#ifdef __GNUG__ #pragma implementation #endif #include "math_dotsinset.h" #include "math_mathmlstream.h" #include "support.h" MathDotsInset::MathDotsInset(string const & name) : name_(name) {} MathInset * MathDotsInset::clone() const { return new MathDotsInset(*this); } void MathDotsInset::draw(Painter & pain, int x, int y) const { mathed_draw_deco(pain, x + 2, y - dh_, width_ - 2, ascent_, name_); char const c = name_[0]; if (c == 'v' || c == 'd') ++x; if (c != 'v') --y; mathed_draw_deco(pain, x + 2, y - dh_, width_ - 2, ascent_, name_); } void MathDotsInset::metrics(MathMetricsInfo const & mi) const { mathed_char_dim(LM_TC_VAR, mi, 'M', ascent_, descent_, width_); switch (name_[0]) { case 'l': dh_ = 0; break; case 'c': dh_ = ascent_ / 2; break; case 'v': width_ /= 2; case 'd': dh_ = ascent_; break; } } void MathDotsInset::write(MathWriteInfo & os) const { os << '\\' << name_.c_str() << ' '; } void MathDotsInset::writeNormal(NormalStream & os) const { os << "[" << name_.c_str() << "] "; }