// -*- C++ -*- /** * \file BufferView.h * This file is part of LyX, the document processor. * Licence details can be found in the file COPYING. * * \author Alfredo Braustein * \author Lars Gullik Bjønnes * \author John Levon * \author Jürgen Vigna * * Full author contact details are available in file CREDITS. */ #ifndef BUFFER_VIEW_H #define BUFFER_VIEW_H #include "CoordCache.h" #include "Cursor.h" #include "MetricsInfo.h" #include "TextMetrics.h" #include "update_flags.h" #include "support/types.h" #include #include #include #include #include namespace lyx { namespace support { class FileName; } class Buffer; class Change; class DocIterator; class FuncRequest; class FuncStatus; class Intl; class Cursor; class Text; class ParIterator; class ParagraphMetrics; class ViewMetricsInfo; /// Scrollbar Parameters. struct ScrollbarParameters { void reset(int h = 0, int p = 0, int l = 0) { height = h; position = p; lineScrollHeight = l; } /// Total document height in pixels. int height; /// Current position in the document in pixels. int position; /// Line-scroll amount in pixels. int lineScrollHeight; }; /// Screen view of a Buffer. /** * A BufferView encapsulates a view onto a particular * buffer, and allows access to operate upon it. A view * is a sliding window of the entire document rendering. * It is the official interface between the LyX core and * the frontend WorkArea. * * \sa WorkArea * \sa Buffer * \sa CoordCache */ class BufferView : boost::noncopyable { public: BufferView(); ~BufferView(); /// set the buffer we are viewing. /// \todo FIXME: eventually, we will create a new BufferView /// when switching Buffers, so this method should go. /// returns the buffer currently set Buffer * setBuffer(Buffer * b); /// return the buffer being viewed. Buffer * buffer() const; /// resize the BufferView. void resize(); /// perform pending metrics updates. /** \c Update::FitCursor means first to do a FitCursor, and to * force an update if screen position changes. * \c Update::Force means to force an update in any case. * \retval true if a screen redraw is needed */ bool update(Update::flags flags = Update::FitCursor | Update::Force); /// move the screen to fit the cursor. /// Only to be called with good y coordinates (after a bv::metrics) bool fitCursor(); /// reset the scrollbar to reflect current view position. void updateScrollbar(); /// return the Scrollbar Parameters. ScrollbarParameters const & scrollbarParameters() const; /// Save the current position as bookmark. /// if idx == 0, save to temp_bookmark void saveBookmark(unsigned int idx); /// goto a specified position, try top_id first, and then bottom_pit /// return the bottom_pit and top_id of the new paragraph boost::tuple moveToPosition( pit_type bottom_pit, ///< Paragraph pit, used when par_id is zero or invalid. pos_type bottom_pos, ///< Paragraph pit, used when par_id is zero or invalid. int top_id, ///< Paragraph ID, \sa Paragraph pos_type top_pos ///< Position in the \c Paragraph ); /// return the current change at the cursor. Change const getCurrentChange() const; /// move cursor to the named label. void gotoLabel(docstring const & label); /// set the cursor based on the given TeX source row. void setCursorFromRow(int row); /// center the document view around the cursor. void center(); /// scroll document by the given number of lines of default height. void scroll(int lines); /// Scroll the view by a number of pixels. void scrollDocView(int pixels); /// Set the cursor position based on the scrollbar one. void setCursorFromScrollbar(); /// return the pixel width of the document view. int workWidth() const; /// return the pixel height of the document view. int workHeight() const; /// translate and insert a character, using the correct keymap. void translateAndInsert(char_type c, Text * t, Cursor & cur); /// return true for events that will handle. FuncStatus getStatus(FuncRequest const & cmd); /// execute the given function. /// \return the Update::flags for further metrics update. Update::flags dispatch(FuncRequest const & argument); /// request an X11 selection. /// \return the selected string. docstring const requestSelection(); /// clear the X11 selection. void clearSelection(); /// resize method helper for \c WorkArea /// \sa WorkArea /// \sa resise void workAreaResize(int width, int height); /// dispatch method helper for \c WorkArea /// \sa WorkArea /// \retval true if a redraw is needed bool workAreaDispatch(FuncRequest const & ev); /// access to anchor. pit_type anchor_ref() const; /// access to full cursor. Cursor & cursor(); /// access to full cursor. Cursor const & cursor() const; /// sets cursor. /// This will also open all relevant collapsable insets. void setCursor(DocIterator const &); /// Check deleteEmptyParagraphMechanism and update metrics if needed. /// \retval true if an update was needed. bool checkDepm(Cursor & cur, Cursor & old); /// sets cursor. /// This is used when handling LFUN_MOUSE_PRESS. bool mouseSetCursor(Cursor & cur); /// sets the selection. /* When \c backwards == false, set anchor * to \c cur and cursor to \c cur + \c length. When \c * backwards == true, set anchor to \c cur and cursor to \c * cur + \c length. */ void putSelectionAt(DocIterator const & cur, int length, bool backwards); /// return the internal \c ViewMetricsInfo. /// This is used specifically by the \c Workrea. /// \sa WorkArea /// \sa ViewMetricsInfo ViewMetricsInfo const & viewMetricsInfo(); /// update the internal \c ViewMetricsInfo. /// \param singlepar indicates wether void updateMetrics(bool singlepar = false); /// TextMetrics const & textMetrics(Text const * t) const; TextMetrics & textMetrics(Text const * t); /// ParagraphMetrics const & parMetrics(Text const *, pit_type) const; /// CoordCache & coordCache() { return coord_cache_; } /// CoordCache const & coordCache() const { return coord_cache_; } /// get this view's keyboard map handler. Intl & getIntl() { return *intl_.get(); } /// Intl const & getIntl() const { return *intl_.get(); } /// This signal is emitted when some message shows up. boost::signal message; /// This signal is emitted when some dialog needs to be shown. boost::signal showDialog; /// This signal is emitted when some dialog needs to be shown with /// some data. boost::signal showDialogWithData; /// This signal is emitted when some inset dialogs needs to be shown. boost::signal showInsetDialog; /// This signal is emitted when some dialogs needs to be updated. boost::signal updateDialog; /// This signal is emitted when the layout at the cursor is changed. boost::signal layoutChanged; private: /// bool multiParSel(); /// Search recursively for the the innermost inset that covers (x, y) position. /// \retval 0 if no inset is found. Inset const * getCoveringInset( Text const & text, //< The Text where we start searching. int x, //< x-coordinate on screen int y //< y-coordinate on screen ); /// int width_; /// int height_; /// ScrollbarParameters scrollbarParameters_; /// ViewMetricsInfo metrics_info_; /// CoordCache coord_cache_; /// Buffer * buffer_; /// Estimated average par height for scrollbar. int wh_; /// void menuInsertLyXFile(std::string const & filen); /// this is used to handle XSelection events in the right manner. struct { CursorSlice cursor; CursorSlice anchor; bool set; } xsel_cache_; /// Cursor cursor_; /// bool multiparsel_cache_; /// pit_type anchor_ref_; /// int offset_ref_; /// keyboard mapping object. boost::scoped_ptr const intl_; /// last visited inset (kept to send setMouseHover(false) ) Inset * last_inset_; /// A map from a Text to the associated text metrics typedef std::map TextMetricsCache; mutable TextMetricsCache text_metrics_; }; } // namespace lyx #endif // BUFFERVIEW_H