// -*- C++ -*- /** * \file GuiProgressView.cpp * This file is part of LyX, the document processor. * Licence details can be found in the file COPYING. * * \author Peter Kümmel * \author Pavel Sanda * * Full author contact details are available in file CREDITS. */ #include #include "GuiProgressView.h" #include "GuiApplication.h" #include "qt_helpers.h" #include "FuncRequest.h" #include "support/debug.h" #include "support/convert.h" #include #include #include namespace lyx { namespace frontend { struct LevelButton : QCheckBox { LevelButton(const QString& name) : QCheckBox(name) {} Debug::Type level; }; ProgressViewWidget::ProgressViewWidget() { setupUi(this); } GuiProgressView::~GuiProgressView() { delete widget_; } GuiProgressView::GuiProgressView(GuiView & parent, Qt::DockWidgetArea area, Qt::WindowFlags flags) : DockView(parent, "progress", "Debug/Progress window", area, flags) { widget_ = new ProgressViewWidget(); setWidget(widget_); QFont font(guiApp->typewriterFontName()); font.setKerning(false); font.setFixedPitch(true); font.setStyleHint(QFont::TypeWriter); widget_->outTE->setFont(font); const int levelCount = Debug::levelCount(); for (int i = 1; i <= levelCount; i++) { const Debug::Type level = Debug::value(i); LevelButton * box = new LevelButton(toqstr(Debug::description(level))); box->level = level; widget_->settingsLayout->addWidget(box,i%10,i/10); // TODO settings box->setChecked(false); level_buttons << box; connect(box, SIGNAL(stateChanged(int)), this, SLOT(levelChanged())); } GuiProgress* progress = dynamic_cast(support::ProgressInterface::instance()); if (progress) { connect(progress, SIGNAL(processStarted(QString const &)), this, SLOT(appendText(QString const &))); //connect(progress, SIGNAL(processFinished(QString const &)), this, SLOT(appendText(QString const &))); connect(progress, SIGNAL(appendMessage(QString const &)), this, SLOT(appendText(QString const &))); connect(progress, SIGNAL(appendError(QString const &)), this, SLOT(appendText(QString const &))); connect(progress, SIGNAL(clearMessages()), this, SLOT(clearText())); progress->lyxerrConnect(); } } void GuiProgressView::levelChanged() { int level = Debug::NONE; Q_FOREACH(const LevelButton* button, level_buttons) { if (button->isChecked()) { // Debug::NONE overwrites other levels if (button->level == Debug::NONE) { level = Debug::NONE; break; } else { level |= button->level; } } } dispatch(FuncRequest(LFUN_DEBUG_LEVEL_SET, convert(level))); } void GuiProgressView::clearText() { if (widget_->autoClearCB->isChecked()) widget_->outTE->clear(); } void GuiProgressView::appendText(QString const & text) { if (text.isEmpty()) return; QString time = QTime::currentTime().toString(); if (text.endsWith("\n")) widget_->outTE->insertPlainText(time + ": " + text); else widget_->outTE->insertPlainText(text); widget_->outTE->ensureCursorVisible(); } void GuiProgressView::saveSession() const { Dialog::saveSession(); QSettings settings; settings.setValue( sessionKey() + "/autoclear", widget_->autoClearCB->isChecked()); } void GuiProgressView::restoreSession() { DockView::restoreSession(); QSettings settings; widget_->autoClearCB->setChecked( settings.value(sessionKey() + "/autoclear", true).toBool()); } void GuiProgressView::showEvent(QShowEvent*) { support::ProgressInterface::instance()->lyxerrConnect(); } void GuiProgressView::hideEvent(QHideEvent*) { support::ProgressInterface::instance()->lyxerrDisconnect(); } Dialog * createGuiProgressView(GuiView & guiview) { #ifdef Q_WS_MACX return new GuiProgressView(guiview, Qt::RightDockWidgetArea, Qt::Drawer); #else return new GuiProgressView(guiview, Qt::BottomDockWidgetArea); #endif } } // namespace frontend } // namespace lyx #include "moc_GuiProgressView.cpp"