// -*- C++ -*- /* This file is part of * ====================================================== * * LyX, The Document Processor * * Copyright 2000 The LyX Team. * * ====================================================== */ #ifndef FORMCOMMAND_H #define FORMCOMMAND_H #include "DialogBase.h" #include "LString.h" #include "support/utility.hpp" #include "insets/insetcommand.h" class Dialogs; class LyXView; #ifdef __GNUG__ #pragma interface #endif /** This class is an XForms GUI base class to insets derived from InsetCommand */ class FormCommand : public DialogBase, public noncopyable { public: /// Constructor FormCommand(LyXView *, Dialogs *, string const & ); /**@name Real per-instance Callback Methods */ //@{ static int WMHideCB(FL_FORM *, void *); static void OKCB(FL_OBJECT *, long); static void ApplyCB(FL_OBJECT *, long); static void CancelCB(FL_OBJECT *, long); static void InputCB(FL_OBJECT *, long); //@} protected: /**@name Slot Methods */ //@{ /// Create the dialog if necessary, update it and display it. void createInset( string const & ); /// void showInset( InsetCommand * const ); /// void show(); /// Hide the dialog. void hide(); /// Explicitly free the dialog. void free(); /// virtual void input( long ) = 0; /// virtual void update() = 0; /// Apply from dialog virtual void apply() = 0; /// Build the dialog virtual void build() = 0; /// virtual FL_FORM * const form() const = 0; //@} /**@name Private Data */ //@{ /** Which LyXFunc do we use? We could modify Dialogs to have a visible LyXFunc* instead and save a couple of bytes per dialog. */ LyXView * lv_; /** Which Dialogs do we belong to? Used so we can get at the signals we have to connect to. */ Dialogs * d_; /// Update connection. Connection u_; /// Hide connection. Connection h_; /// inset::hide connection. Connection ih_; /// InsetCommand * inset_; /// bool dialogIsOpen; /// InsetCommandParams params; /// string title; //@} }; #endif