// -*- C++ -*- #ifndef Trans_h #define Trans_h #ifdef __GNUG__ #pragma interface #endif #include "tex-accent.h" #include "LString.h" #include "trans_decl.h" class LyXLex; class TransManager; /** TransInterface: the interface that every translation class should obey too. Visitor pattern applied here */ class TransInterface { public: /// virtual string const process(char, TransManager &) = 0; /// virtual bool isAccentDefined(tex_accent, KmodInfo &) const = 0; }; /** DefaultTrans: the default translation class. Holds info on tex-accents. Monostate */ class DefaultTrans : public TransInterface { public: /// DefaultTrans(); /// virtual string const process(char, TransManager &); private: /// static bool init_; }; /** Trans: holds a .kmap file */ class Trans : public TransInterface { public: /// Trans(); /// virtual ~Trans(); /// int Load(string const & language); /// bool IsDefined() const; /// string const & GetName() const; /// string const process(char, TransManager &); /// bool isAccentDefined(tex_accent, KmodInfo &) const; private: /// typedef KmodInfo kmod_list_decl; /// typedef KmodException keyexc; #if 0 /// void AddDeadkey(tex_accent, string const &, string const &); #else /// void AddDeadkey(tex_accent, string const &); #endif /// void FreeKeymap(); /// int Load(LyXLex &); /// inline string const & Match(unsigned char c); /// void InsertException(keyexc & exclist, char c, string const & data, bool = false, tex_accent = TEX_NOACCENT); /// void FreeException(keyexc & exclist); /// string name_; /// string keymap_[256]; /// kmod_list_decl * kmod_list_[TEX_MAX_ACCENT+1]; }; /// string const & Trans::Match(unsigned char c) { return keymap_[c]; } #endif