// -*- C++ -*- /** * \file BufferView.h * This file is part of LyX, the document processor. * Licence details can be found in the file COPYING. * * \author Alfredo Braustein * \author Lars Gullik Bjønnes * \author John Levon * \author Jürgen Vigna * * Full author contact details are available in file CREDITS. */ #ifndef BUFFER_VIEW_H #define BUFFER_VIEW_H #include "support/types.h" #include #include class Buffer; class Change; class DocIterator; class ErrorList; class FuncRequest; class FuncStatus; class Language; class LCursor; class LyXText; class LyXScreen; class LyXView; class Painter; class ParIterator; namespace Update { enum flags { FitCursor = 1, Force = 2, SinglePar = 4, MultiParSel = 8 }; inline flags operator|(flags const f, flags const g) { return static_cast(int(f) | int(g)); } inline flags operator&(flags const f, flags const g) { return static_cast(int(f) & int(g)); } } // namespace /** * A buffer view encapsulates a view onto a particular * buffer, and allows access to operate upon it. A view * is a sliding window of the entire document rendering. * * Eventually we will allow several views onto a single * buffer, but not yet. */ class BufferView : boost::noncopyable { public: /** * Create a view with the given owner main window, * of the given dimensions. */ BufferView(LyXView * owner, int w, int h); ~BufferView(); /// set the buffer we are viewing void setBuffer(Buffer * b); /// return the buffer being viewed Buffer * buffer() const; /// return the painter object for drawing onto the view Painter & painter() const; /// return the screen object for handling re-drawing LyXScreen & screen() const; /// return the owning main view LyXView * owner() const; /// resize event has happened void resize(); /// reload the contained buffer void reload(); /// load a buffer into the view bool loadLyXFile(std::string const & name, bool tolastfiles = true); /** perform pending painting updates. \c fitcursor means first * to do a fitcursor, and to force an update if screen * position changes. \c forceupdate means to force an update * in any case. */ void update(Update::flags flags = Update::FitCursor | Update::Force); /// move the screen to fit the cursor. Only to be called with /// good y coordinates (after a bv::metrics) bool fitCursor(); /// reset the scrollbar to reflect current view position void updateScrollbar(); /// FIXME bool available() const; /// Save the current position as bookmark i void savePosition(unsigned int i); /// Restore the position from bookmark i void restorePosition(unsigned int i); /// does the given bookmark have a saved position ? bool isSavedPosition(unsigned int i); /// return the current change at the cursor Change const getCurrentChange(); /// return the lyxtext we are using LyXText * getLyXText(); /// return the lyxtext we are using LyXText const * getLyXText() const; /// simple replacing. Use the font of the first selected character void replaceSelectionWithString(std::string const & str); /// move cursor to the named label void gotoLabel(std::string const & label); /// get the stored error list ErrorList const & getErrorList() const; /// show the error list to the user void showErrorList(std::string const &) const; /// set the cursor based on the given TeX source row void setCursorFromRow(int row); /// hide the cursor if it is visible void hideCursor(); /// center the document view around the cursor void center(); /// scroll document by the given number of lines of default height void scroll(int lines); /// Scroll the view by a number of pixels void scrollDocView(int pixels); /// return the pixel width of the document view int workWidth() const; /// return the pixel height of the document view int workHeight() const; /// switch between primary and secondary keymaps for RTL entry void switchKeyMap(); /// get the contents of the window system clipboard std::string const getClipboard() const; /// fill the window system clipboard void stuffClipboard(std::string const &) const; /// tell the window system we have a selection void haveSelection(bool sel); /// return true for events that will handle FuncStatus getStatus(FuncRequest const & cmd); /// execute the given function bool dispatch(FuncRequest const & argument); /// clear the X selection void unsetXSel(); /// access to offset int offset_ref() const; /// access to anchor lyx::pit_type anchor_ref() const; /// access to full cursor LCursor & cursor(); /// access to full cursor LCursor const & cursor() const; /// LyXText * text() const; /// sets cursor and open all relevant collapsable insets. void setCursor(DocIterator const &); /// sets cursor; this is used when handling LFUN_MOUSE_PRESS. void mouseSetCursor(LCursor & cur); /* Sets the selection. When \c backwards == false, set anchor * to \c cur and cursor to \c cur + \c length. When \c * backwards == true, set anchor to \c cur and cursor to \c * cur + \c length. */ void putSelectionAt(DocIterator const & cur, int length, bool backwards); /// bool const repaintAll() const; /// void const repaintAll(bool r) const; private: /// class Pimpl; /// friend class BufferView::Pimpl; /// Pimpl * pimpl_; }; #endif // BUFFERVIEW_H