preedit_length = preedit_string.length(); // get position of selection in input method. // FIXME: isn't there a way to do this simplier? // rStart : cursor position in selected string in IM. size_t rStart = 0; // rLength : selected string length in IM. size_t rLength = 0; if (cursor_pos < preedit_length) { for (int i = 0; i != att.size(); ++i) { if (att.at(i).type == QInputMethodEvent::TextFormat) { if (att.at(i).start <= int(cursor_pos) && int(cursor_pos) < att.at(i).start + att.at(i).length) { rStart = att.at(i).start; rLength = att.at(i).length; if (!cursor_is_visible) cursor_pos += rLength; break; } } } } else { rStart = cursor_pos; rLength = 0; } int const right_margin = d->buffer_view_->rightMargin(); Painter::preedit_style ps; // Most often there would be only one line: d->preedit_lines_ = 1; for (size_t pos = 0; pos != preedit_length; ++pos) { char_type const typed_char = preedit_string[pos]; // reset preedit string style ps = Painter::preedit_default; // if we reached the right extremity of the screen, go to next line. if (cur_x + fm.width(typed_char) > viewport()->width() - right_margin) { cur_x = right_margin; cur_y += height + 1; ++d->preedit_lines_; } // preedit strings are displayed with dashed underline // and partial strings are displayed white on black indicating // that we are in selecting mode in the input method. // FIXME: rLength == preedit_length is not a changing condition // FIXME: should be put out of the loop. if (pos >= rStart && pos < rStart + rLength && !(cursor_pos < rLength && rLength == preedit_length)) ps = Painter::preedit_selecting; if (pos == cursor_pos && (cursor_pos < rLength && rLength == preedit_length)) ps = Painter::preedit_cursor; // draw one character and update cur_x. cur_x += pain.preeditText(cur_x, cur_y, typed_char, font, ps); } // update the preedit string screen area. update(0, cur_y - d->preedit_lines_*height, viewport()->width(), (height + 1) * d->preedit_lines_); // Don't forget to accept the event! e->accept(); } QVariant GuiWorkArea::inputMethodQuery(Qt::InputMethodQuery query) const { QRect cur_r(0, 0, 0, 0); switch (query) { // this is the CJK-specific composition window position and // the context menu position when the menu key is pressed. case Qt::ImMicroFocus: cur_r = d->cursor_->rect(); if (d->preedit_lines_ != 1) cur_r.moveLeft(10); cur_r.moveBottom(cur_r.bottom() + cur_r.height() * (d->preedit_lines_ - 1)); // return lower right of cursor in LyX. return cur_r; default: return QWidget::inputMethodQuery(query); } } void GuiWorkArea::updateWindowTitle() { docstring maximize_title; docstring minimize_title; Buffer const & buf = d->buffer_view_->buffer(); FileName const file_name = buf.fileName(); if (!file_name.empty()) { maximize_title = file_name.displayName(130); minimize_title = from_utf8(file_name.onlyFileName()); if (buf.lyxvc().inUse()) { if (buf.lyxvc().locking()) maximize_title += _(" (version control, locking)"); else maximize_title += _(" (version control)"); } if (!buf.isClean()) { maximize_title += _(" (changed)"); minimize_title += char_type('*'); } if (buf.isReadonly()) maximize_title += _(" (read only)"); } QString const new_title = toqstr(maximize_title); if (new_title != windowTitle()) { QWidget::setWindowTitle(new_title); QWidget::setWindowIconText(toqstr(minimize_title)); titleChanged(this); } } bool GuiWorkArea::isFullScreen() const { return d->lyx_view_ && d->lyx_view_->isFullScreen(); } void GuiWorkArea::scheduleRedraw() { d->schedule_redraw_ = true; } bool GuiWorkArea::inDialogMode() const { return d->dialog_mode_; } void GuiWorkArea::setDialogMode(bool mode) { d->dialog_mode_ = mode; } GuiCompleter & GuiWorkArea::completer() { return *d->completer_; } GuiView const & GuiWorkArea::view() const { return *d->lyx_view_; } GuiView & GuiWorkArea::view() { return *d->lyx_view_; } //////////////////////////////////////////////////////////////////// // // EmbeddedWorkArea // //////////////////////////////////////////////////////////////////// EmbeddedWorkArea::EmbeddedWorkArea(QWidget * w): GuiWorkArea(w) { support::TempFile tempfile("embedded.internal"); tempfile.setAutoRemove(false); buffer_ = theBufferList().newInternalBuffer(tempfile.name().absFileName()); buffer_->setUnnamed(true); buffer_->setFullyLoaded(true); setBuffer(*buffer_); setDialogMode(true); } EmbeddedWorkArea::~EmbeddedWorkArea() { // No need to destroy buffer and bufferview here, because it is done // in theBufferList() destruction loop at application exit } void EmbeddedWorkArea::closeEvent(QCloseEvent * ev) { disable(); GuiWorkArea::closeEvent(ev); } void EmbeddedWorkArea::hideEvent(QHideEvent * ev) { disable(); GuiWorkArea::hideEvent(ev); } QSize EmbeddedWorkArea::sizeHint () const { // FIXME(?): // GuiWorkArea sets the size to the screen's viewport // by returning a value this gets overridden // EmbeddedWorkArea is now sized to fit in the layout // of the parent, and has a minimum size set in GuiWorkArea // which is what we return here return QSize(100, 70); } void EmbeddedWorkArea::disable() { stopBlinkingCursor(); if (view().currentWorkArea() != this) return; // No problem if currentMainWorkArea() is 0 (setCurrentWorkArea() // tolerates it and shows the background logo), what happens if // an EmbeddedWorkArea is closed after closing all document WAs view().setCurrentWorkArea(view().currentMainWorkArea()); } //////////////////////////////////////////////////////////////////// // // TabWorkArea // //////////////////////////////////////////////////////////////////// #ifdef Q_OS_MAC class NoTabFrameMacStyle : public QProxyStyle { public: /// QRect subElementRect(SubElement element, const QStyleOption * option, const QWidget * widget = 0) const { QRect rect = QProxyStyle::subElementRect(element, option, widget); bool noBar = static_cast(widget)->count() <= 1; // The Qt Mac style puts the contents into a 3 pixel wide box // which looks very ugly and not like other Mac applications. // Hence we remove this here, and moreover the 16 pixel round // frame above if the tab bar is hidden. if (element == QStyle::SE_TabWidgetTabContents) { rect.adjust(- rect.left(), 0, rect.left(), 0); if (noBar) rect.setTop(0); } return rect; } }; NoTabFrameMacStyle noTabFrameMacStyle; #endif TabWorkArea::TabWorkArea(QWidget * parent) : QTabWidget(parent), clicked_tab_(-1) { #ifdef Q_OS_MAC setStyle(&noTabFrameMacStyle); #endif QPalette pal = palette(); pal.setColor(QPalette::Active, QPalette::Button, pal.color(QPalette::Active, QPalette::Window)); pal.setColor(QPalette::Disabled, QPalette::Button, pal.color(QPalette::Disabled, QPalette::Window)); pal.setColor(QPalette::Inactive, QPalette::Button, pal.color(QPalette::Inactive, QPalette::Window)); QObject::connect(this, SIGNAL(currentChanged(int)), this, SLOT(on_currentTabChanged(int))); closeBufferButton = new QToolButton(this); closeBufferButton->setPalette(pal); // FIXME: rename the icon to closebuffer.png closeBufferButton->setIcon(QIcon(getPixmap("images/", "closetab", "svgz,png"))); closeBufferButton->setText("Close File"); closeBufferButton->setAutoRaise(true); closeBufferButton->setCursor(Qt::ArrowCursor); closeBufferButton->setToolTip(qt_("Close File")); closeBufferButton->setEnabled(true); QObject::connect(closeBufferButton, SIGNAL(clicked()), this, SLOT(closeCurrentBuffer())); setCornerWidget(closeBufferButton, Qt::TopRightCorner); // setup drag'n'drop QTabBar* tb = new DragTabBar; connect(tb, SIGNAL(tabMoveRequested(int, int)), this, SLOT(moveTab(int, int))); tb->setElideMode(Qt::ElideNone); setTabBar(tb); // make us responsible for the context menu of the tabbar tb->setContextMenuPolicy(Qt::CustomContextMenu); connect(tb, SIGNAL(customContextMenuRequested(const QPoint &)), this, SLOT(showContextMenu(const QPoint &))); connect(tb, SIGNAL(tabCloseRequested(int)), this, SLOT(closeTab(int))); setUsesScrollButtons(true); } void TabWorkArea::paintEvent(QPaintEvent * event) { if (tabBar()->isVisible()) { QTabWidget::paintEvent(event); } else { // Prevent the selected tab to influence the // painting of the frame of the tab widget. // This is needed for gtk style in Qt. QStylePainter p(this); #if QT_VERSION < 0x050000 QStyleOptionTabWidgetFrameV2 opt; #else QStyleOptionTabWidgetFrame opt; #endif initStyleOption(&opt); opt.rect = style()->subElementRect(QStyle::SE_TabWidgetTabPane, &opt, this); opt.selectedTabRect = QRect(); p.drawPrimitive(QStyle::PE_FrameTabWidget, opt); } } void TabWorkArea::mouseDoubleClickEvent(QMouseEvent * event) { if (event->button() != Qt::LeftButton) return; // return early if double click on existing tabs for (int i = 0; i < count(); ++i) if (tabBar()->tabRect(i).contains(event->pos())) return; dispatch(FuncRequest(LFUN_BUFFER_NEW)); } void TabWorkArea::setFullScreen(bool full_screen) { for (int i = 0; i != count(); ++i) { if (GuiWorkArea * wa = workArea(i)) wa->setFullScreen(full_screen); } if (lyxrc.full_screen_tabbar) showBar(!full_screen && count() > 1); else showBar(count() > 1); } void TabWorkArea::showBar(bool show) { tabBar()->setEnabled(show); tabBar()->setVisible(show); closeBufferButton->setVisible(show && lyxrc.single_close_tab_button); setTabsClosable(!lyxrc.single_close_tab_button); } GuiWorkArea * TabWorkArea::currentWorkArea() { if (count() == 0) return 0; GuiWorkArea * wa = dynamic_cast(currentWidget()); LATTEST(wa); return wa; } GuiWorkArea * TabWorkArea::workArea(int index) { return dynamic_cast(widget(index)); } GuiWorkArea * TabWorkArea::workArea(Buffer & buffer) { // FIXME: this method doesn't work if we have more than work area // showing the same buffer. for (int i = 0; i != count(); ++i) { GuiWorkArea * wa = workArea(i); LASSERT(wa, return 0); if (&wa->bufferView().buffer() == &buffer) return wa; } return 0; } void TabWorkArea::closeAll() { while (count()) { GuiWorkArea * wa = workArea(0); LASSERT(wa, return); removeTab(0); delete wa; } } bool TabWorkArea::setCurrentWorkArea(GuiWorkArea * work_area) { LASSERT(work_area, return false); int index = indexOf(work_area); if (index == -1) return false; if (index == currentIndex()) // Make sure the work area is up to date. on_currentTabChanged(index); else // Switch to the work area. setCurrentIndex(index); work_area->setFocus(); return true; } GuiWorkArea * TabWorkArea::addWorkArea(Buffer & buffer, GuiView & view) { GuiWorkArea * wa = new GuiWorkArea(buffer, view); wa->setUpdatesEnabled(false); // Hide tabbar if there's no tab (avoid a resize and a flashing tabbar // when hiding it again below). if (!(currentWorkArea() && currentWorkArea()->isFullScreen())) showBar(count() > 0); addTab(wa, wa->windowTitle()); QObject::connect(wa, SIGNAL(titleChanged(GuiWorkArea *)), this, SLOT(updateTabTexts())); if (currentWorkArea() && currentWorkArea()->isFullScreen()) setFullScreen(true); else // Hide tabbar if there's only one tab. showBar(count() > 1); updateTabTexts(); return wa; } bool TabWorkArea::removeWorkArea(GuiWorkArea * work_area) { LASSERT(work_area, return false); int index = indexOf(work_area); if (index == -1) return false; work_area->setUpdatesEnabled(false); removeTab(index); delete work_area; if (count()) { // make sure the next work area is enabled. currentWidget()->setUpdatesEnabled(true); if (currentWorkArea() && currentWorkArea()->isFullScreen()) setFullScreen(true); else // Show tabbar only if there's more than one tab. showBar(count() > 1); } else lastWorkAreaRemoved(); updateTabTexts(); return true; } void TabWorkArea::on_currentTabChanged(int i) { // returns e.g. on application destruction if (i == -1) return; GuiWorkArea * wa = workArea(i); LASSERT(wa, return); wa->setUpdatesEnabled(true); wa->redraw(true); wa->setFocus(); /// currentWorkAreaChanged(wa); LYXERR(Debug::GUI, "currentTabChanged " << i << " File: " << wa->bufferView().buffer().absFileName()); } void TabWorkArea::closeCurrentBuffer() { GuiWorkArea * wa; if (clicked_tab_ == -1) wa = currentWorkArea(); else { wa = workArea(clicked_tab_); LASSERT(wa, return); } wa->view().closeWorkArea(wa); } void TabWorkArea::hideCurrentTab() { GuiWorkArea * wa; if (clicked_tab_ == -1) wa = currentWorkArea(); else { wa = workArea(clicked_tab_); LASSERT(wa, return); } wa->view().hideWorkArea(wa); } void TabWorkArea::closeTab(int index) { on_currentTabChanged(index); GuiWorkArea * wa; if (index == -1) wa = currentWorkArea(); else { wa = workArea(index); LASSERT(wa, return); } wa->view().closeWorkArea(wa); } /// class DisplayPath { public: /// make vector happy DisplayPath() {} /// DisplayPath(int tab, FileName const & filename) : tab_(tab) { filename_ = (filename.extension() == "lyx") ? toqstr(filename.onlyFileNameWithoutExt()) : toqstr(filename.onlyFileName()); postfix_ = toqstr(filename.absoluteFilePath()). split("/", QString::SkipEmptyParts); postfix_.pop_back(); abs_ = toqstr(filename.absoluteFilePath()); dottedPrefix_ = false; } /// Absolute path for debugging. QString abs() const { return abs_; } /// Add the first segment from the postfix or three dots to the prefix. /// Merge multiple dot tripples. In fact dots are added lazily, i.e. only /// when really needed. void shiftPathSegment(bool dotted) { if (postfix_.count() <= 0) return; if (!dotted) { if (dottedPrefix_ && !prefix_.isEmpty()) prefix_ += ".../"; prefix_ += postfix_.front() + "/"; } dottedPrefix_ = dotted && !prefix_.isEmpty(); postfix_.pop_front(); } /// QString displayString() const { if (prefix_.isEmpty()) return filename_; bool dots = dottedPrefix_ || !postfix_.isEmpty(); return prefix_ + (dots ? ".../" : "") + filename_; } /// QString forecastPathString() const { if (postfix_.count() == 0) return displayString(); return prefix_ + (dottedPrefix_ ? ".../" : "") + postfix_.front() + "/"; } /// bool final() const { return postfix_.empty(); } /// int tab() const { return tab_; } private: /// QString prefix_; /// QStringList postfix_; /// QString filename_; /// QString abs_; /// int tab_; /// bool dottedPrefix_; }; /// bool operator<(DisplayPath const & a, DisplayPath const & b) { return a.displayString() < b.displayString(); } /// bool operator==(DisplayPath const & a, DisplayPath const & b) { return a.displayString() == b.displayString(); } void TabWorkArea::updateTabTexts() { size_t n = count(); if (n == 0) return; std::list paths; typedef std::list::iterator It; // collect full names first: path into postfix, empty prefix and // filename without extension for (size_t i = 0; i < n; ++i) { GuiWorkArea * i_wa = workArea(i); FileName const fn = i_wa->bufferView().buffer().fileName(); paths.push_back(DisplayPath(i, fn)); } // go through path segments and see if it helps to make the path more unique bool somethingChanged = true; bool allFinal = false; while (somethingChanged && !allFinal) { // adding path segments changes order paths.sort(); LYXERR(Debug::GUI, "updateTabTexts() iteration start"); somethingChanged = false; allFinal = true; // find segments which are not unique (i.e. non-atomic) It it = paths.begin(); It segStart = it; QString segString = it->displayString(); for (; it != paths.end(); ++it) { // look to the next item It next = it; ++next; // final? allFinal = allFinal && it->final(); LYXERR(Debug::GUI, "it = " << it->abs() << " => " << it->displayString()); // still the same segment? QString nextString; if ((next != paths.end() && (nextString = next->displayString()) == segString)) continue; LYXERR(Debug::GUI, "segment ended"); // only a trivial one with one element? if (it == segStart) { // start new segment segStart = next; segString = nextString; continue; } // we found a non-atomic segment segStart <= sit <= it < next. // Shift path segments and hope for the best // that it makes the path more unique. somethingChanged = true; It sit = segStart; QString dspString = sit->forecastPathString(); LYXERR(Debug::GUI, "first forecast found for " << sit->abs() << " => " << dspString); ++sit; bool moreUnique = false; for (; sit != next; ++sit) { if (sit->forecastPathString() != dspString) { LYXERR(Debug::GUI, "different forecast found for " << sit->abs() << " => " << sit->forecastPathString()); moreUnique = true; break; } LYXERR(Debug::GUI, "same forecast found for " << sit->abs() << " => " << dspString); } // if the path segment helped, add it. Otherwise add dots bool dots = !moreUnique; LYXERR(Debug::GUI, "using dots = " << dots); for (sit = segStart; sit != next; ++sit) { sit->shiftPathSegment(dots); LYXERR(Debug::GUI, "shifting " << sit->abs() << " => " << sit->displayString()); } // start new segment segStart = next; segString = nextString; } } // set new tab titles for (It it = paths.begin(); it != paths.end(); ++it) { int const tab_index = it->tab(); Buffer const & buf = workArea(tab_index)->bufferView().buffer(); QString tab_text = it->displayString().replace("&", "&&"); if (!buf.fileName().empty() && !buf.isClean()) tab_text += "*"; setTabText(tab_index, tab_text); setTabToolTip(tab_index, it->abs()); } } void TabWorkArea::showContextMenu(const QPoint & pos) { // which tab? clicked_tab_ = static_cast(tabBar())->tabAt(pos); if (clicked_tab_ == -1) return; // show tab popup QMenu popup; popup.addAction(QIcon(getPixmap("images/", "hidetab", "svgz,png")), qt_("Hide tab"), this, SLOT(hideCurrentTab())); popup.addAction(QIcon(getPixmap("images/", "closetab", "svgz,png")), qt_("Close tab"), this, SLOT(closeCurrentBuffer())); popup.exec(tabBar()->mapToGlobal(pos)); clicked_tab_ = -1; } void TabWorkArea::moveTab(int fromIndex, int toIndex) { QWidget * w = widget(fromIndex); QIcon icon = tabIcon(fromIndex); QString text = tabText(fromIndex); setCurrentIndex(fromIndex); removeTab(fromIndex); insertTab(toIndex, w, icon, text); setCurrentIndex(toIndex); } DragTabBar::DragTabBar(QWidget* parent) : QTabBar(parent) { setAcceptDrops(true); setTabsClosable(!lyxrc.single_close_tab_button); } void DragTabBar::mousePressEvent(QMouseEvent * event) { if (event->button() == Qt::LeftButton) dragStartPos_ = event->pos(); QTabBar::mousePressEvent(event); } void DragTabBar::mouseMoveEvent(QMouseEvent * event) { // If the left button isn't pressed anymore then return if (!(event->buttons() & Qt::LeftButton)) return; // If the distance is too small then return if ((event->pos() - dragStartPos_).manhattanLength() < QApplication::startDragDistance()) return; // did we hit something after all? int tab = tabAt(dragStartPos_); if (tab == -1) return; // simulate button release to remove highlight from button int i = currentIndex(); QMouseEvent me(QEvent::MouseButtonRelease, dragStartPos_, event->button(), event->buttons(), 0); QTabBar::mouseReleaseEvent(&me); setCurrentIndex(i); // initiate Drag QDrag * drag = new QDrag(this); QMimeData * mimeData = new QMimeData; // a crude way to distinguish tab-reodering drops from other ones mimeData->setData("action", "tab-reordering") ; drag->setMimeData(mimeData); // get tab pixmap as cursor QRect r = tabRect(tab); QPixmap pixmap(r.size()); render(&pixmap, - r.topLeft()); drag->setPixmap(pixmap); drag->exec(); } void DragTabBar::dragEnterEvent(QDragEnterEvent * event) { // Only accept if it's an tab-reordering request QMimeData const * m = event->mimeData(); QStringList formats = m->formats(); if (formats.contains("action") && m->data("action") == "tab-reordering") event->acceptProposedAction(); } void DragTabBar::dropEvent(QDropEvent * event) { int fromIndex = tabAt(dragStartPos_); int toIndex = tabAt(event->pos()); // Tell interested objects that if (fromIndex != toIndex) tabMoveRequested(fromIndex, toIndex); event->acceptProposedAction(); } } // namespace frontend } // namespace lyx #include "moc_GuiWorkArea.cpp"