// -*- C++ -*- /** * \file LyXView.h * This file is part of LyX, the document processor. * Licence details can be found in the file COPYING. * * \author Lars Gullik Bjønnes * \author John Levon * * Full author contact details are available in file CREDITS. */ #ifndef LYXVIEW_H #define LYXVIEW_H #include "frontends/Application.h" #include "frontends/Delegates.h" #include "support/docstring.h" #include #include namespace lyx { namespace support { class FileName; } class Font; class Buffer; class BufferView; class FuncRequest; class Inset; class Timeout; class ToolbarInfo; namespace frontend { class Dialogs; class WorkArea; /** * LyXView - main LyX window * * This class represents the main LyX window and provides * accessor functions to its content. * * The eventual intention is that LyX will support a number * of containing LyXViews. Currently a lot of code still * relies on there being a single top-level view. * * Additionally we would like to support multiple views * in a single LyXView. */ class LyXView : boost::noncopyable, public GuiBufferViewDelegate, public GuiBufferDelegate { public: /// LyXView(int id); /// virtual ~LyXView(); /// int id() const { return id_; } /// virtual void close() = 0; /// virtual void setFocus() = 0; /// virtual WorkArea * workArea(Buffer & buffer) = 0; /// virtual WorkArea * addWorkArea(Buffer & buffer) = 0; /// virtual void setCurrentWorkArea(WorkArea * work_area) = 0; /// virtual void removeWorkArea(WorkArea * work_area) = 0; /// return the current WorkArea (the one that has the focus). virtual WorkArea const * currentWorkArea() const = 0; /// FIXME: This non-const access is needed because of /// a mis-designed \c ControlSpellchecker. virtual WorkArea * currentWorkArea() = 0; /** * This is called after the concrete view has been created. * We have to have the toolbar and the other stuff created * before we can populate it with this call. */ virtual void init() = 0; enum Maximized { NotMaximized, VerticallyMaximized, HorizontallyMaximized, CompletelyMaximized }; /// virtual void setGeometry( unsigned int width, unsigned int height, int posx, int posy, int maximize, unsigned int iconSizeXY, const std::string & geometryArg) = 0; /// save the geometry state in the session manager. virtual void saveGeometry() = 0; /// show busy cursor virtual void busy(bool) = 0; //@{ generic accessor functions /// \return the current buffer view. BufferView * view(); /// \return the buffer currently shown in this window Buffer * buffer(); Buffer const * buffer() const; /// virtual void openLayoutList() = 0; /// virtual bool isToolbarVisible(std::string const & id) = 0; /// virtual void showMiniBuffer(bool visible) = 0; virtual void openMenu(docstring const & name) = 0; /// get access to the dialogs Dialogs & getDialogs() { return *dialogs_; } /// Dialogs const & getDialogs() const { return *dialogs_; } //@} /// load a buffer into the current workarea. Buffer * loadLyXFile(support::FileName const & name, ///< File to load. bool tolastfiles = true); ///< append to the "Open recent" menu? /// set a buffer to the current workarea. void setBuffer(Buffer * b); ///< \c Buffer to set. /// updates the possible layouts selectable virtual void updateLayoutChoice() = 0; /// update the toolbar virtual void updateToolbars() = 0; /// get toolbar info virtual ToolbarInfo * getToolbarInfo(std::string const & name) = 0; /// toggle toolbar state virtual void toggleToolbarState(std::string const & name, bool allowauto) = 0; /// update the status bar virtual void updateStatusBar() = 0; /// display a message in the view virtual void message(docstring const &) = 0; /// clear any temporary message and replace with current status virtual void clearMessage() = 0; /// updates the title of the window void updateWindowTitle(); /// reset autosave timer void resetAutosaveTimer(); /// dispatch to current BufferView void dispatch(FuncRequest const & cmd); /** redraw \c inset in all the BufferViews in which it is currently * visible. If successful return a pointer to the owning Buffer. */ Buffer const * updateInset(Inset const *); /// returns true if this view has the focus. virtual bool hasFocus() const = 0; /// show the error list to the user void showErrorList(std::string const &); // // GuiBufferDelegate // /// This function is called when the buffer structure is changed. void structureChanged() { updateToc(); } /// This function is called when an embedded file is changed void embeddingChanged() { updateEmbeddedFiles(); } /// This function is called when some parsing error shows up. void errors(std::string const & err) { showErrorList(err); } /// This function is called when the buffer busy status change. //void busy(bool); /// This function is called when the buffer readonly status change. void readonly(bool on) { showReadonly(on); } /// Update window titles of all users. void updateTitles() { updateWindowTitle(); } /// Reset autosave timers for all users. void resetAutosaveTimers() { resetAutosaveTimer(); } /// connect to signals in the given BufferView void connectBufferView(BufferView & bv); /// disconnect from signals in the given BufferView void disconnectBufferView(); /// connect to signals in the given buffer void connectBuffer(Buffer & buf); /// disconnect from signals in the given buffer void disconnectBuffer(); private: /** * setWindowTitle - set title of window * @param t main window title * @param it iconified (short) title */ virtual void setWindowTitle(docstring const & t, docstring const & it) = 0; /// called on timeout void autoSave(); /// auto-saving of buffers Timeout * const autosave_timeout_; /// dialogs for this view Dialogs * dialogs_; /// Bind methods for BufferView messages signal connection //@{ void showDialog(std::string const & name); void showDialogWithData(std::string const & name, std::string const & data); void showInsetDialog(std::string const & name, std::string const & data, Inset * inset); void updateDialog(std::string const & name, std::string const & data); //@} /// notify readonly status void showReadonly(bool); protected: /// void updateToc(); /// void updateEmbeddedFiles(); private: int id_; }; } // namespace frontend } // namespace lyx #endif // LYXVIEW_H